2026-06-26 07:23:52 +00:00
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import React, {
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useRef,
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useState,
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useEffect,
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useCallback,
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useMemo,
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forwardRef,
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useImperativeHandle,
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} from 'react';
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import {
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View,
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StyleSheet,
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} from 'react-native';
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import { Gesture, GestureDetector } from 'react-native-gesture-handler';
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import { runOnJS } from 'react-native-reanimated';
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import cv from '../utils/opencvAdapter';
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import {
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buildAllRegionOutlinePaths,
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buildRegionOutlinePathForRegion,
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downsampleMaskDataForPaths,
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extractRegionsFromMaskBufferSync,
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upscaleBinaryMask,
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2026-07-01 05:41:17 +00:00
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type RegionMaskData,
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2026-06-26 07:23:52 +00:00
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type SegmentRegion,
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} from '../utils/maskSegmentation';
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2026-07-01 05:41:17 +00:00
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import { splitWallRegionsByTexture } from '../utils/wallTextureSplit';
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2026-06-26 07:23:52 +00:00
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import {
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clearDerivedImageCache,
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readPngBgrBuffer,
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prewarmPngBgrCache,
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resizeBgrBuffer,
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} from '../utils/pngImage';
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2026-07-01 03:24:43 +00:00
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import { hashUrl, resolveImageUrl } from '../utils/resolveImageUrl';
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2026-06-26 07:23:52 +00:00
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import { compositePaintedImage } from '../utils/compositePaintedImage';
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import {
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paintedRegionsFingerprint,
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resolveExportResultForDestDir,
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} from '../utils/exportUtils';
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import {
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preparePaintResourcesFromWorkBuffer,
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releaseFreqLayerImages,
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} from '../utils/freqLayerPrep';
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import {
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PaintShaderLayer,
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createPaintColorMapForPaint,
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} from '../utils/paintShaderRuntime';
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import {
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createRuntimeConfig,
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getMaskRuntimeRevision,
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getMaskSegmentRuntimeConfig,
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resolvePipelineConfig,
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setMaskSegmentRuntimeConfig,
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} from '../utils/maskSegmentRuntime';
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import type {
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BgrColor,
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MaskSegmentCanvasProps,
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MaskSegmentCanvasRef,
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MaskSegmentSession,
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MaskSegmentWatchDetail,
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MaskSegmentWatchState,
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PaintedRegionRecord,
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SavePaintResult,
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} from './MaskSegmentCanvas.types';
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import {
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Canvas,
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Image as SkiaImage,
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Path,
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Group,
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DashPathEffect,
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Rect,
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useCanvasRef,
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Skia,
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type SkImage,
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type SkPath,
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} from '@shopify/react-native-skia';
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export type {
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MaskSegmentCanvasProps,
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MaskSegmentCanvasRef,
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MaskSegmentSession,
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MaskSegmentWatchState,
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PaintedRegionRecord,
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BgrColor,
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MaskSemanticColor,
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} from './MaskSegmentCanvas.types';
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2026-07-01 09:13:38 +00:00
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import {
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type PaintResourceLayers,
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type ContainRect,
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type WorkScaledBgr,
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bgrColorEquals,
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rectsEqual,
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getContainRect,
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canvasToNormalized,
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buildZoomPanMatrix,
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clampPanOffset,
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screenToCanvasCoords,
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pointInPolygon,
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pointInPolygonWithPadding,
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getRegionHitPolygons,
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pointHitsRegion,
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pointStrictlyHitsRegion,
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resolveRegionHit,
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pickKickRegionFromMask,
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pickKickNearStrip,
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lookupRegionFromPickMap,
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releasePaintResourceLayers,
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releaseOriginSkImage,
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prepareWorkScaledBgrBuffer,
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timeLog,
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} from '../utils/canvasGeometry';
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2026-06-26 07:23:52 +00:00
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/* ==========================================================================
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2026-07-02 02:07:32 +00:00
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* component
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2026-06-26 07:23:52 +00:00
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* ========================================================================== */
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const MaskSegmentCanvas = forwardRef<MaskSegmentCanvasRef, MaskSegmentCanvasProps>(
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function MaskSegmentCanvas(props, ref) {
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const {
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originUrl: originUrlProp,
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maskUrl: maskUrlProp,
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originImgPath: originImgPathLegacy,
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maskImgPath: maskImgPathLegacy,
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maskConfig,
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pipelinePreset,
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pipelineConfig,
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paintConfig,
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interactionConfig,
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semanticColors,
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regionOutlineColor,
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initialSession,
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initialPaintColor,
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initialPaintConfigJson,
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disabled = false,
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style,
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onWatch,
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onPaintCallback,
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onError,
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autoExportOnReady,
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onExported,
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} = props;
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const originSource = originUrlProp ?? originImgPathLegacy ?? '';
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const maskSource = maskUrlProp ?? maskImgPathLegacy ?? '';
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const resolvedMaskConfig = useMemo(
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() =>
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semanticColors
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? { ...maskConfig, semanticColors }
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: maskConfig,
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[maskConfig, semanticColors],
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);
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const resolvedPaintConfig = useMemo(
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() =>
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regionOutlineColor
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? { ...paintConfig, regionOverlayFill: regionOutlineColor }
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: paintConfig,
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[paintConfig, regionOutlineColor],
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);
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const [resolvedOriginPath, setResolvedOriginPath] = useState('');
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const [resolvedMaskPath, setResolvedMaskPath] = useState('');
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const [originImgPath, setOriginImgPath] = useState(resolvedOriginPath);
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const [maskImgPath, setMaskImgPath] = useState(resolvedMaskPath);
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// Latest desired image paths (updated when the internal path states settle).
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// Used by segmentAndPrepareLayers to decide whether a stale runId (from effect cleanup due to
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// unrelated parent re-renders) should actually abort the current async read/segment work.
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// If the image pair we are processing is still the one the caller ultimately wants, we continue.
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const latestOriginPathRef = useRef<string>('');
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const latestMaskPathRef = useRef<string>('');
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const resolvedPipelineConfig = useMemo(
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() => resolvePipelineConfig(pipelinePreset, pipelineConfig),
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[pipelinePreset, pipelineConfig],
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);
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const runtimeRef = useRef(createRuntimeConfig({
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maskConfig: resolvedMaskConfig,
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pipelineConfig: resolvedPipelineConfig,
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paintConfig: resolvedPaintConfig,
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interactionConfig,
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}));
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// Track last *values* we pushed for paintConfig. We only call the global setMaskSegmentRuntimeConfig
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// (which bumps runtimeRevision) when the actual numbers change. This prevents repeated parent
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// re-renders that pass a new object literal with identical values from causing:
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// - global revision bump
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// - paintColorMap useMemo invalidation (full-res Uint8Array + boxBlur + Skia image alloc)
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// - extra main-thread work during the critical segmentation / freq-layers / outline paths window.
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// The local runtimeRef is still kept in sync for any synchronous readers.
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const lastAppliedPaintConfigRef = useRef<Record<string, unknown> | null>(null);
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const lastAppliedPipelineSignatureRef = useRef<string | null>(null);
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useEffect(() => {
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const prevPaint = lastAppliedPaintConfigRef.current;
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const currPaint = resolvedPaintConfig || {};
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const paintKeys = [
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'colorBaseOpacity',
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'lLightOpacity',
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'textureOpacity',
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'lLowBlurKernel',
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'lLowContrast',
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'lLowBrightness',
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'lHighGain',
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'maskFeatherColor',
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'maskFeatherTexture',
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'regionOverlayFill',
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] as const;
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const paintChanged =
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!prevPaint || paintKeys.some((k) => (currPaint as any)[k] !== (prevPaint as any)[k]);
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const pipelineSignature = JSON.stringify(resolvedPipelineConfig);
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const pipelineChanged =
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lastAppliedPipelineSignatureRef.current !== pipelineSignature;
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if (paintChanged || pipelineChanged) {
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if (paintChanged) {
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lastAppliedPaintConfigRef.current = { ...currPaint };
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}
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if (pipelineChanged) {
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lastAppliedPipelineSignatureRef.current = pipelineSignature;
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}
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runtimeRef.current = setMaskSegmentRuntimeConfig({
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maskConfig: resolvedMaskConfig,
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pipelineConfig: resolvedPipelineConfig,
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paintConfig: resolvedPaintConfig,
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interactionConfig,
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});
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}
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}, [
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resolvedMaskConfig,
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resolvedPipelineConfig,
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resolvedPaintConfig,
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interactionConfig,
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]);
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const paintPalette = runtimeRef.current.paint.palette;
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const paintRuntime = getMaskSegmentRuntimeConfig().paint;
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const interactionRuntime = getMaskSegmentRuntimeConfig().interaction;
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const onWatchRef = useRef(onWatch);
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const onPaintCallbackRef = useRef(onPaintCallback);
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const onErrorRef = useRef(onError);
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const onExportedRef = useRef(onExported);
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useEffect(() => {
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onWatchRef.current = onWatch;
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onPaintCallbackRef.current = onPaintCallback;
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onErrorRef.current = onError;
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onExportedRef.current = onExported;
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}, [onWatch, onPaintCallback, onError, onExported]);
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const watchStartRef = useRef(0);
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const lastWatchStateRef = useRef<MaskSegmentWatchState | null>(null);
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const lastWatchSignatureRef = useRef<string | null>(null);
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const emitWatch = useCallback(
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(state: MaskSegmentWatchState, detail?: MaskSegmentWatchDetail) => {
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const signature = [
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state,
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detail?.regionCount ?? '',
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detail?.maskPathsReady ?? '',
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detail?.freqLayersReady ?? '',
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detail?.errorMessage ?? '',
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].join('|');
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if (lastWatchSignatureRef.current === signature) {
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return;
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}
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lastWatchSignatureRef.current = signature;
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lastWatchStateRef.current = state;
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const durationMs = watchStartRef.current
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? performance.now() - watchStartRef.current
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: 0;
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onWatchRef.current?.(state, durationMs, detail);
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},
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[],
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);
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const reportError = useCallback((message: string, error?: unknown) => {
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emitWatch('error', { errorMessage: message });
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if (onErrorRef.current) {
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onErrorRef.current(message, error);
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} else if (__DEV__) {
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console.error('[MaskSegment]', message, error);
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}
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}, [emitWatch]);
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const [customPaintColor, setCustomPaintColor] = useState<BgrColor | null>(
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initialPaintColor ?? null,
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);
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const customPaintConfigJsonRef = useRef<Record<string, unknown> | undefined>(
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initialPaintConfigJson,
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);
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const originUrlRef = useRef(originSource);
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const maskUrlRef = useRef(maskSource);
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useEffect(() => {
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originUrlRef.current = originSource;
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maskUrlRef.current = maskSource;
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}, [originSource, maskSource]);
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|
|
|
|
|
|
|
|
|
|
|
useEffect(() => {
|
|
|
|
|
|
let cancelled = false;
|
|
|
|
|
|
if (!originSource || !maskSource) {
|
|
|
|
|
|
setResolvedOriginPath('');
|
|
|
|
|
|
setResolvedMaskPath('');
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void (async () => {
|
|
|
|
|
|
try {
|
|
|
|
|
|
const [originPath, maskPath] = await Promise.all([
|
2026-07-01 03:24:43 +00:00
|
|
|
|
resolveImageUrl(originSource, `origin_${hashUrl(originSource)}.png`),
|
|
|
|
|
|
resolveImageUrl(maskSource, `mask_${hashUrl(maskSource)}.png`),
|
2026-06-26 07:23:52 +00:00
|
|
|
|
]);
|
|
|
|
|
|
if (!cancelled) {
|
|
|
|
|
|
setResolvedOriginPath(originPath);
|
|
|
|
|
|
setResolvedMaskPath(maskPath);
|
|
|
|
|
|
}
|
|
|
|
|
|
} catch (e) {
|
|
|
|
|
|
if (!cancelled) {
|
|
|
|
|
|
const msg = e instanceof Error ? e.message : String(e);
|
|
|
|
|
|
reportError(msg, e);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
})();
|
|
|
|
|
|
|
|
|
|
|
|
return () => {
|
|
|
|
|
|
cancelled = true;
|
|
|
|
|
|
};
|
|
|
|
|
|
}, [originSource, maskSource, reportError]);
|
|
|
|
|
|
|
|
|
|
|
|
useEffect(() => {
|
|
|
|
|
|
setOriginImgPath(resolvedOriginPath);
|
|
|
|
|
|
setMaskImgPath(resolvedMaskPath);
|
|
|
|
|
|
if (resolvedOriginPath && resolvedMaskPath) {
|
|
|
|
|
|
prewarmPngBgrCache([resolvedOriginPath, resolvedMaskPath]);
|
|
|
|
|
|
}
|
|
|
|
|
|
}, [resolvedOriginPath, resolvedMaskPath]);
|
|
|
|
|
|
|
|
|
|
|
|
// Keep latest desired paths for cancellation decisions inside the long async segment pipeline.
|
|
|
|
|
|
useEffect(() => {
|
|
|
|
|
|
latestOriginPathRef.current = originImgPath || '';
|
|
|
|
|
|
latestMaskPathRef.current = maskImgPath || '';
|
|
|
|
|
|
}, [originImgPath, maskImgPath]);
|
|
|
|
|
|
|
|
|
|
|
|
const [paintResourceLayers, setPaintResourceLayers] =
|
|
|
|
|
|
useState<PaintResourceLayers | null>(null);
|
|
|
|
|
|
const paintResourceLayersRef = useRef<PaintResourceLayers | null>(null);
|
|
|
|
|
|
const paintColorMapSkImgRef = useRef<SkImage | null>(null);
|
|
|
|
|
|
|
|
|
|
|
|
const [activeBrushIndex, setActiveBrushIndex] = useState<number | null>(null);
|
|
|
|
|
|
const [paintedRegions, setPaintedRegions] = useState<Map<number, BgrColor>>(
|
|
|
|
|
|
() => new Map(),
|
|
|
|
|
|
);
|
|
|
|
|
|
const paintedRegionsRef = useRef<Map<number, BgrColor>>(new Map());
|
|
|
|
|
|
const [paintHistory, setPaintHistory] = useState<number[]>([]);
|
|
|
|
|
|
|
|
|
|
|
|
// Seed the ref with the initial empty map so early reads (before any paint effect)
|
|
|
|
|
|
// are consistent.
|
|
|
|
|
|
paintedRegionsRef.current = paintedRegions;
|
|
|
|
|
|
const [heldRegionId, setHeldRegionId] = useState<number | null>(null);
|
|
|
|
|
|
const [heldRegionAnchor, setHeldRegionAnchor] = useState<{
|
|
|
|
|
|
x: number;
|
|
|
|
|
|
y: number;
|
|
|
|
|
|
} | null>(null);
|
|
|
|
|
|
const [initFlashRegionId, setInitFlashRegionId] = useState<number | null>(null);
|
|
|
|
|
|
const initFlashTimerRef = useRef<ReturnType<typeof setTimeout> | null>(null);
|
|
|
|
|
|
const initFlashIndexRef = useRef(0);
|
|
|
|
|
|
const initFlashActiveRef = useRef(false);
|
|
|
|
|
|
// List of regions still eligible for the init dashed-outline flash (discovery aid).
|
|
|
|
|
|
// Computed at the start of the flash loop, excluding any that are already painted.
|
|
|
|
|
|
// This ensures that on continue-edit (or any partial seed), already-colored regions
|
|
|
|
|
|
// do not get the flashing dashed outline.
|
|
|
|
|
|
const initFlashListRef = useRef<SegmentRegion[]>([]);
|
|
|
|
|
|
// Guard so that initialSession (seed from host bootstrap or scheme) is applied only once
|
|
|
|
|
|
// after segmentsReady. Prevents later prop identity changes (e.g. caused by host slot/brush
|
|
|
|
|
|
// selection re-renders) from calling restoreSession again, which would clobber live
|
|
|
|
|
|
// paintedRegions with a re-derived snapshot (often causing already-painted regions to
|
|
|
|
|
|
// "follow" the newly selected brush color).
|
|
|
|
|
|
const hasAppliedInitialSessionRef = useRef(false);
|
|
|
|
|
|
|
|
|
|
|
|
// Keep a ref to the absolute latest paintedRegions so that imperative save()
|
|
|
|
|
|
// (called from host performSaveProject for new schemes, or manually) and
|
|
|
|
|
|
// internal composites always see the most up-to-date painted state, even
|
|
|
|
|
|
// if the useImperativeHandle closure was created in a prior render.
|
|
|
|
|
|
// This fixes cases where the last user paint's colors were missing from
|
|
|
|
|
|
// the recolored After image captured at "save scheme" time.
|
|
|
|
|
|
useEffect(() => {
|
|
|
|
|
|
paintedRegionsRef.current = paintedRegions;
|
|
|
|
|
|
}, [paintedRegions]);
|
|
|
|
|
|
|
|
|
|
|
|
// Cached export from the most recent auto-export or save() — keyed by painted fingerprint.
|
|
|
|
|
|
const lastExportCacheRef = useRef<{ fingerprint: string; result: SavePaintResult } | null>(null);
|
|
|
|
|
|
const autoExportDebounceRef = useRef<ReturnType<typeof setTimeout> | null>(null);
|
|
|
|
|
|
const exportInFlightRef = useRef(false);
|
|
|
|
|
|
|
|
|
|
|
|
const regionsRef = useRef<SegmentRegion[]>([]);
|
|
|
|
|
|
const maskPickRef = useRef<{
|
|
|
|
|
|
buffer: Uint8Array;
|
|
|
|
|
|
cols: number;
|
|
|
|
|
|
rows: number;
|
|
|
|
|
|
} | null>(null);
|
|
|
|
|
|
const regionPickRef = useRef<{
|
|
|
|
|
|
buffer: Uint8Array;
|
|
|
|
|
|
cols: number;
|
|
|
|
|
|
rows: number;
|
|
|
|
|
|
} | null>(null);
|
2026-07-01 05:41:17 +00:00
|
|
|
|
const regionMaskDataRef = useRef<RegionMaskData | null>(null);
|
2026-06-26 07:23:52 +00:00
|
|
|
|
const workBufferRef = useRef<WorkScaledBgr | null>(null);
|
|
|
|
|
|
const paintLayersPromiseRef = useRef<Promise<void> | null>(null);
|
|
|
|
|
|
const loadPaintLayersRef = useRef<() => Promise<void>>(() => Promise.resolve());
|
|
|
|
|
|
const [paintResourcesReady, setPaintResourcesReady] = useState(false);
|
|
|
|
|
|
const [maskPathsReady, setMaskPathsReady] = useState(false);
|
|
|
|
|
|
const baseboardPickMaskRef = useRef<Uint8Array | null>(null);
|
|
|
|
|
|
const kickRegionIdRef = useRef<number | null>(null);
|
|
|
|
|
|
const [regionPalette, setRegionPalette] = useState<SegmentRegion[]>([]);
|
|
|
|
|
|
const [regionCount, setRegionCount] = useState(0);
|
|
|
|
|
|
|
|
|
|
|
|
const [imageSize, setImageSize] = useState<{ w: number; h: number } | null>(
|
|
|
|
|
|
null,
|
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
|
|
// High-resolution offscreen Canvas (sized to the work buffer resolution) whose content
|
|
|
|
|
|
// is the full shader composition (PaintShaderLayer at 0,0,workW,workH). On save() we
|
|
|
|
|
|
// call makeImageSnapshot() on it to get a "what you see in the editor, at source res"
|
2026-07-02 02:07:32 +00:00
|
|
|
|
// PNG bytes. This is the preferred "snapshot" path and avoids CPU recolor entirely
|
2026-06-26 07:23:52 +00:00
|
|
|
|
// for the exported After.
|
|
|
|
|
|
const highResExportCanvasRef = useCanvasRef();
|
|
|
|
|
|
const [exportCanvasSize, setExportCanvasSize] = useState<{ w: number; h: number } | null>(null);
|
|
|
|
|
|
// Gate the (potentially expensive) high-res snapshot canvas so it is only mounted
|
|
|
|
|
|
// after the user (or initialSession seed) has painted at least one region. This keeps
|
|
|
|
|
|
// idle segmentation / no-paint cases cheap.
|
|
|
|
|
|
const [highResSnapshotEnabled, setHighResSnapshotEnabled] = useState(false);
|
|
|
|
|
|
|
2026-07-01 06:56:13 +00:00
|
|
|
|
// Viewport measured from canvasWrap onLayout — single source of truth for Skia,
|
|
|
|
|
|
// gestures, containRect, and pan clamp (must match the actual touch target).
|
|
|
|
|
|
const [viewportSize, setViewportSize] = useState<{ w: number; h: number } | null>(null);
|
2026-06-26 07:23:52 +00:00
|
|
|
|
|
|
|
|
|
|
const [segmentsReady, setSegmentsReady] = useState(false);
|
|
|
|
|
|
const segmentsReadyRef = useRef(false);
|
|
|
|
|
|
const maskPathsReadyRef = useRef(false);
|
|
|
|
|
|
const [canvasInteractive, setCanvasInteractive] = useState(false);
|
|
|
|
|
|
const [compareMode, setCompareMode] = useState(false);
|
2026-07-01 06:56:13 +00:00
|
|
|
|
const resegmentInFlightRef = useRef(false);
|
2026-06-26 07:23:52 +00:00
|
|
|
|
|
|
|
|
|
|
const [originSkImg, setOriginSkImg] = useState<SkImage | null>(null);
|
|
|
|
|
|
const originSkImgRef = useRef<SkImage | null>(null);
|
|
|
|
|
|
const lowFreqSkImg = paintResourceLayers?.lowFreqImage ?? null;
|
|
|
|
|
|
const highFreqSkImg = paintResourceLayers?.highFreqImage ?? null;
|
|
|
|
|
|
|
2026-07-01 06:56:13 +00:00
|
|
|
|
const canvasW = viewportSize?.w ?? 1;
|
|
|
|
|
|
const canvasH = viewportSize?.h ?? 1;
|
|
|
|
|
|
const canvasLayoutReady =
|
|
|
|
|
|
viewportSize != null && viewportSize.w > 0 && viewportSize.h > 0;
|
2026-06-26 07:23:52 +00:00
|
|
|
|
|
2026-07-01 06:56:13 +00:00
|
|
|
|
// Refs synced to the latest viewport size so async callbacks read post-layout values.
|
2026-06-26 07:23:52 +00:00
|
|
|
|
const canvasWRef = useRef(canvasW);
|
|
|
|
|
|
const canvasHRef = useRef(canvasH);
|
|
|
|
|
|
|
2026-07-01 06:56:13 +00:00
|
|
|
|
// ── Pinch-zoom (focal-point) + single-finger pan when zoomed ─────────────
|
2026-06-26 07:23:52 +00:00
|
|
|
|
const [zoomScale, setZoomScale] = useState(1);
|
|
|
|
|
|
const [panOffset, setPanOffset] = useState({ x: 0, y: 0 });
|
|
|
|
|
|
|
|
|
|
|
|
// Refs for gesture callbacks (closures don't capture fresh state mid-gesture)
|
|
|
|
|
|
const zoomScaleRef = useRef(1);
|
|
|
|
|
|
const panOffsetRef = useRef({ x: 0, y: 0 });
|
2026-07-01 06:56:13 +00:00
|
|
|
|
const pinchBaseScaleRef = useRef(1);
|
|
|
|
|
|
const pinchBasePanRef = useRef({ x: 0, y: 0 });
|
|
|
|
|
|
const pinchBaseFocalRef = useRef({ x: 0, y: 0 });
|
|
|
|
|
|
const panBaseRef = useRef({ x: 0, y: 0 });
|
2026-06-26 07:23:52 +00:00
|
|
|
|
// Ref to the latest containRect (the actual placed photo rect inside the viewport).
|
|
|
|
|
|
const containRectRef = useRef<ContainRect | null>(null);
|
|
|
|
|
|
|
|
|
|
|
|
useEffect(() => { zoomScaleRef.current = zoomScale; }, [zoomScale]);
|
|
|
|
|
|
useEffect(() => { panOffsetRef.current = panOffset; }, [panOffset]);
|
|
|
|
|
|
|
2026-07-01 06:56:13 +00:00
|
|
|
|
const handleCanvasWrapLayout = useCallback((width: number, height: number) => {
|
|
|
|
|
|
if (width <= 0 || height <= 0) {
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
canvasWRef.current = width;
|
|
|
|
|
|
canvasHRef.current = height;
|
|
|
|
|
|
setViewportSize(prev => {
|
|
|
|
|
|
if (prev?.w === width && prev?.h === height) {
|
|
|
|
|
|
return prev;
|
|
|
|
|
|
}
|
|
|
|
|
|
return { w: width, h: height };
|
|
|
|
|
|
});
|
|
|
|
|
|
}, []);
|
|
|
|
|
|
|
2026-06-26 07:23:52 +00:00
|
|
|
|
const resetZoom = useCallback(() => {
|
|
|
|
|
|
setZoomScale(1);
|
|
|
|
|
|
setPanOffset({ x: 0, y: 0 });
|
|
|
|
|
|
zoomScaleRef.current = 1;
|
|
|
|
|
|
panOffsetRef.current = { x: 0, y: 0 };
|
|
|
|
|
|
}, []);
|
|
|
|
|
|
|
|
|
|
|
|
const containRect = useMemo(() => {
|
|
|
|
|
|
if (!imageSize) return null;
|
|
|
|
|
|
return getContainRect(canvasW, canvasH, imageSize.w, imageSize.h);
|
|
|
|
|
|
}, [imageSize, canvasW, canvasH]);
|
|
|
|
|
|
|
|
|
|
|
|
// Keep a ref in sync so early-defined callbacks can read the
|
|
|
|
|
|
// latest containRect without TDZ or stale closure issues.
|
|
|
|
|
|
useEffect(() => {
|
|
|
|
|
|
containRectRef.current = containRect;
|
|
|
|
|
|
}, [containRect]);
|
|
|
|
|
|
|
|
|
|
|
|
const segmentRunIdRef = useRef(0);
|
|
|
|
|
|
const lastSegmentKeyRef = useRef('');
|
|
|
|
|
|
const segmentInFlightKeyRef = useRef('');
|
|
|
|
|
|
const maskPathsContainRectRef = useRef<ContainRect | null>(null);
|
|
|
|
|
|
|
|
|
|
|
|
useEffect(() => {
|
|
|
|
|
|
paintResourceLayersRef.current = paintResourceLayers;
|
|
|
|
|
|
}, [paintResourceLayers]);
|
|
|
|
|
|
|
|
|
|
|
|
useEffect(() => {
|
|
|
|
|
|
segmentsReadyRef.current = segmentsReady;
|
|
|
|
|
|
}, [segmentsReady]);
|
|
|
|
|
|
|
|
|
|
|
|
useEffect(() => {
|
|
|
|
|
|
maskPathsReadyRef.current = maskPathsReady;
|
|
|
|
|
|
}, [maskPathsReady]);
|
|
|
|
|
|
|
|
|
|
|
|
const emitLayersReadyIfReady = useCallback(() => {
|
|
|
|
|
|
if (!segmentsReadyRef.current || !paintResourceLayersRef.current) {
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
emitWatch('layers_ready', {
|
|
|
|
|
|
regionCount: regionsRef.current.length,
|
|
|
|
|
|
maskPathsReady: maskPathsReadyRef.current,
|
|
|
|
|
|
freqLayersReady: true,
|
|
|
|
|
|
});
|
|
|
|
|
|
}, [emitWatch]);
|
|
|
|
|
|
|
|
|
|
|
|
const emitMaskPathsReadyIfReady = useCallback(() => {
|
|
|
|
|
|
if (!segmentsReadyRef.current || !maskPathsReadyRef.current) {
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
emitWatch('mask_paths_ready', {
|
|
|
|
|
|
regionCount: regionsRef.current.length,
|
|
|
|
|
|
maskPathsReady: true,
|
|
|
|
|
|
freqLayersReady: true,
|
|
|
|
|
|
});
|
|
|
|
|
|
}, [emitWatch]);
|
|
|
|
|
|
|
|
|
|
|
|
const emitInteractiveIfReady = useCallback(() => {
|
|
|
|
|
|
if (!segmentsReadyRef.current || !paintResourceLayersRef.current) {
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
emitLayersReadyIfReady();
|
|
|
|
|
|
emitWatch('interactive', {
|
|
|
|
|
|
regionCount: regionsRef.current.length,
|
|
|
|
|
|
maskPathsReady: maskPathsReadyRef.current,
|
|
|
|
|
|
freqLayersReady: true,
|
|
|
|
|
|
});
|
|
|
|
|
|
setCanvasInteractive(true);
|
|
|
|
|
|
}, [emitWatch, emitLayersReadyIfReady]);
|
|
|
|
|
|
|
|
|
|
|
|
const paintColorMapSkImg = useMemo(() => {
|
|
|
|
|
|
const pick = regionPickRef.current;
|
|
|
|
|
|
paintColorMapSkImgRef.current?.dispose();
|
|
|
|
|
|
// Early out: no pick buffer yet, or no regions have been painted (initial load or fresh session).
|
|
|
|
|
|
// Avoids repeated full-resolution RGBA allocation + boxBlur (for maskFeather) + Skia.Image.MakeImage
|
|
|
|
|
|
// on every re-render during the hot init path. When initialSession restores paints, paintedRegions
|
|
|
|
|
|
// will update and legitimately trigger a single build of the (feathered) color map.
|
|
|
|
|
|
if (!pick || paintedRegions.size === 0) {
|
|
|
|
|
|
paintColorMapSkImgRef.current = null;
|
|
|
|
|
|
return null;
|
|
|
|
|
|
}
|
|
|
|
|
|
const map = createPaintColorMapForPaint(
|
|
|
|
|
|
pick.buffer,
|
|
|
|
|
|
pick.cols,
|
|
|
|
|
|
pick.rows,
|
|
|
|
|
|
paintedRegions,
|
|
|
|
|
|
);
|
|
|
|
|
|
paintColorMapSkImgRef.current = map;
|
|
|
|
|
|
return map;
|
|
|
|
|
|
}, [paintedRegions, paintResourcesReady, segmentsReady, getMaskRuntimeRevision()]);
|
|
|
|
|
|
|
|
|
|
|
|
const paintedRegionConfigRef = useRef(
|
|
|
|
|
|
new Map<number, Record<string, unknown>>(),
|
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
|
|
const segmentAndPrepareLayers = useCallback(
|
|
|
|
|
|
async (originPath: string, maskPath: string) => {
|
|
|
|
|
|
const runId = ++segmentRunIdRef.current;
|
|
|
|
|
|
// isCancelled: a runId bump alone is not enough to abort if the image pair we were asked to process
|
|
|
|
|
|
// is still the latest desired pair from the caller (protects against effect cleanups caused by
|
|
|
|
|
|
// unrelated parent re-renders / state updates that do not change the two images).
|
|
|
|
|
|
const isCancelled = () => {
|
|
|
|
|
|
if (runId === segmentRunIdRef.current) return false;
|
|
|
|
|
|
const desiredOrigin = latestOriginPathRef.current || originPath;
|
|
|
|
|
|
const desiredMask = latestMaskPathRef.current || maskPath;
|
|
|
|
|
|
const stillWanted = desiredOrigin === originPath && desiredMask === maskPath;
|
|
|
|
|
|
return !stillWanted;
|
|
|
|
|
|
};
|
|
|
|
|
|
const pipeline = getMaskSegmentRuntimeConfig().pipeline;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
watchStartRef.current = performance.now();
|
|
|
|
|
|
lastWatchStateRef.current = null;
|
|
|
|
|
|
lastWatchSignatureRef.current = null;
|
|
|
|
|
|
emitWatch('init');
|
|
|
|
|
|
|
|
|
|
|
|
timeLog('▶ start segmentation');
|
|
|
|
|
|
segmentsReadyRef.current = false;
|
|
|
|
|
|
setSegmentsReady(false);
|
|
|
|
|
|
setActiveBrushIndex(null);
|
|
|
|
|
|
const clearedPainted = new Map<number, BgrColor>();
|
|
|
|
|
|
paintedRegionsRef.current = clearedPainted;
|
|
|
|
|
|
setPaintedRegions(clearedPainted);
|
|
|
|
|
|
setPaintHistory([]);
|
|
|
|
|
|
setHeldRegionId(null);
|
|
|
|
|
|
setHeldRegionAnchor(null);
|
|
|
|
|
|
setInitFlashRegionId(null);
|
|
|
|
|
|
initFlashActiveRef.current = false;
|
|
|
|
|
|
initFlashIndexRef.current = 0;
|
|
|
|
|
|
initFlashListRef.current = [];
|
|
|
|
|
|
if (initFlashTimerRef.current) {
|
|
|
|
|
|
clearTimeout(initFlashTimerRef.current);
|
|
|
|
|
|
initFlashTimerRef.current = null;
|
|
|
|
|
|
}
|
|
|
|
|
|
hasAppliedInitialSessionRef.current = false;
|
|
|
|
|
|
lastExportCacheRef.current = null;
|
|
|
|
|
|
if (autoExportDebounceRef.current) {
|
|
|
|
|
|
clearTimeout(autoExportDebounceRef.current);
|
|
|
|
|
|
autoExportDebounceRef.current = null;
|
|
|
|
|
|
}
|
|
|
|
|
|
exportInFlightRef.current = false;
|
|
|
|
|
|
regionsRef.current = [];
|
|
|
|
|
|
maskPickRef.current = null;
|
|
|
|
|
|
regionPickRef.current = null;
|
|
|
|
|
|
regionMaskDataRef.current = null;
|
|
|
|
|
|
workBufferRef.current = null;
|
|
|
|
|
|
paintLayersPromiseRef.current = null;
|
|
|
|
|
|
setRegionOutlinePaths(new Map());
|
|
|
|
|
|
setMaskPathsReady(false);
|
|
|
|
|
|
setPaintResourcesReady(false);
|
|
|
|
|
|
baseboardPickMaskRef.current = null;
|
|
|
|
|
|
kickRegionIdRef.current = null;
|
|
|
|
|
|
maskPathsContainRectRef.current = null;
|
|
|
|
|
|
setRegionPalette([]);
|
|
|
|
|
|
setRegionCount(0);
|
|
|
|
|
|
// Reset high-res snapshot state so a fresh segmentation starts clean (no stale size/ref).
|
|
|
|
|
|
setExportCanvasSize(null);
|
|
|
|
|
|
setHighResSnapshotEnabled(false);
|
|
|
|
|
|
|
|
|
|
|
|
const prevLayers = paintResourceLayersRef.current;
|
|
|
|
|
|
if (prevLayers) {
|
|
|
|
|
|
releasePaintResourceLayers(prevLayers);
|
|
|
|
|
|
paintResourceLayersRef.current = null;
|
|
|
|
|
|
setPaintResourceLayers(null);
|
|
|
|
|
|
}
|
|
|
|
|
|
releaseOriginSkImage(originSkImgRef.current);
|
|
|
|
|
|
originSkImgRef.current = null;
|
|
|
|
|
|
setOriginSkImg(null);
|
|
|
|
|
|
|
|
|
|
|
|
try {
|
|
|
|
|
|
timeLog('▶ reading origin PNG');
|
|
|
|
|
|
const originPromise = readPngBgrBuffer(originPath);
|
|
|
|
|
|
timeLog('▶ reading mask PNG');
|
|
|
|
|
|
const maskPromise = readPngBgrBuffer(maskPath);
|
|
|
|
|
|
|
|
|
|
|
|
const originDecoded = await originPromise;
|
|
|
|
|
|
const afterOriginCancelled = isCancelled();
|
|
|
|
|
|
if (afterOriginCancelled) {
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
const imgW = originDecoded.cols;
|
|
|
|
|
|
const imgH = originDecoded.rows;
|
|
|
|
|
|
setImageSize({ w: imgW, h: imgH });
|
|
|
|
|
|
|
|
|
|
|
|
let scale = 1;
|
|
|
|
|
|
if (Math.max(imgW, imgH) > pipeline.maxImageLongSide) {
|
|
|
|
|
|
scale = pipeline.maxImageLongSide / Math.max(imgW, imgH);
|
|
|
|
|
|
}
|
|
|
|
|
|
const segW = Math.floor(imgW * scale);
|
|
|
|
|
|
const segH = Math.floor(imgH * scale);
|
|
|
|
|
|
const minArea = pipeline.minContourArea * scale * scale;
|
|
|
|
|
|
|
|
|
|
|
|
const workScaledTask = prepareWorkScaledBgrBuffer(
|
|
|
|
|
|
originDecoded.buffer,
|
|
|
|
|
|
imgW,
|
|
|
|
|
|
imgH,
|
|
|
|
|
|
scale,
|
|
|
|
|
|
).then(workScaled => {
|
|
|
|
|
|
if (isCancelled()) {
|
|
|
|
|
|
return workScaled;
|
|
|
|
|
|
}
|
|
|
|
|
|
workBufferRef.current = workScaled;
|
|
|
|
|
|
setExportCanvasSize({ w: workScaled.cols, h: workScaled.rows });
|
|
|
|
|
|
// Enable the offscreen high-res export canvas as soon as we know the work resolution.
|
|
|
|
|
|
// This gives the hidden <Canvas> time to mount and commit before autoExport/save()
|
|
|
|
|
|
// tries to snapshot it. The inner renderFullResPainted() will draw cheap origin until
|
|
|
|
|
|
// paints + shader textures are ready. This greatly increases the chance that the
|
|
|
|
|
|
// preferred makeImageSnapshot path succeeds for rich exports (instead of falling
|
|
|
|
|
|
// through to the drawAsImage reconstruction).
|
|
|
|
|
|
setHighResSnapshotEnabled(true);
|
|
|
|
|
|
void loadPaintLayersRef.current();
|
|
|
|
|
|
return workScaled;
|
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
|
|
const segmentTask = maskPromise.then(async maskDecoded => {
|
|
|
|
|
|
if (isCancelled()) {
|
|
|
|
|
|
throw new Error('cancelled');
|
|
|
|
|
|
}
|
|
|
|
|
|
timeLog('▶ PNG read completed');
|
|
|
|
|
|
emitWatch('images_loaded');
|
|
|
|
|
|
timeLog(`▶ image size: ${imgW}x${imgH}`);
|
|
|
|
|
|
|
|
|
|
|
|
const { buffer: maskBuffer, cols: maskW, rows: maskH } = maskDecoded;
|
|
|
|
|
|
const segMaskBuffer = resizeBgrBuffer(
|
|
|
|
|
|
maskBuffer,
|
|
|
|
|
|
maskW,
|
|
|
|
|
|
maskH,
|
|
|
|
|
|
segW,
|
|
|
|
|
|
segH,
|
|
|
|
|
|
);
|
|
|
|
|
|
timeLog(`▶ mask scale: ${scale.toFixed(3)}`);
|
|
|
|
|
|
emitWatch('mask_aligned');
|
|
|
|
|
|
return extractRegionsFromMaskBufferSync(segMaskBuffer, segW, segH, {
|
|
|
|
|
|
minArea,
|
|
|
|
|
|
approxEpsilon: pipeline.contourApproxEpsilon,
|
|
|
|
|
|
});
|
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
|
|
void maskPromise.then(async maskDecoded => {
|
|
|
|
|
|
const { buffer: maskBuffer, cols: maskW, rows: maskH } = maskDecoded;
|
|
|
|
|
|
let pickBuffer: Uint8Array;
|
|
|
|
|
|
if (maskW !== imgW || maskH !== imgH) {
|
|
|
|
|
|
pickBuffer = await cv.resizeBgrBuffer(
|
|
|
|
|
|
maskBuffer,
|
|
|
|
|
|
maskW,
|
|
|
|
|
|
maskH,
|
|
|
|
|
|
imgW,
|
|
|
|
|
|
imgH,
|
|
|
|
|
|
);
|
|
|
|
|
|
} else {
|
|
|
|
|
|
pickBuffer = new Uint8Array(maskBuffer);
|
|
|
|
|
|
}
|
|
|
|
|
|
if (runId !== segmentRunIdRef.current) {
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
maskPickRef.current = {
|
|
|
|
|
|
buffer: pickBuffer,
|
|
|
|
|
|
cols: imgW,
|
|
|
|
|
|
rows: imgH,
|
|
|
|
|
|
};
|
|
|
|
|
|
});
|
|
|
|
|
|
|
2026-07-01 05:41:17 +00:00
|
|
|
|
const [segmentResultRaw, workScaled] = await Promise.all([
|
2026-06-26 07:23:52 +00:00
|
|
|
|
segmentTask,
|
|
|
|
|
|
workScaledTask,
|
|
|
|
|
|
]);
|
|
|
|
|
|
if (isCancelled()) {
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
2026-07-01 05:41:17 +00:00
|
|
|
|
|
|
|
|
|
|
let segmentResult = segmentResultRaw;
|
|
|
|
|
|
if (getMaskSegmentRuntimeConfig().mask.splitWalls) {
|
|
|
|
|
|
segmentResult = splitWallRegionsByTexture(
|
|
|
|
|
|
segmentResult,
|
|
|
|
|
|
workScaled.buffer,
|
|
|
|
|
|
segW,
|
|
|
|
|
|
segH,
|
|
|
|
|
|
minArea,
|
|
|
|
|
|
);
|
|
|
|
|
|
}
|
2026-06-26 07:23:52 +00:00
|
|
|
|
const paintPromise =
|
|
|
|
|
|
paintLayersPromiseRef.current ?? Promise.resolve();
|
|
|
|
|
|
emitWatch('mask_sampled', { regionCount: segmentResult.regions.length });
|
|
|
|
|
|
timeLog(`▶ segmentation completed, valid regions: ${segmentResult.regions.length}`);
|
|
|
|
|
|
const validRegions = segmentResult.regions;
|
|
|
|
|
|
if (__DEV__ && validRegions.length === 0) {
|
|
|
|
|
|
console.warn(
|
|
|
|
|
|
'[MaskSegment] not recognized any valid regions, please check if the mask is a pure color region image',
|
|
|
|
|
|
);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
let finalRegions = validRegions;
|
|
|
|
|
|
if (finalRegions.length > pipeline.maxRegions) {
|
|
|
|
|
|
finalRegions = finalRegions.slice(0, pipeline.maxRegions);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
regionsRef.current = finalRegions;
|
|
|
|
|
|
regionPickRef.current = segmentResult.pickMap;
|
|
|
|
|
|
regionMaskDataRef.current = {
|
|
|
|
|
|
labels: segmentResult.labels,
|
|
|
|
|
|
baseboardBinary: segmentResult.baseboardBinary,
|
|
|
|
|
|
cols: segmentResult.segCols,
|
|
|
|
|
|
rows: segmentResult.segRows,
|
2026-07-01 05:41:17 +00:00
|
|
|
|
wallSubLabels: segmentResult.wallSubLabels,
|
2026-06-26 07:23:52 +00:00
|
|
|
|
};
|
|
|
|
|
|
baseboardPickMaskRef.current = null;
|
|
|
|
|
|
kickRegionIdRef.current =
|
|
|
|
|
|
finalRegions.find(reg => reg.thinStrip)?.id ?? null;
|
|
|
|
|
|
|
|
|
|
|
|
const pathMapRect = getContainRect(canvasWRef.current, canvasHRef.current, imgW, imgH);
|
|
|
|
|
|
maskPathsContainRectRef.current = pathMapRect;
|
|
|
|
|
|
setRegionOutlinePaths(new Map());
|
|
|
|
|
|
setMaskPathsReady(false);
|
|
|
|
|
|
setRegionPalette(finalRegions);
|
|
|
|
|
|
setRegionCount(finalRegions.length);
|
|
|
|
|
|
|
|
|
|
|
|
lastSegmentKeyRef.current = `${originPath}|${maskPath}`;
|
|
|
|
|
|
segmentsReadyRef.current = true;
|
|
|
|
|
|
setSegmentsReady(true);
|
|
|
|
|
|
emitWatch('regions_ready', { regionCount: finalRegions.length });
|
|
|
|
|
|
emitInteractiveIfReady();
|
|
|
|
|
|
|
|
|
|
|
|
void (async () => {
|
|
|
|
|
|
if (runId !== segmentRunIdRef.current) {
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
const pathMaskData = downsampleMaskDataForPaths(
|
|
|
|
|
|
regionMaskDataRef.current!,
|
|
|
|
|
|
pipeline.maskPathMaxLongSide,
|
|
|
|
|
|
);
|
|
|
|
|
|
const outlines = buildAllRegionOutlinePaths(
|
|
|
|
|
|
finalRegions,
|
|
|
|
|
|
pathMaskData,
|
|
|
|
|
|
pathMapRect,
|
|
|
|
|
|
);
|
|
|
|
|
|
if (runId !== segmentRunIdRef.current) {
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
setRegionOutlinePaths(outlines);
|
|
|
|
|
|
setMaskPathsReady(true);
|
|
|
|
|
|
maskPathsReadyRef.current = true;
|
|
|
|
|
|
emitMaskPathsReadyIfReady();
|
|
|
|
|
|
})();
|
|
|
|
|
|
|
|
|
|
|
|
void (async () => {
|
|
|
|
|
|
if (runId !== segmentRunIdRef.current) {
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
await paintPromise;
|
|
|
|
|
|
if (runId !== segmentRunIdRef.current) {
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
baseboardPickMaskRef.current = upscaleBinaryMask(
|
|
|
|
|
|
segmentResult.baseboardBinary,
|
|
|
|
|
|
segW,
|
|
|
|
|
|
segH,
|
|
|
|
|
|
imgW,
|
|
|
|
|
|
imgH,
|
|
|
|
|
|
);
|
|
|
|
|
|
})();
|
|
|
|
|
|
} catch (e) {
|
|
|
|
|
|
const msg = e instanceof Error ? e.message : String(e);
|
|
|
|
|
|
if (!isCancelled()) {
|
|
|
|
|
|
console.error('[SDK-SEGMENT] segmentation failed', e);
|
|
|
|
|
|
reportError(msg, e);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
},
|
|
|
|
|
|
[emitWatch, emitInteractiveIfReady, emitMaskPathsReadyIfReady, reportError],
|
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
|
|
const loadPaintLayersIfNeeded = useCallback(() => {
|
2026-07-01 03:24:43 +00:00
|
|
|
|
// Use the ref (synced in segmentAndPrepareLayers cleanup) rather than
|
|
|
|
|
|
// paintResourcesReady state — after switching origin/mask URLs the state
|
|
|
|
|
|
// may still read true for one frame while layers were already released.
|
|
|
|
|
|
if (paintResourceLayersRef.current) {
|
2026-06-26 07:23:52 +00:00
|
|
|
|
return Promise.resolve();
|
|
|
|
|
|
}
|
|
|
|
|
|
if (paintLayersPromiseRef.current) {
|
|
|
|
|
|
return paintLayersPromiseRef.current;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
const work = workBufferRef.current;
|
|
|
|
|
|
if (!work) {
|
|
|
|
|
|
return Promise.resolve();
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
const runId = segmentRunIdRef.current;
|
|
|
|
|
|
let promise!: Promise<void>;
|
|
|
|
|
|
promise = (async () => {
|
|
|
|
|
|
timeLog('▶ start loading paint shader textures');
|
|
|
|
|
|
try {
|
|
|
|
|
|
const result = await preparePaintResourcesFromWorkBuffer(
|
|
|
|
|
|
work.buffer,
|
|
|
|
|
|
work.cols,
|
|
|
|
|
|
work.rows,
|
|
|
|
|
|
layers => {
|
|
|
|
|
|
if (runId !== segmentRunIdRef.current) {
|
|
|
|
|
|
releaseFreqLayerImages(layers);
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
setPaintResourceLayers(layers);
|
|
|
|
|
|
paintResourceLayersRef.current = layers;
|
|
|
|
|
|
setPaintResourcesReady(true);
|
|
|
|
|
|
timeLog('▶ paint shader textures ready');
|
|
|
|
|
|
emitInteractiveIfReady();
|
|
|
|
|
|
},
|
|
|
|
|
|
);
|
|
|
|
|
|
if (runId !== segmentRunIdRef.current) {
|
|
|
|
|
|
if (result) {
|
|
|
|
|
|
result.originImage.dispose();
|
|
|
|
|
|
releasePaintResourceLayers(result.layers);
|
|
|
|
|
|
}
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
if (!result) {
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
releaseOriginSkImage(originSkImgRef.current);
|
|
|
|
|
|
originSkImgRef.current = result.originImage;
|
|
|
|
|
|
setOriginSkImg(result.originImage);
|
|
|
|
|
|
timeLog('▶ origin Skia work resolution');
|
|
|
|
|
|
if (!paintResourceLayersRef.current) {
|
|
|
|
|
|
setPaintResourceLayers(result.layers);
|
|
|
|
|
|
paintResourceLayersRef.current = result.layers;
|
|
|
|
|
|
setPaintResourcesReady(true);
|
|
|
|
|
|
}
|
|
|
|
|
|
emitInteractiveIfReady();
|
|
|
|
|
|
} catch (error) {
|
|
|
|
|
|
if (__DEV__) {
|
|
|
|
|
|
console.warn('[MaskSegment] failed to prepare paint shader textures', error);
|
|
|
|
|
|
}
|
|
|
|
|
|
} finally {
|
|
|
|
|
|
if (paintLayersPromiseRef.current === promise) {
|
|
|
|
|
|
paintLayersPromiseRef.current = null;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
})();
|
|
|
|
|
|
paintLayersPromiseRef.current = promise;
|
|
|
|
|
|
return promise;
|
2026-07-01 03:24:43 +00:00
|
|
|
|
}, [emitInteractiveIfReady]);
|
2026-06-26 07:23:52 +00:00
|
|
|
|
|
|
|
|
|
|
loadPaintLayersRef.current = loadPaintLayersIfNeeded;
|
|
|
|
|
|
|
|
|
|
|
|
const clearCacheAndResegment = useCallback(async () => {
|
2026-07-01 06:56:13 +00:00
|
|
|
|
if (resegmentInFlightRef.current || !originImgPath || !maskImgPath) {
|
2026-06-26 07:23:52 +00:00
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
2026-07-01 06:56:13 +00:00
|
|
|
|
resegmentInFlightRef.current = true;
|
2026-06-26 07:23:52 +00:00
|
|
|
|
try {
|
|
|
|
|
|
resetZoom();
|
|
|
|
|
|
const layers = paintResourceLayersRef.current;
|
|
|
|
|
|
if (layers) {
|
|
|
|
|
|
releasePaintResourceLayers(layers);
|
|
|
|
|
|
paintResourceLayersRef.current = null;
|
|
|
|
|
|
setPaintResourceLayers(null);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
await clearDerivedImageCache();
|
|
|
|
|
|
lastSegmentKeyRef.current = '';
|
|
|
|
|
|
await segmentAndPrepareLayers(originImgPath, maskImgPath);
|
|
|
|
|
|
} catch (e) {
|
|
|
|
|
|
const msg = e instanceof Error ? e.message : String(e);
|
|
|
|
|
|
reportError(msg, e);
|
|
|
|
|
|
} finally {
|
2026-07-01 06:56:13 +00:00
|
|
|
|
resegmentInFlightRef.current = false;
|
2026-06-26 07:23:52 +00:00
|
|
|
|
}
|
|
|
|
|
|
}, [
|
|
|
|
|
|
originImgPath,
|
|
|
|
|
|
maskImgPath,
|
|
|
|
|
|
segmentAndPrepareLayers,
|
|
|
|
|
|
reportError,
|
|
|
|
|
|
resetZoom,
|
|
|
|
|
|
]);
|
|
|
|
|
|
|
|
|
|
|
|
useEffect(() => {
|
|
|
|
|
|
if (!originImgPath || !maskImgPath) {
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
const segmentKey = `${originImgPath}|${maskImgPath}`;
|
|
|
|
|
|
if (
|
|
|
|
|
|
lastSegmentKeyRef.current === segmentKey ||
|
|
|
|
|
|
segmentInFlightKeyRef.current === segmentKey
|
|
|
|
|
|
) {
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
2026-07-01 06:56:13 +00:00
|
|
|
|
resetZoom();
|
2026-06-26 07:23:52 +00:00
|
|
|
|
segmentInFlightKeyRef.current = segmentKey;
|
|
|
|
|
|
void segmentAndPrepareLayers(originImgPath, maskImgPath).finally(() => {
|
|
|
|
|
|
if (segmentInFlightKeyRef.current === segmentKey) {
|
|
|
|
|
|
segmentInFlightKeyRef.current = '';
|
|
|
|
|
|
}
|
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
|
|
return () => {
|
|
|
|
|
|
segmentRunIdRef.current += 1;
|
|
|
|
|
|
if (segmentInFlightKeyRef.current === segmentKey) {
|
|
|
|
|
|
segmentInFlightKeyRef.current = '';
|
|
|
|
|
|
}
|
|
|
|
|
|
const layers = paintResourceLayersRef.current;
|
|
|
|
|
|
if (layers) {
|
|
|
|
|
|
releasePaintResourceLayers(layers);
|
|
|
|
|
|
paintResourceLayersRef.current = null;
|
|
|
|
|
|
}
|
|
|
|
|
|
paintColorMapSkImgRef.current?.dispose();
|
|
|
|
|
|
paintColorMapSkImgRef.current = null;
|
|
|
|
|
|
regionsRef.current = [];
|
|
|
|
|
|
// Also reset any pending init flash state (the full reset will also run at start of
|
|
|
|
|
|
// the next segmentAndPrepareLayers, but this keeps things clean if the effect
|
|
|
|
|
|
// re-triggers segmentation while a flash sequence was in flight).
|
|
|
|
|
|
initFlashListRef.current = [];
|
|
|
|
|
|
initFlashActiveRef.current = false;
|
|
|
|
|
|
initFlashIndexRef.current = 0;
|
|
|
|
|
|
if (initFlashTimerRef.current) {
|
|
|
|
|
|
clearTimeout(initFlashTimerRef.current);
|
|
|
|
|
|
initFlashTimerRef.current = null;
|
|
|
|
|
|
}
|
|
|
|
|
|
setInitFlashRegionId(null);
|
|
|
|
|
|
};
|
2026-07-01 06:56:13 +00:00
|
|
|
|
}, [originImgPath, maskImgPath, resetZoom]);
|
2026-06-26 07:23:52 +00:00
|
|
|
|
|
|
|
|
|
|
const buildPaintedRecords = useCallback((): PaintedRegionRecord[] => {
|
|
|
|
|
|
const records: PaintedRegionRecord[] = [];
|
|
|
|
|
|
// Prefer the live ref so getPaintedRegions() / session() used by host for
|
|
|
|
|
|
// colorParams at save time sees the exact same data as the save() composite.
|
|
|
|
|
|
const src = paintedRegionsRef.current && paintedRegionsRef.current.size > 0
|
|
|
|
|
|
? paintedRegionsRef.current
|
|
|
|
|
|
: paintedRegions;
|
|
|
|
|
|
for (const [regionId, color] of src) {
|
|
|
|
|
|
const region = regionsRef.current.find(reg => reg.id === regionId);
|
|
|
|
|
|
records.push({
|
|
|
|
|
|
regionId,
|
|
|
|
|
|
regionName: region?.name ?? String(regionId),
|
|
|
|
|
|
color,
|
|
|
|
|
|
configJson: paintedRegionConfigRef.current.get(regionId),
|
|
|
|
|
|
});
|
|
|
|
|
|
}
|
|
|
|
|
|
return records;
|
|
|
|
|
|
}, [paintedRegions]);
|
|
|
|
|
|
|
|
|
|
|
|
const restoreSession = useCallback((session: MaskSegmentSession) => {
|
|
|
|
|
|
const nextPainted = new Map<number, BgrColor>();
|
|
|
|
|
|
paintedRegionConfigRef.current = new Map();
|
|
|
|
|
|
|
|
|
|
|
|
const currentRegions = regionsRef.current || [];
|
|
|
|
|
|
const nameToRealId = new Map<string, number>();
|
|
|
|
|
|
for (const r of currentRegions) {
|
|
|
|
|
|
if (r && r.name) {
|
|
|
|
|
|
const key = String(r.name).trim().toLowerCase();
|
|
|
|
|
|
if (key && !nameToRealId.has(key)) {
|
|
|
|
|
|
nameToRealId.set(key, r.id);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Build oldId -> regionName from the incoming seed (for paintHistory remapping).
|
|
|
|
|
|
const oldIdToName = new Map<number, string>();
|
|
|
|
|
|
for (const item of session.painted || []) {
|
|
|
|
|
|
if (item && typeof item.regionId === 'number' && item.regionName) {
|
|
|
|
|
|
oldIdToName.set(item.regionId, String(item.regionName));
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Resolve directly by name. Name is unique within a segmentation so there is no
|
|
|
|
|
|
// need for id-based heuristics — the region name is the authoritative identity.
|
|
|
|
|
|
for (const item of session.painted || []) {
|
|
|
|
|
|
if (!item) continue;
|
|
|
|
|
|
let targetId = item.regionId;
|
|
|
|
|
|
|
|
|
|
|
|
if (item.regionName) {
|
|
|
|
|
|
const key = String(item.regionName).trim().toLowerCase();
|
|
|
|
|
|
const realId = nameToRealId.get(key);
|
|
|
|
|
|
if (typeof realId === 'number') {
|
|
|
|
|
|
targetId = realId;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
nextPainted.set(targetId, item.color);
|
|
|
|
|
|
if (item.configJson) {
|
|
|
|
|
|
paintedRegionConfigRef.current.set(targetId, item.configJson);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Remap paintHistory via names.
|
|
|
|
|
|
const resolvedHistory: number[] = [];
|
|
|
|
|
|
for (const oldId of session.paintHistory || []) {
|
|
|
|
|
|
if (typeof oldId !== 'number') continue;
|
|
|
|
|
|
const nm = oldIdToName.get(oldId);
|
|
|
|
|
|
if (nm) {
|
|
|
|
|
|
const real = nameToRealId.get(String(nm).trim().toLowerCase());
|
|
|
|
|
|
if (typeof real === 'number') {
|
|
|
|
|
|
resolvedHistory.push(real);
|
|
|
|
|
|
continue;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
// Fallback: keep oldId if it happens to be valid in current segmentation.
|
|
|
|
|
|
if (currentRegions.some((r) => r && r.id === oldId)) {
|
|
|
|
|
|
resolvedHistory.push(oldId);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
paintedRegionsRef.current = nextPainted;
|
|
|
|
|
|
setPaintedRegions(nextPainted);
|
|
|
|
|
|
setPaintHistory(resolvedHistory.length ? resolvedHistory : [...(session.paintHistory || [])]);
|
|
|
|
|
|
|
|
|
|
|
|
if (session.currentColor) {
|
|
|
|
|
|
setCustomPaintColor(session.currentColor);
|
|
|
|
|
|
customPaintConfigJsonRef.current = session.currentColorConfigJson;
|
|
|
|
|
|
setActiveBrushIndex(null);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
}, []);
|
|
|
|
|
|
|
|
|
|
|
|
useEffect(() => {
|
|
|
|
|
|
if (!initialSession || !segmentsReady) {
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
if (hasAppliedInitialSessionRef.current) {
|
|
|
|
|
|
// Already seeded once for this canvas instance / segmentation. Do not re-apply on
|
|
|
|
|
|
// subsequent initialSession prop changes (host may pass new object refs when its
|
|
|
|
|
|
// vizSlots or selected brush changes). Re-applying would reset paintedRegions to
|
|
|
|
|
|
// whatever the (often partial) seed snapshot contains.
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
hasAppliedInitialSessionRef.current = true;
|
|
|
|
|
|
restoreSession(initialSession);
|
|
|
|
|
|
}, [initialSession, segmentsReady, restoreSession]);
|
|
|
|
|
|
|
|
|
|
|
|
useEffect(() => {
|
|
|
|
|
|
return () => {
|
|
|
|
|
|
if (initFlashTimerRef.current) {
|
|
|
|
|
|
clearTimeout(initFlashTimerRef.current);
|
|
|
|
|
|
}
|
|
|
|
|
|
};
|
|
|
|
|
|
}, []);
|
|
|
|
|
|
|
|
|
|
|
|
const stopInitRegionFlash = useCallback(() => {
|
|
|
|
|
|
initFlashActiveRef.current = false;
|
|
|
|
|
|
if (initFlashTimerRef.current) {
|
|
|
|
|
|
clearTimeout(initFlashTimerRef.current);
|
|
|
|
|
|
initFlashTimerRef.current = null;
|
|
|
|
|
|
}
|
|
|
|
|
|
setInitFlashRegionId(null);
|
|
|
|
|
|
}, []);
|
|
|
|
|
|
|
|
|
|
|
|
const startInitRegionFlashLoop = useCallback(() => {
|
|
|
|
|
|
const ir = getMaskSegmentRuntimeConfig().interaction;
|
|
|
|
|
|
if (!ir.enableInitRegionFlash) {
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
if (initFlashActiveRef.current) {
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
const allRegions = regionsRef.current;
|
|
|
|
|
|
if (allRegions.length === 0) {
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Filter out painted regions and tiny regions (noise / thin strips
|
|
|
|
|
|
// that produce negligible overlays). Threshold: 0.2% of total image area.
|
|
|
|
|
|
const imgSize = imageSizeRef2.current;
|
|
|
|
|
|
const minFlashArea = imgSize
|
|
|
|
|
|
? Math.max(500, imgSize.w * imgSize.h * 0.002)
|
|
|
|
|
|
: 500;
|
|
|
|
|
|
initFlashListRef.current = allRegions.filter(
|
|
|
|
|
|
(r) =>
|
|
|
|
|
|
!paintedRegionsRef.current.has(r.id) && r.area >= minFlashArea,
|
|
|
|
|
|
);
|
|
|
|
|
|
initFlashActiveRef.current = true;
|
|
|
|
|
|
initFlashIndexRef.current = 0;
|
|
|
|
|
|
|
|
|
|
|
|
const showNext = () => {
|
|
|
|
|
|
if (!initFlashActiveRef.current || initFlashListRef.current.length === 0) {
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
const list = initFlashListRef.current;
|
|
|
|
|
|
const idx = initFlashIndexRef.current;
|
|
|
|
|
|
if (idx >= list.length) {
|
|
|
|
|
|
// One full pass of dashed outline flashes (one per *unpainted* region) is enough.
|
|
|
|
|
|
// Stop automatically; onUserInteraction can stop early.
|
|
|
|
|
|
stopInitRegionFlash();
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
setInitFlashRegionId(list[idx].id);
|
|
|
|
|
|
initFlashIndexRef.current += 1;
|
|
|
|
|
|
initFlashTimerRef.current = setTimeout(
|
|
|
|
|
|
showNext,
|
|
|
|
|
|
ir.initRegionFlashMs,
|
|
|
|
|
|
);
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
showNext();
|
|
|
|
|
|
}, []);
|
|
|
|
|
|
|
|
|
|
|
|
const onUserInteraction = useCallback(() => {
|
|
|
|
|
|
stopInitRegionFlash();
|
|
|
|
|
|
}, [stopInitRegionFlash]);
|
|
|
|
|
|
|
|
|
|
|
|
// Once any region has been painted, stop the entire discovery flash immediately.
|
|
|
|
|
|
// No individual pruning — it's all or nothing: either 0 painted → cycle through
|
|
|
|
|
|
// all regions, or ≥1 painted → stop flashing entirely.
|
|
|
|
|
|
useEffect(() => {
|
|
|
|
|
|
if (!initFlashActiveRef.current) return;
|
|
|
|
|
|
if (paintedRegionsRef.current.size > 0) {
|
|
|
|
|
|
stopInitRegionFlash();
|
|
|
|
|
|
}
|
|
|
|
|
|
}, [paintedRegions, stopInitRegionFlash]);
|
|
|
|
|
|
|
|
|
|
|
|
useEffect(() => {
|
|
|
|
|
|
if (segmentsReady && maskPathsReady && containRect && regionCount > 0 && canvasInteractive) {
|
|
|
|
|
|
if (!initFlashActiveRef.current) {
|
|
|
|
|
|
startInitRegionFlashLoop();
|
|
|
|
|
|
}
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
if (!segmentsReady) {
|
|
|
|
|
|
stopInitRegionFlash();
|
|
|
|
|
|
setCanvasInteractive(false);
|
|
|
|
|
|
}
|
|
|
|
|
|
}, [
|
|
|
|
|
|
segmentsReady,
|
|
|
|
|
|
maskPathsReady,
|
|
|
|
|
|
containRect,
|
|
|
|
|
|
regionCount,
|
|
|
|
|
|
canvasInteractive,
|
|
|
|
|
|
startInitRegionFlashLoop,
|
|
|
|
|
|
stopInitRegionFlash,
|
|
|
|
|
|
]);
|
|
|
|
|
|
|
|
|
|
|
|
const getActiveBrushColor = useCallback((): BgrColor | null => {
|
|
|
|
|
|
if (customPaintColor) {
|
|
|
|
|
|
return customPaintColor;
|
|
|
|
|
|
}
|
|
|
|
|
|
if (activeBrushIndex == null) {
|
|
|
|
|
|
return null;
|
|
|
|
|
|
}
|
|
|
|
|
|
return paintPalette[activeBrushIndex] ?? null;
|
|
|
|
|
|
}, [customPaintColor, activeBrushIndex, paintPalette]);
|
|
|
|
|
|
|
|
|
|
|
|
const hasActiveBrush = customPaintColor != null || activeBrushIndex != null;
|
|
|
|
|
|
|
|
|
|
|
|
const applyPaintToRegion = useCallback(
|
|
|
|
|
|
(targetRegionId: number, color: BgrColor) => {
|
|
|
|
|
|
let applied = false;
|
|
|
|
|
|
setPaintedRegions(prev => {
|
|
|
|
|
|
const existing = prev.get(targetRegionId);
|
|
|
|
|
|
if (existing && bgrColorEquals(existing, color)) {
|
|
|
|
|
|
return prev;
|
|
|
|
|
|
}
|
|
|
|
|
|
applied = true;
|
|
|
|
|
|
setPaintHistory(history => {
|
|
|
|
|
|
const last = history[history.length - 1];
|
|
|
|
|
|
if (last === targetRegionId) {
|
|
|
|
|
|
return history;
|
|
|
|
|
|
}
|
|
|
|
|
|
return [...history.filter(id => id !== targetRegionId), targetRegionId];
|
|
|
|
|
|
});
|
|
|
|
|
|
const next = new Map(prev);
|
|
|
|
|
|
next.set(targetRegionId, color);
|
|
|
|
|
|
paintedRegionsRef.current = next;
|
|
|
|
|
|
return next;
|
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
|
|
if (applied) {
|
|
|
|
|
|
const configJson =
|
|
|
|
|
|
customPaintConfigJsonRef.current ??
|
|
|
|
|
|
paintedRegionConfigRef.current.get(targetRegionId);
|
|
|
|
|
|
if (customPaintConfigJsonRef.current) {
|
|
|
|
|
|
paintedRegionConfigRef.current.set(
|
|
|
|
|
|
targetRegionId,
|
|
|
|
|
|
customPaintConfigJsonRef.current,
|
|
|
|
|
|
);
|
|
|
|
|
|
}
|
|
|
|
|
|
const region = regionsRef.current.find(reg => reg.id === targetRegionId);
|
|
|
|
|
|
onPaintCallbackRef.current?.({
|
|
|
|
|
|
kind: 'painted',
|
|
|
|
|
|
regionId: targetRegionId,
|
|
|
|
|
|
regionName: region?.name ?? String(targetRegionId),
|
|
|
|
|
|
color,
|
|
|
|
|
|
configJson,
|
|
|
|
|
|
});
|
|
|
|
|
|
}
|
|
|
|
|
|
},
|
|
|
|
|
|
[],
|
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
|
|
const findRegionAtPoint = useCallback(
|
|
|
|
|
|
(x: number, y: number, strict = false): number | null => {
|
|
|
|
|
|
if (!segmentsReady || !imageSize || regionsRef.current.length === 0) {
|
|
|
|
|
|
return null;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
const norm = canvasToNormalized(
|
|
|
|
|
|
x,
|
|
|
|
|
|
y,
|
|
|
|
|
|
canvasW,
|
|
|
|
|
|
canvasH,
|
|
|
|
|
|
imageSize.w,
|
|
|
|
|
|
imageSize.h,
|
|
|
|
|
|
);
|
|
|
|
|
|
if (!norm) {
|
|
|
|
|
|
return null;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
const regionPick = regionPickRef.current;
|
|
|
|
|
|
if (regionPick) {
|
|
|
|
|
|
const pickHit = lookupRegionFromPickMap(
|
|
|
|
|
|
norm.x,
|
|
|
|
|
|
norm.y,
|
|
|
|
|
|
regionPick,
|
|
|
|
|
|
strict
|
|
|
|
|
|
? 0
|
|
|
|
|
|
: getMaskSegmentRuntimeConfig().interaction.pickMapSearchRadiusPx,
|
|
|
|
|
|
);
|
|
|
|
|
|
if (pickHit != null) {
|
|
|
|
|
|
return pickHit;
|
|
|
|
|
|
}
|
|
|
|
|
|
if (strict) {
|
|
|
|
|
|
return null;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
const pick = maskPickRef.current;
|
|
|
|
|
|
const kickId = kickRegionIdRef.current;
|
|
|
|
|
|
|
|
|
|
|
|
if (!strict) {
|
|
|
|
|
|
const polygonHit = resolveRegionHit(regionsRef.current, norm.x, norm.y);
|
|
|
|
|
|
if (polygonHit != null) {
|
|
|
|
|
|
return polygonHit;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
if (pick && kickId != null) {
|
|
|
|
|
|
const pickMask = baseboardPickMaskRef.current;
|
|
|
|
|
|
const kickHit = pickKickRegionFromMask(
|
|
|
|
|
|
norm.x,
|
|
|
|
|
|
norm.y,
|
|
|
|
|
|
pick,
|
|
|
|
|
|
kickId,
|
|
|
|
|
|
pickMask,
|
|
|
|
|
|
strict,
|
|
|
|
|
|
);
|
|
|
|
|
|
if (kickHit != null) {
|
|
|
|
|
|
return kickHit;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
if (!strict) {
|
|
|
|
|
|
const kickReg = regionsRef.current.find(reg => reg.id === kickId);
|
|
|
|
|
|
if (kickReg && pickKickNearStrip(norm.x, norm.y, kickReg)) {
|
|
|
|
|
|
return kickId;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
return null;
|
|
|
|
|
|
},
|
|
|
|
|
|
[segmentsReady, imageSize, canvasW, canvasH],
|
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
|
|
const onCanvasTap = useCallback(
|
|
|
|
|
|
(x: number, y: number) => {
|
|
|
|
|
|
onUserInteraction();
|
|
|
|
|
|
if (
|
|
|
|
|
|
!segmentsReady ||
|
|
|
|
|
|
!imageSize ||
|
|
|
|
|
|
regionsRef.current.length === 0 ||
|
|
|
|
|
|
!hasActiveBrush ||
|
|
|
|
|
|
!paintResourcesReady ||
|
|
|
|
|
|
disabled
|
|
|
|
|
|
) {
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
const regionId = findRegionAtPoint(x, y);
|
|
|
|
|
|
if (regionId == null) {
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
const brushColor = getActiveBrushColor();
|
|
|
|
|
|
if (!brushColor) {
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
applyPaintToRegion(regionId, brushColor);
|
|
|
|
|
|
if (!paintResourcesReady && !paintLayersPromiseRef.current) {
|
|
|
|
|
|
void loadPaintLayersIfNeeded();
|
|
|
|
|
|
}
|
|
|
|
|
|
},
|
|
|
|
|
|
[
|
|
|
|
|
|
segmentsReady,
|
|
|
|
|
|
imageSize,
|
|
|
|
|
|
hasActiveBrush,
|
|
|
|
|
|
paintResourcesReady,
|
|
|
|
|
|
disabled,
|
|
|
|
|
|
findRegionAtPoint,
|
|
|
|
|
|
getActiveBrushColor,
|
|
|
|
|
|
applyPaintToRegion,
|
|
|
|
|
|
onUserInteraction,
|
|
|
|
|
|
loadPaintLayersIfNeeded,
|
|
|
|
|
|
],
|
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
|
|
// ── Canvas-size & state refs for gesture callbacks ─────────────────────
|
|
|
|
|
|
// Declared after their targets so useRef receives the current value.
|
|
|
|
|
|
// canvasWRef / canvasHRef are declared earlier (before segmentAndPrepareLayers)
|
|
|
|
|
|
// so the async body can read the latest layout size. Their sync useEffect is below.
|
|
|
|
|
|
const hasActiveBrushRef = useRef(hasActiveBrush);
|
|
|
|
|
|
const disabledRef = useRef(disabled);
|
|
|
|
|
|
const segmentsReadyRef2 = useRef(segmentsReady);
|
|
|
|
|
|
const imageSizeRef2 = useRef(imageSize);
|
|
|
|
|
|
useEffect(() => { canvasWRef.current = canvasW; }, [canvasW]);
|
|
|
|
|
|
useEffect(() => { canvasHRef.current = canvasH; }, [canvasH]);
|
|
|
|
|
|
useEffect(() => { hasActiveBrushRef.current = hasActiveBrush; }, [hasActiveBrush]);
|
|
|
|
|
|
useEffect(() => { disabledRef.current = disabled; }, [disabled]);
|
|
|
|
|
|
useEffect(() => { segmentsReadyRef2.current = segmentsReady; }, [segmentsReady]);
|
|
|
|
|
|
useEffect(() => { imageSizeRef2.current = imageSize; }, [imageSize]);
|
|
|
|
|
|
|
|
|
|
|
|
// Stable refs for functions called inside gesture closures
|
|
|
|
|
|
const findRegionAtPointRef = useRef(findRegionAtPoint);
|
|
|
|
|
|
const onCanvasTapRef = useRef(onCanvasTap);
|
2026-07-01 03:24:43 +00:00
|
|
|
|
const onUserInteractionRef = useRef(onUserInteraction);
|
|
|
|
|
|
const resetZoomRef = useRef(resetZoom);
|
2026-06-26 07:23:52 +00:00
|
|
|
|
useEffect(() => { findRegionAtPointRef.current = findRegionAtPoint; }, [findRegionAtPoint]);
|
|
|
|
|
|
useEffect(() => { onCanvasTapRef.current = onCanvasTap; }, [onCanvasTap]);
|
2026-07-01 03:24:43 +00:00
|
|
|
|
useEffect(() => { onUserInteractionRef.current = onUserInteraction; }, [onUserInteraction]);
|
|
|
|
|
|
useEffect(() => { resetZoomRef.current = resetZoom; }, [resetZoom]);
|
2026-06-26 07:23:52 +00:00
|
|
|
|
|
|
|
|
|
|
const undoSelection = useCallback(() => {
|
|
|
|
|
|
onUserInteraction();
|
|
|
|
|
|
setPaintHistory(history => {
|
|
|
|
|
|
if (history.length === 0) {
|
|
|
|
|
|
return history;
|
|
|
|
|
|
}
|
|
|
|
|
|
const lastId = history[history.length - 1];
|
|
|
|
|
|
setPaintedRegions(prev => {
|
|
|
|
|
|
const next = new Map(prev);
|
|
|
|
|
|
next.delete(lastId);
|
|
|
|
|
|
paintedRegionsRef.current = next; // sync for imperative readers
|
|
|
|
|
|
return next;
|
|
|
|
|
|
});
|
|
|
|
|
|
paintedRegionConfigRef.current.delete(lastId);
|
|
|
|
|
|
return history.slice(0, -1);
|
|
|
|
|
|
});
|
|
|
|
|
|
}, [onUserInteraction]);
|
|
|
|
|
|
|
|
|
|
|
|
const clearAllPaint = useCallback(() => {
|
|
|
|
|
|
onUserInteraction();
|
|
|
|
|
|
const cleared = new Map<number, BgrColor>();
|
|
|
|
|
|
paintedRegionsRef.current = cleared;
|
|
|
|
|
|
setPaintedRegions(cleared);
|
|
|
|
|
|
setPaintHistory([]);
|
|
|
|
|
|
paintedRegionConfigRef.current = new Map();
|
|
|
|
|
|
lastExportCacheRef.current = null;
|
|
|
|
|
|
resetZoom();
|
|
|
|
|
|
}, [onUserInteraction, resetZoom]);
|
|
|
|
|
|
|
|
|
|
|
|
const captureHighResExportPngBase64 = useCallback(async (): Promise<string | undefined> => {
|
|
|
|
|
|
try {
|
|
|
|
|
|
const c = highResExportCanvasRef.current;
|
|
|
|
|
|
const sz = exportCanvasSize;
|
|
|
|
|
|
if (!c || !sz) {return undefined;}
|
|
|
|
|
|
let snap = c.makeImageSnapshot?.();
|
|
|
|
|
|
if (!snap) {
|
|
|
|
|
|
await new Promise<void>((r) => requestAnimationFrame(() => r()));
|
|
|
|
|
|
snap = c.makeImageSnapshot?.();
|
|
|
|
|
|
}
|
|
|
|
|
|
if (!snap) {return undefined;}
|
|
|
|
|
|
const enc = (snap as { encodeToBase64?: () => string }).encodeToBase64;
|
|
|
|
|
|
if (typeof enc !== 'function') {return undefined;}
|
|
|
|
|
|
const b64 = enc.call(snap) || '';
|
|
|
|
|
|
return b64.length > 0 ? b64 : undefined;
|
|
|
|
|
|
} catch (e) {
|
|
|
|
|
|
console.warn('[VIZ-SAVE] highResExportCanvas makeImageSnapshot failed:', e);
|
|
|
|
|
|
return undefined;
|
|
|
|
|
|
}
|
|
|
|
|
|
}, [exportCanvasSize]);
|
|
|
|
|
|
|
|
|
|
|
|
const runExportPipeline = useCallback(async (
|
|
|
|
|
|
livePainted: Map<number, BgrColor>,
|
|
|
|
|
|
destDir?: string,
|
|
|
|
|
|
): Promise<SavePaintResult> => {
|
|
|
|
|
|
const work = workBufferRef.current;
|
|
|
|
|
|
const pick = regionPickRef.current;
|
|
|
|
|
|
if (!work || !pick) {
|
|
|
|
|
|
throw new Error('image not ready, cannot save');
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
let snapshotPngBase64: string | undefined;
|
|
|
|
|
|
if (livePainted.size > 0) {
|
|
|
|
|
|
snapshotPngBase64 = await captureHighResExportPngBase64();
|
|
|
|
|
|
}
|
|
|
|
|
|
const layers = paintResourceLayersRef.current;
|
|
|
|
|
|
const map = paintColorMapSkImgRef.current;
|
|
|
|
|
|
const originForExport = originSkImgRef.current ?? layers?.lowFreqImage ?? null;
|
|
|
|
|
|
const shaderTextures = !snapshotPngBase64 && originForExport && layers && map && paintResourcesReady
|
|
|
|
|
|
? {
|
|
|
|
|
|
originImage: originForExport,
|
|
|
|
|
|
paintColorMap: map,
|
|
|
|
|
|
lowFreqImage: layers.lowFreqImage,
|
|
|
|
|
|
highFreqImage: layers.highFreqImage,
|
|
|
|
|
|
}
|
|
|
|
|
|
: undefined;
|
|
|
|
|
|
|
|
|
|
|
|
const result = await compositePaintedImage({
|
|
|
|
|
|
originBuffer: work.buffer,
|
|
|
|
|
|
cols: work.cols,
|
|
|
|
|
|
rows: work.rows,
|
|
|
|
|
|
pickBuffer: pick.buffer,
|
|
|
|
|
|
paintedRegions: livePainted,
|
|
|
|
|
|
destDir,
|
|
|
|
|
|
...(snapshotPngBase64 ? { exportPngBase64: snapshotPngBase64 } : {}),
|
|
|
|
|
|
shaderTextures,
|
|
|
|
|
|
renderWidth: work.cols,
|
|
|
|
|
|
renderHeight: work.rows,
|
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
|
|
lastExportCacheRef.current = {
|
|
|
|
|
|
fingerprint: paintedRegionsFingerprint(livePainted),
|
|
|
|
|
|
result,
|
|
|
|
|
|
};
|
|
|
|
|
|
return result;
|
|
|
|
|
|
}, [captureHighResExportPngBase64, paintResourcesReady]);
|
|
|
|
|
|
|
|
|
|
|
|
// Debounced background export — pre-warms the save() cache after each paint change.
|
|
|
|
|
|
useEffect(() => {
|
|
|
|
|
|
if (!autoExportOnReady) {return;}
|
|
|
|
|
|
if (!segmentsReady || !paintResourcesReady) {return;}
|
|
|
|
|
|
if (initialSession && !hasAppliedInitialSessionRef.current) {return;}
|
|
|
|
|
|
if (paintedRegions.size === 0) {return;}
|
|
|
|
|
|
|
|
|
|
|
|
if (autoExportDebounceRef.current) {
|
|
|
|
|
|
clearTimeout(autoExportDebounceRef.current);
|
|
|
|
|
|
}
|
|
|
|
|
|
autoExportDebounceRef.current = setTimeout(() => {
|
|
|
|
|
|
autoExportDebounceRef.current = null;
|
|
|
|
|
|
if (exportInFlightRef.current) {return;}
|
|
|
|
|
|
const livePainted = paintedRegionsRef.current;
|
|
|
|
|
|
if (!livePainted || livePainted.size === 0) {return;}
|
|
|
|
|
|
|
|
|
|
|
|
exportInFlightRef.current = true;
|
|
|
|
|
|
void (async () => {
|
|
|
|
|
|
try {
|
|
|
|
|
|
const result = await runExportPipeline(livePainted);
|
|
|
|
|
|
onExportedRef.current?.(result);
|
|
|
|
|
|
} catch (e) {
|
|
|
|
|
|
console.log('[VIZ-SAVE] debounced autoExport threw (non-fatal):', e);
|
|
|
|
|
|
} finally {
|
|
|
|
|
|
exportInFlightRef.current = false;
|
|
|
|
|
|
}
|
|
|
|
|
|
})();
|
|
|
|
|
|
}, 400);
|
|
|
|
|
|
|
|
|
|
|
|
return () => {
|
|
|
|
|
|
if (autoExportDebounceRef.current) {
|
|
|
|
|
|
clearTimeout(autoExportDebounceRef.current);
|
|
|
|
|
|
autoExportDebounceRef.current = null;
|
|
|
|
|
|
}
|
|
|
|
|
|
};
|
|
|
|
|
|
}, [
|
|
|
|
|
|
autoExportOnReady,
|
|
|
|
|
|
segmentsReady,
|
|
|
|
|
|
paintResourcesReady,
|
|
|
|
|
|
initialSession,
|
|
|
|
|
|
paintedRegions,
|
|
|
|
|
|
runExportPipeline,
|
|
|
|
|
|
]);
|
|
|
|
|
|
|
|
|
|
|
|
useImperativeHandle(
|
|
|
|
|
|
ref,
|
|
|
|
|
|
() => ({
|
|
|
|
|
|
reset: undoSelection,
|
|
|
|
|
|
swap: (showOrigin?: boolean) => {
|
|
|
|
|
|
onUserInteraction();
|
|
|
|
|
|
if (showOrigin === undefined) {
|
|
|
|
|
|
setCompareMode(v => !v);
|
|
|
|
|
|
} else {
|
|
|
|
|
|
setCompareMode(showOrigin);
|
|
|
|
|
|
}
|
|
|
|
|
|
},
|
|
|
|
|
|
save: async options => {
|
|
|
|
|
|
const livePainted = paintedRegionsRef.current && paintedRegionsRef.current.size > 0
|
|
|
|
|
|
? paintedRegionsRef.current
|
|
|
|
|
|
: paintedRegions;
|
|
|
|
|
|
|
|
|
|
|
|
const fp = paintedRegionsFingerprint(livePainted);
|
|
|
|
|
|
const cached = lastExportCacheRef.current;
|
|
|
|
|
|
if (cached?.fingerprint === fp && cached.result) {
|
|
|
|
|
|
return resolveExportResultForDestDir(cached.result, options?.destDir);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
try {
|
|
|
|
|
|
return await runExportPipeline(livePainted, options?.destDir);
|
|
|
|
|
|
} catch (e) {
|
|
|
|
|
|
console.error('[VIZ-SAVE] SDK save() composite threw:', e);
|
|
|
|
|
|
throw e;
|
|
|
|
|
|
}
|
|
|
|
|
|
},
|
|
|
|
|
|
getLastExport: () => lastExportCacheRef.current?.result ?? null,
|
|
|
|
|
|
session: () => ({
|
|
|
|
|
|
version: 1 as const,
|
|
|
|
|
|
originUrl: originUrlRef.current,
|
|
|
|
|
|
maskUrl: maskUrlRef.current,
|
|
|
|
|
|
painted: buildPaintedRecords(),
|
|
|
|
|
|
paintHistory: [...paintHistory],
|
|
|
|
|
|
currentColor: customPaintColor ?? undefined,
|
|
|
|
|
|
currentColorConfigJson: customPaintConfigJsonRef.current,
|
|
|
|
|
|
savedAt: Date.now(),
|
|
|
|
|
|
}),
|
|
|
|
|
|
loadSession: restoreSession,
|
|
|
|
|
|
setPaintColor: (color, configJson) => {
|
|
|
|
|
|
setCustomPaintColor(color);
|
|
|
|
|
|
customPaintConfigJsonRef.current = configJson;
|
|
|
|
|
|
setActiveBrushIndex(null);
|
|
|
|
|
|
},
|
|
|
|
|
|
setMaskConfig: config => {
|
|
|
|
|
|
setMaskSegmentRuntimeConfig({ maskConfig: config });
|
|
|
|
|
|
runtimeRef.current = getMaskSegmentRuntimeConfig();
|
|
|
|
|
|
if (originImgPath && maskImgPath) {
|
|
|
|
|
|
lastSegmentKeyRef.current = '';
|
|
|
|
|
|
void segmentAndPrepareLayers(originImgPath, maskImgPath);
|
|
|
|
|
|
}
|
|
|
|
|
|
},
|
|
|
|
|
|
clearAllPaint,
|
|
|
|
|
|
undoSelection,
|
|
|
|
|
|
resegment: clearCacheAndResegment,
|
|
|
|
|
|
getRegions: () => [...regionsRef.current],
|
|
|
|
|
|
getPaintedRegions: () => buildPaintedRecords(),
|
|
|
|
|
|
}),
|
|
|
|
|
|
[
|
|
|
|
|
|
undoSelection,
|
|
|
|
|
|
onUserInteraction,
|
|
|
|
|
|
paintedRegions,
|
|
|
|
|
|
paintHistory,
|
|
|
|
|
|
customPaintColor,
|
|
|
|
|
|
buildPaintedRecords,
|
|
|
|
|
|
restoreSession,
|
|
|
|
|
|
clearAllPaint,
|
|
|
|
|
|
clearCacheAndResegment,
|
|
|
|
|
|
runExportPipeline,
|
|
|
|
|
|
],
|
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
|
|
const [regionOutlinePaths, setRegionOutlinePaths] = useState<
|
|
|
|
|
|
Map<number, SkPath>
|
|
|
|
|
|
>(new Map());
|
|
|
|
|
|
|
|
|
|
|
|
useEffect(() => {
|
|
|
|
|
|
if (!segmentsReady || !containRect || regionPalette.length === 0) {
|
|
|
|
|
|
if (!segmentsReady) {
|
|
|
|
|
|
setRegionOutlinePaths(new Map());
|
|
|
|
|
|
setMaskPathsReady(false);
|
|
|
|
|
|
maskPathsContainRectRef.current = null;
|
|
|
|
|
|
}
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
const maskData = regionMaskDataRef.current;
|
|
|
|
|
|
if (!maskData) {
|
|
|
|
|
|
setRegionOutlinePaths(new Map());
|
|
|
|
|
|
setMaskPathsReady(false);
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
if (
|
|
|
|
|
|
maskPathsContainRectRef.current &&
|
|
|
|
|
|
rectsEqual(maskPathsContainRectRef.current, containRect)
|
|
|
|
|
|
) {
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
const pathStart = __DEV__ ? performance.now() : 0;
|
|
|
|
|
|
const pathMaskData = downsampleMaskDataForPaths(
|
|
|
|
|
|
maskData,
|
|
|
|
|
|
getMaskSegmentRuntimeConfig().pipeline.maskPathMaxLongSide,
|
|
|
|
|
|
);
|
|
|
|
|
|
const outlines = buildAllRegionOutlinePaths(
|
|
|
|
|
|
regionPalette,
|
|
|
|
|
|
pathMaskData,
|
|
|
|
|
|
containRect,
|
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
|
|
maskPathsContainRectRef.current = containRect;
|
|
|
|
|
|
setRegionOutlinePaths(outlines);
|
|
|
|
|
|
setMaskPathsReady(true);
|
|
|
|
|
|
maskPathsReadyRef.current = true;
|
|
|
|
|
|
emitMaskPathsReadyIfReady();
|
|
|
|
|
|
}, [segmentsReady, containRect, regionPalette, emitMaskPathsReadyIfReady]);
|
|
|
|
|
|
|
|
|
|
|
|
const heldOutlinePath = useMemo(() => {
|
|
|
|
|
|
if (
|
|
|
|
|
|
heldRegionId == null ||
|
|
|
|
|
|
heldRegionAnchor == null ||
|
|
|
|
|
|
!containRect ||
|
|
|
|
|
|
regionPalette.length === 0
|
|
|
|
|
|
) {
|
|
|
|
|
|
return null;
|
|
|
|
|
|
}
|
|
|
|
|
|
const maskData = regionMaskDataRef.current;
|
|
|
|
|
|
if (!maskData) {
|
|
|
|
|
|
return null;
|
|
|
|
|
|
}
|
|
|
|
|
|
const pathMaskData = downsampleMaskDataForPaths(
|
|
|
|
|
|
maskData,
|
|
|
|
|
|
getMaskSegmentRuntimeConfig().pipeline.maskPathMaxLongSide,
|
|
|
|
|
|
);
|
|
|
|
|
|
return buildRegionOutlinePathForRegion(
|
|
|
|
|
|
heldRegionId,
|
|
|
|
|
|
regionPalette,
|
|
|
|
|
|
pathMaskData,
|
|
|
|
|
|
containRect,
|
|
|
|
|
|
heldRegionAnchor,
|
|
|
|
|
|
);
|
|
|
|
|
|
}, [heldRegionId, heldRegionAnchor, containRect, regionPalette]);
|
|
|
|
|
|
|
|
|
|
|
|
const renderImageLayer = (image: SkImage | null, opacity = 1) => {
|
|
|
|
|
|
if (!image || !containRect) return null;
|
|
|
|
|
|
return (
|
|
|
|
|
|
<SkiaImage
|
|
|
|
|
|
image={image}
|
|
|
|
|
|
x={containRect.x}
|
|
|
|
|
|
y={containRect.y}
|
|
|
|
|
|
width={containRect.w}
|
|
|
|
|
|
height={containRect.h}
|
|
|
|
|
|
opacity={opacity}
|
|
|
|
|
|
/>
|
|
|
|
|
|
);
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
const renderRegionMaskOverlay = (regionId: number, keyPrefix: string) => {
|
|
|
|
|
|
const path = regionOutlinePaths.get(regionId);
|
|
|
|
|
|
if (!path || !containRect) return null;
|
|
|
|
|
|
return (
|
|
|
|
|
|
<>
|
|
|
|
|
|
<Path
|
|
|
|
|
|
key={`${keyPrefix}-fill-${regionId}`}
|
|
|
|
|
|
path={path}
|
|
|
|
|
|
color={paintRuntime.regionOverlayFill}
|
|
|
|
|
|
style="fill"
|
|
|
|
|
|
opacity={0.05}
|
|
|
|
|
|
/>
|
|
|
|
|
|
<Path
|
|
|
|
|
|
key={`${keyPrefix}-stroke-${regionId}`}
|
|
|
|
|
|
path={path}
|
|
|
|
|
|
color={paintRuntime.regionOverlayFill}
|
|
|
|
|
|
style="stroke"
|
|
|
|
|
|
strokeWidth={3}
|
|
|
|
|
|
strokeJoin="round"
|
|
|
|
|
|
antiAlias
|
|
|
|
|
|
>
|
|
|
|
|
|
<DashPathEffect intervals={[8, 6]} />
|
|
|
|
|
|
</Path>
|
|
|
|
|
|
</>
|
|
|
|
|
|
);
|
|
|
|
|
|
};
|
|
|
|
|
|
|
2026-07-01 06:56:13 +00:00
|
|
|
|
// ── Zoom matrix for the Skia Group (pan + scale around center) ──────────
|
|
|
|
|
|
const zoomMatrix = useMemo(() => {
|
|
|
|
|
|
if (zoomScale <= 1) {
|
|
|
|
|
|
return undefined;
|
|
|
|
|
|
}
|
|
|
|
|
|
return buildZoomPanMatrix(
|
|
|
|
|
|
panOffset.x,
|
|
|
|
|
|
panOffset.y,
|
|
|
|
|
|
zoomScale,
|
|
|
|
|
|
canvasW,
|
|
|
|
|
|
canvasH,
|
|
|
|
|
|
);
|
|
|
|
|
|
}, [zoomScale, panOffset, canvasW, canvasH]);
|
2026-06-26 07:23:52 +00:00
|
|
|
|
|
|
|
|
|
|
const renderDraw = () => {
|
|
|
|
|
|
const displayImg = originSkImg ?? lowFreqSkImg;
|
|
|
|
|
|
if (!displayImg || !containRect) {
|
|
|
|
|
|
return null;
|
|
|
|
|
|
}
|
|
|
|
|
|
const showOverlay = !compareMode && segmentsReady;
|
|
|
|
|
|
const shaderReady =
|
|
|
|
|
|
paintColorMapSkImg &&
|
|
|
|
|
|
lowFreqSkImg &&
|
|
|
|
|
|
highFreqSkImg &&
|
|
|
|
|
|
paintResourcesReady;
|
|
|
|
|
|
const useShader =
|
|
|
|
|
|
!compareMode && paintedRegions.size > 0 && shaderReady;
|
|
|
|
|
|
const shaderOrigin = originSkImg ?? lowFreqSkImg;
|
|
|
|
|
|
|
|
|
|
|
|
// Background color for areas of the viewport that become visible around the
|
|
|
|
|
|
// zoomed (centered) photo content. Using a light gray that matches common
|
|
|
|
|
|
// preview container backgrounds prevents "mosaic-like colored blocks"
|
|
|
|
|
|
// (shader leakage or edge sampling artifacts) from appearing outside the
|
|
|
|
|
|
// photo rect when the content is scaled up.
|
|
|
|
|
|
const previewBg = '#F0F1F3';
|
|
|
|
|
|
|
|
|
|
|
|
return (
|
|
|
|
|
|
<>
|
|
|
|
|
|
{/* Fixed background drawn first (not affected by zoom).
|
|
|
|
|
|
Any area of the viewport not covered by the scaled photo content
|
|
|
|
|
|
will show this clean color. */}
|
|
|
|
|
|
<Rect x={0} y={0} width={canvasW} height={canvasH} color={previewBg} />
|
|
|
|
|
|
|
|
|
|
|
|
{/* Fixed clip window (in viewport coordinates). The photo content is
|
|
|
|
|
|
drawn inside this clip after applying the centered zoom transform.
|
|
|
|
|
|
The clip keeps drawing contained within the logical viewport and
|
|
|
|
|
|
prevents shader content from leaking outside during zoom. */}
|
|
|
|
|
|
<Group clip={Skia.XYWHRect(0, 0, canvasW, canvasH)}>
|
2026-07-01 06:56:13 +00:00
|
|
|
|
<Group matrix={zoomMatrix}>
|
2026-06-26 07:23:52 +00:00
|
|
|
|
{useShader && shaderOrigin ? (
|
|
|
|
|
|
<PaintShaderLayer
|
|
|
|
|
|
originImage={shaderOrigin}
|
|
|
|
|
|
paintColorMap={paintColorMapSkImg}
|
|
|
|
|
|
lowFreqImage={lowFreqSkImg}
|
|
|
|
|
|
highFreqImage={highFreqSkImg}
|
|
|
|
|
|
x={containRect.x}
|
|
|
|
|
|
y={containRect.y}
|
|
|
|
|
|
width={containRect.w}
|
|
|
|
|
|
height={containRect.h}
|
|
|
|
|
|
showOrigin={false}
|
|
|
|
|
|
/>
|
|
|
|
|
|
) : (
|
|
|
|
|
|
renderImageLayer(displayImg)
|
|
|
|
|
|
)}
|
|
|
|
|
|
|
|
|
|
|
|
{showOverlay &&
|
|
|
|
|
|
initFlashRegionId != null &&
|
|
|
|
|
|
renderRegionMaskOverlay(initFlashRegionId, 'init-overlay')}
|
|
|
|
|
|
|
|
|
|
|
|
{showOverlay &&
|
|
|
|
|
|
heldRegionId != null &&
|
|
|
|
|
|
!paintedRegions.has(heldRegionId) &&
|
|
|
|
|
|
renderRegionMaskOverlay(heldRegionId, 'hold-overlay')}
|
|
|
|
|
|
</Group>
|
|
|
|
|
|
</Group>
|
|
|
|
|
|
</>
|
|
|
|
|
|
);
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// Full-bleed (0,0 to work size) composition for the high-res export snapshot canvas.
|
|
|
|
|
|
// No UI overlays (dashes, held, flash). When painted + shader ready we use the exact
|
|
|
|
|
|
// same PaintShaderLayer the user sees in the editor, so makeImageSnapshot() gives
|
|
|
|
|
|
const renderFullResPainted = () => {
|
|
|
|
|
|
const sz = exportCanvasSize;
|
|
|
|
|
|
if (!sz) return null;
|
|
|
|
|
|
const ew = sz.w;
|
|
|
|
|
|
const eh = sz.h;
|
|
|
|
|
|
|
|
|
|
|
|
const shaderReady =
|
|
|
|
|
|
paintColorMapSkImg &&
|
|
|
|
|
|
lowFreqSkImg &&
|
|
|
|
|
|
highFreqSkImg &&
|
|
|
|
|
|
paintResourcesReady;
|
|
|
|
|
|
const useShader = paintedRegions.size > 0 && shaderReady;
|
|
|
|
|
|
const shaderOrigin = originSkImg ?? lowFreqSkImg;
|
|
|
|
|
|
|
|
|
|
|
|
if (useShader && shaderOrigin) {
|
|
|
|
|
|
return (
|
|
|
|
|
|
<PaintShaderLayer
|
|
|
|
|
|
originImage={shaderOrigin}
|
|
|
|
|
|
paintColorMap={paintColorMapSkImg}
|
|
|
|
|
|
lowFreqImage={lowFreqSkImg}
|
|
|
|
|
|
highFreqImage={highFreqSkImg}
|
|
|
|
|
|
x={0}
|
|
|
|
|
|
y={0}
|
|
|
|
|
|
width={ew}
|
|
|
|
|
|
height={eh}
|
|
|
|
|
|
showOrigin={false}
|
|
|
|
|
|
/>
|
|
|
|
|
|
);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// No paints yet or shader not ready — export the (scaled) origin as-is.
|
|
|
|
|
|
const displayImg = originSkImg ?? lowFreqSkImg;
|
|
|
|
|
|
if (displayImg) {
|
|
|
|
|
|
return (
|
|
|
|
|
|
<SkiaImage
|
|
|
|
|
|
image={displayImg}
|
|
|
|
|
|
x={0}
|
|
|
|
|
|
y={0}
|
|
|
|
|
|
width={ew}
|
|
|
|
|
|
height={eh}
|
|
|
|
|
|
/>
|
|
|
|
|
|
);
|
|
|
|
|
|
}
|
|
|
|
|
|
return null;
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// ── Gesture: tap (single-finger paint / highlight / brush_required) ────
|
|
|
|
|
|
const tapGesture = useMemo(
|
|
|
|
|
|
() => {
|
|
|
|
|
|
const onBeginJS = (x: number, y: number) => {
|
|
|
|
|
|
// Immediate hold highlight — fires on touch-down regardless of brush state.
|
|
|
|
|
|
// When a brush is active, this lets the user preview which region they're
|
|
|
|
|
|
// about to paint before lifting their finger.
|
2026-07-01 03:24:43 +00:00
|
|
|
|
onUserInteractionRef.current?.();
|
2026-06-26 07:23:52 +00:00
|
|
|
|
const coords = screenToCanvasCoords(
|
|
|
|
|
|
x, y,
|
|
|
|
|
|
canvasWRef.current, canvasHRef.current,
|
|
|
|
|
|
zoomScaleRef.current, panOffsetRef.current,
|
|
|
|
|
|
);
|
|
|
|
|
|
const regionId = findRegionAtPointRef.current(coords.x, coords.y, true);
|
|
|
|
|
|
if (regionId == null || !imageSizeRef2.current) {
|
|
|
|
|
|
setHeldRegionId(null);
|
|
|
|
|
|
setHeldRegionAnchor(null);
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
if (paintedRegionsRef.current && paintedRegionsRef.current.has(regionId)) {
|
|
|
|
|
|
setHeldRegionId(null);
|
|
|
|
|
|
setHeldRegionAnchor(null);
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
const norm = canvasToNormalized(
|
|
|
|
|
|
coords.x, coords.y,
|
|
|
|
|
|
canvasWRef.current, canvasHRef.current,
|
|
|
|
|
|
imageSizeRef2.current.w, imageSizeRef2.current.h,
|
|
|
|
|
|
);
|
|
|
|
|
|
setHeldRegionId(regionId);
|
|
|
|
|
|
setHeldRegionAnchor(norm);
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
const onEndJS = (x: number, y: number, success: boolean) => {
|
|
|
|
|
|
if (!success) return;
|
|
|
|
|
|
const coords = screenToCanvasCoords(
|
|
|
|
|
|
x, y,
|
|
|
|
|
|
canvasWRef.current, canvasHRef.current,
|
|
|
|
|
|
zoomScaleRef.current, panOffsetRef.current,
|
|
|
|
|
|
);
|
|
|
|
|
|
if (hasActiveBrushRef.current) {
|
|
|
|
|
|
onCanvasTapRef.current(coords.x, coords.y);
|
|
|
|
|
|
} else {
|
|
|
|
|
|
// Brush_required
|
|
|
|
|
|
onUserInteraction();
|
|
|
|
|
|
if (disabledRef.current || !segmentsReadyRef2.current || !imageSizeRef2.current) return;
|
|
|
|
|
|
const regionId = findRegionAtPointRef.current(coords.x, coords.y);
|
|
|
|
|
|
if (regionId == null) return;
|
|
|
|
|
|
const region = regionsRef.current.find(r => r.id === regionId);
|
|
|
|
|
|
onPaintCallbackRef.current?.({
|
|
|
|
|
|
kind: 'brush_required',
|
2026-07-02 02:07:32 +00:00
|
|
|
|
hint: 'please select a brush color first',
|
2026-06-26 07:23:52 +00:00
|
|
|
|
regionId,
|
|
|
|
|
|
regionName: region?.name ?? String(regionId),
|
|
|
|
|
|
});
|
|
|
|
|
|
}
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
const onFinalizeJS = (x: number, y: number) => {
|
|
|
|
|
|
// Cleanup hold highlight (replaces onCanvasPressOut)
|
|
|
|
|
|
if (hasActiveBrushRef.current) {
|
|
|
|
|
|
setHeldRegionId(null);
|
|
|
|
|
|
setHeldRegionAnchor(null);
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
const coords = screenToCanvasCoords(
|
|
|
|
|
|
x, y,
|
|
|
|
|
|
canvasWRef.current, canvasHRef.current,
|
|
|
|
|
|
zoomScaleRef.current, panOffsetRef.current,
|
|
|
|
|
|
);
|
|
|
|
|
|
onCanvasTapRef.current(coords.x, coords.y);
|
|
|
|
|
|
setHeldRegionId(null);
|
|
|
|
|
|
setHeldRegionAnchor(null);
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
return Gesture.Tap()
|
|
|
|
|
|
.onBegin((e) => {
|
|
|
|
|
|
'worklet';
|
|
|
|
|
|
runOnJS(onBeginJS)(e.x, e.y);
|
|
|
|
|
|
})
|
|
|
|
|
|
.onEnd((e, success) => {
|
|
|
|
|
|
'worklet';
|
|
|
|
|
|
runOnJS(onEndJS)(e.x, e.y, success);
|
|
|
|
|
|
})
|
|
|
|
|
|
.onFinalize((e) => {
|
|
|
|
|
|
'worklet';
|
|
|
|
|
|
runOnJS(onFinalizeJS)(e.x, e.y);
|
|
|
|
|
|
});
|
|
|
|
|
|
},
|
2026-07-02 02:07:32 +00:00
|
|
|
|
[], // Create gesture object once; all callbacks read latest values via Ref to avoid Reanimated node conflicts during initialization
|
2026-06-26 07:23:52 +00:00
|
|
|
|
);
|
|
|
|
|
|
|
2026-07-01 06:56:13 +00:00
|
|
|
|
// ── Gesture: pinch-zoom (focal-point scale + two-finger pan; max 5×) ────
|
2026-06-26 07:23:52 +00:00
|
|
|
|
const pinchGesture = useMemo(
|
|
|
|
|
|
() => {
|
2026-07-01 06:56:13 +00:00
|
|
|
|
const onStartJS = (focalX: number, focalY: number) => {
|
|
|
|
|
|
pinchBaseScaleRef.current = zoomScaleRef.current;
|
|
|
|
|
|
pinchBasePanRef.current = { ...panOffsetRef.current };
|
|
|
|
|
|
pinchBaseFocalRef.current = { x: focalX, y: focalY };
|
2026-06-26 07:23:52 +00:00
|
|
|
|
};
|
2026-07-01 06:56:13 +00:00
|
|
|
|
const onUpdateJS = (scale: number, focalX: number, focalY: number) => {
|
|
|
|
|
|
const cw = canvasWRef.current;
|
|
|
|
|
|
const ch = canvasHRef.current;
|
|
|
|
|
|
if (cw <= 0 || ch <= 0) {
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
const cx = cw / 2;
|
|
|
|
|
|
const cy = ch / 2;
|
|
|
|
|
|
|
|
|
|
|
|
const baseScale = pinchBaseScaleRef.current;
|
|
|
|
|
|
const basePan = pinchBasePanRef.current;
|
|
|
|
|
|
const baseFocal = pinchBaseFocalRef.current;
|
|
|
|
|
|
|
|
|
|
|
|
let newScale = Math.max(1, Math.min(baseScale * scale, 5));
|
|
|
|
|
|
|
|
|
|
|
|
const anchorX = (baseFocal.x - basePan.x - cx) / baseScale + cx;
|
|
|
|
|
|
const anchorY = (baseFocal.y - basePan.y - cy) / baseScale + cy;
|
|
|
|
|
|
|
|
|
|
|
|
let newPan = {
|
|
|
|
|
|
x: focalX - cx - newScale * (anchorX - cx),
|
|
|
|
|
|
y: focalY - cy - newScale * (anchorY - cy),
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
if (newScale <= 1) {
|
|
|
|
|
|
newScale = 1;
|
|
|
|
|
|
newPan = { x: 0, y: 0 };
|
|
|
|
|
|
} else {
|
|
|
|
|
|
newPan = clampPanOffset(
|
|
|
|
|
|
newPan,
|
|
|
|
|
|
newScale,
|
|
|
|
|
|
cw,
|
|
|
|
|
|
ch,
|
|
|
|
|
|
containRectRef.current,
|
|
|
|
|
|
);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
2026-06-26 07:23:52 +00:00
|
|
|
|
setZoomScale(newScale);
|
2026-07-01 06:56:13 +00:00
|
|
|
|
setPanOffset(newPan);
|
2026-06-26 07:23:52 +00:00
|
|
|
|
zoomScaleRef.current = newScale;
|
2026-07-01 06:56:13 +00:00
|
|
|
|
panOffsetRef.current = newPan;
|
2026-06-26 07:23:52 +00:00
|
|
|
|
};
|
|
|
|
|
|
const onEndJS = () => {
|
|
|
|
|
|
if (zoomScaleRef.current <= 1.01) {
|
2026-07-01 03:24:43 +00:00
|
|
|
|
resetZoomRef.current?.();
|
2026-06-26 07:23:52 +00:00
|
|
|
|
}
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
return Gesture.Pinch()
|
2026-07-01 06:56:13 +00:00
|
|
|
|
.onStart((e) => {
|
|
|
|
|
|
'worklet';
|
|
|
|
|
|
runOnJS(onStartJS)(e.focalX, e.focalY);
|
|
|
|
|
|
})
|
|
|
|
|
|
.onUpdate((e) => {
|
|
|
|
|
|
'worklet';
|
|
|
|
|
|
runOnJS(onUpdateJS)(e.scale, e.focalX, e.focalY);
|
|
|
|
|
|
})
|
|
|
|
|
|
.onEnd(() => {
|
|
|
|
|
|
'worklet';
|
|
|
|
|
|
runOnJS(onEndJS)();
|
|
|
|
|
|
});
|
|
|
|
|
|
},
|
|
|
|
|
|
[],
|
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
|
|
// ── Gesture: single-finger pan (active only when zoomed) ───────────────
|
|
|
|
|
|
const panGesture = useMemo(
|
|
|
|
|
|
() => {
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const onStartJS = () => {
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panBaseRef.current = { ...panOffsetRef.current };
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};
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const onUpdateJS = (translationX: number, translationY: number) => {
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if (zoomScaleRef.current <= 1) {
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return;
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}
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const newPan = clampPanOffset(
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{
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x: panBaseRef.current.x + translationX,
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y: panBaseRef.current.y + translationY,
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},
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zoomScaleRef.current,
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canvasWRef.current,
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canvasHRef.current,
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containRectRef.current,
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);
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setPanOffset(newPan);
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panOffsetRef.current = newPan;
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};
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const onEndJS = () => {
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if (zoomScaleRef.current <= 1.01) {
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resetZoomRef.current?.();
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}
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};
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return Gesture.Pan()
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.minPointers(1)
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.maxPointers(1)
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.minDistance(10)
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2026-06-26 07:23:52 +00:00
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.onStart(() => {
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'worklet';
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runOnJS(onStartJS)();
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})
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.onUpdate((e) => {
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'worklet';
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2026-07-01 06:56:13 +00:00
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runOnJS(onUpdateJS)(e.translationX, e.translationY);
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2026-06-26 07:23:52 +00:00
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})
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.onEnd(() => {
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'worklet';
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runOnJS(onEndJS)();
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});
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},
|
2026-07-01 06:56:13 +00:00
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[],
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2026-06-26 07:23:52 +00:00
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);
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|
2026-07-01 06:56:13 +00:00
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// ── Composed: pinch + pan simultaneous; tap only when neither claims ───
|
2026-06-26 07:23:52 +00:00
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const composedGesture = useMemo(
|
2026-07-01 06:56:13 +00:00
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() =>
|
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|
Gesture.Exclusive(
|
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|
Gesture.Simultaneous(pinchGesture, panGesture),
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tapGesture,
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),
|
2026-07-01 03:24:43 +00:00
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[],
|
2026-06-26 07:23:52 +00:00
|
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);
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|
return (
|
2026-07-01 06:56:13 +00:00
|
|
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|
<View style={[styles.container, style]}>
|
2026-06-26 07:23:52 +00:00
|
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|
<View
|
2026-07-01 06:56:13 +00:00
|
|
|
|
style={styles.canvasWrap}
|
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|
|
|
|
onLayout={(e) => {
|
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|
const { width, height } = e.nativeEvent.layout;
|
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|
|
handleCanvasWrapLayout(width, height);
|
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|
|
|
|
}}
|
2026-06-26 07:23:52 +00:00
|
|
|
|
>
|
2026-07-01 06:56:13 +00:00
|
|
|
|
{canvasLayoutReady ? (
|
2026-06-26 07:23:52 +00:00
|
|
|
|
<GestureDetector gesture={composedGesture}>
|
2026-07-01 06:56:13 +00:00
|
|
|
|
<View style={{ width: canvasW, height: canvasH }}>
|
|
|
|
|
|
<Canvas
|
|
|
|
|
|
style={{ width: canvasW, height: canvasH }}
|
|
|
|
|
|
pointerEvents="none"
|
|
|
|
|
|
>
|
2026-06-26 07:23:52 +00:00
|
|
|
|
{renderDraw()}
|
|
|
|
|
|
</Canvas>
|
|
|
|
|
|
</View>
|
|
|
|
|
|
</GestureDetector>
|
2026-07-01 06:56:13 +00:00
|
|
|
|
) : null}
|
2026-06-26 07:23:52 +00:00
|
|
|
|
</View>
|
|
|
|
|
|
|
|
|
|
|
|
{highResSnapshotEnabled && exportCanvasSize ? (
|
|
|
|
|
|
<View
|
|
|
|
|
|
style={{
|
|
|
|
|
|
position: 'absolute',
|
|
|
|
|
|
left: -exportCanvasSize.w - 200,
|
|
|
|
|
|
top: 0,
|
|
|
|
|
|
width: exportCanvasSize.w,
|
|
|
|
|
|
height: exportCanvasSize.h,
|
|
|
|
|
|
opacity: 0,
|
|
|
|
|
|
overflow: 'hidden',
|
|
|
|
|
|
}}
|
|
|
|
|
|
pointerEvents="none"
|
|
|
|
|
|
>
|
|
|
|
|
|
<Canvas
|
|
|
|
|
|
ref={highResExportCanvasRef}
|
|
|
|
|
|
style={{ width: exportCanvasSize.w, height: exportCanvasSize.h }}
|
|
|
|
|
|
pointerEvents="none"
|
|
|
|
|
|
>
|
|
|
|
|
|
<Group>
|
|
|
|
|
|
{renderFullResPainted()}
|
|
|
|
|
|
</Group>
|
|
|
|
|
|
</Canvas>
|
|
|
|
|
|
</View>
|
|
|
|
|
|
) : null}
|
|
|
|
|
|
</View>
|
|
|
|
|
|
);
|
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
|
|
const styles = StyleSheet.create({
|
|
|
|
|
|
container: {
|
|
|
|
|
|
flex: 1,
|
|
|
|
|
|
backgroundColor: '#fff',
|
|
|
|
|
|
},
|
|
|
|
|
|
canvasWrap: {
|
2026-07-01 06:56:13 +00:00
|
|
|
|
flex: 1,
|
|
|
|
|
|
width: '100%',
|
|
|
|
|
|
alignSelf: 'stretch',
|
2026-06-26 07:23:52 +00:00
|
|
|
|
position: 'relative',
|
|
|
|
|
|
backgroundColor: '#f5f5f5',
|
|
|
|
|
|
borderWidth: StyleSheet.hairlineWidth,
|
|
|
|
|
|
borderColor: '#ddd',
|
|
|
|
|
|
overflow: 'hidden',
|
|
|
|
|
|
},
|
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
|
|
export default MaskSegmentCanvas;
|