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Author SHA1 Message Date
a1518
8bc66a4ee9 refactor: remove Chinese, add build obfuscation, polish README
Some checks failed
Publish to npm / publish (push) Has been cancelled
- Remove all Chinese characters from src/, example/, ios/, patches/, tests/
- Add esbuild-based build obfuscation (minify + identifier mangle + no sourcemaps)
- Drop src/ from npm publish, only ship minified dist/
- Remove source maps and declaration maps from build output
- Add README icons and visual polish throughout
- Fix broken Table of Contents anchor links in README

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-01 19:07:32 -07:00
a1518
843544b9e8 fix: align default pipeline config with docs and split large modules
- Fix DEFAULT_PIPELINE_CONFIG from PIPELINE_HIGH (1440) to PIPELINE_MEDIUM
  (720) to match documented performance estimates and test expectations
- Extract geometry/hit-detection utilities from MaskSegmentCanvas.tsx into
  canvasGeometry.ts (~380 lines)
- Extract outline path functions from maskSegmentation.ts into
  maskOutlinePaths.ts (~470 lines)
- Net reduction of ~1,700 lines across the two core files

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-01 02:13:38 -07:00
a1518
2dd744de0f ci: add npm publish workflow triggered on push to main
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-01 01:04:20 -07:00
a1518
1b3a6d5a4a docs: align Markdown table columns in README
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-01 00:53:21 -07:00
a1518
db572ee51d Merge branch 'main' into 0.2.0
Co-authored-by: Cursor <cursoragent@cursor.com>

# Conflicts:
#	App.tsx
#	README.md
#	dist/components/MaskSegmentCanvas.d.ts.map
#	dist/components/MaskSegmentCanvas.js
#	dist/components/MaskSegmentCanvas.js.map
#	dist/components/MaskSegmentCanvas.types.d.ts
#	dist/components/MaskSegmentCanvas.types.d.ts.map
#	dist/index.d.ts
#	dist/index.d.ts.map
#	dist/index.js
#	dist/index.js.map
#	dist/utils/freqLayerPrep.d.ts
#	dist/utils/freqLayerPrep.d.ts.map
#	dist/utils/freqLayerPrep.js
#	dist/utils/freqLayerPrep.js.map
#	dist/utils/maskSegmentRuntime.d.ts.map
#	dist/utils/maskSegmentRuntime.js
#	dist/utils/maskSegmentRuntime.js.map
#	dist/utils/maskSegmentation.d.ts
#	dist/utils/maskSegmentation.d.ts.map
#	dist/utils/maskSegmentation.js
#	dist/utils/maskSegmentation.js.map
#	dist/utils/maskSemanticPalette.d.ts.map
#	dist/utils/maskSemanticPalette.js
#	dist/utils/maskSemanticPalette.js.map
#	dist/utils/paintShaderRuntime.js
#	dist/utils/paintShaderRuntime.js.map
#	dist/utils/resolveImageUrl.d.ts
#	dist/utils/resolveImageUrl.d.ts.map
#	dist/utils/resolveImageUrl.js
#	dist/utils/resolveImageUrl.js.map
#	index.js
#	package.json
#	src/components/MaskSegmentCanvas.tsx
#	src/components/MaskSegmentCanvas.types.ts
#	src/index.ts
#	src/utils/freqLayerPrep.ts
#	src/utils/maskSegmentRuntime.ts
#	src/utils/maskSegmentation.ts
#	src/utils/maskSemanticPalette.ts
#	src/utils/paintShaderRuntime.tsx
#	src/utils/resolveImageUrl.ts
2026-07-01 00:51:55 -07:00
a1518
84b45ef24d refactor: simplify MaskSegmentCanvas core logic and reduce bundle size
Streamline the main canvas component, type definitions, and paint
shader runtime. Removes unused code paths and redundant logic across
src/ and example/, resulting in a net reduction of ~460 lines.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 23:56:13 -07:00
a1518
bf6b6cf502 fix: fallback to default semantic colors when config is incomplete
Prevent runtime crashes when custom semanticColors omit baseboard, cabinet, or wall entries.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 23:03:29 -07:00
a1518
70499176d6 Add splitWalls to subdivide wall regions by texture boundaries.
Enables optional wall-1/wall-2… sub-regions with independent paint and undo, plus example toggle and unit tests.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 22:41:17 -07:00
a1518
eb246efa8a Add example app and fix Android asset loading on image switch.
Introduce the example integration demo, export resolveAssetPath, harden resolveImageUrl for Android bundled assets, and update gitignore to exclude example build outputs.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 20:24:43 -07:00
a1518
acd6d3a73d feat: add MaskSegmentApp source code and config
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-26 00:27:28 -07:00
a1518
56738b1f06 feat: add MaskSegmentApp source code and config
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-26 00:23:52 -07:00
144 changed files with 36867 additions and 230 deletions

44
.github/workflows/publish.yml vendored Normal file
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@ -0,0 +1,44 @@
name: Publish to npm
on:
push:
branches:
- main
jobs:
publish:
runs-on: ubuntu-latest
concurrency:
group: npm-publish
cancel-in-progress: false
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Setup Node.js
uses: actions/setup-node@v4
with:
node-version: 18
registry-url: https://registry.npmjs.org/
- name: Install dependencies
run: npm ci --ignore-scripts
- name: Build
run: npm run build
- name: Check version is not already published
run: |
PKG_VERSION=$(node -p "require('./package.json').version")
NPM_VERSION=$(npm view react-native-mask-segment-canvas version 2>/dev/null || echo "0.0.0")
if [ "$PKG_VERSION" = "$NPM_VERSION" ]; then
echo "Error: version $PKG_VERSION already exists on npm. Please bump the version in package.json."
exit 1
fi
echo "Publishing version $PKG_VERSION (npm latest: $NPM_VERSION)"
- name: Publish to npm
run: npm publish --access public
env:
NODE_AUTH_TOKEN: ${{ secrets.NPM_TOKEN }}

22
.gitignore vendored
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@ -73,3 +73,25 @@ yarn-error.log
!.yarn/releases
!.yarn/sdks
!.yarn/versions
# Example app (monorepo integration demo)
example/node_modules/
example/android/.gradle/
example/android/app/.cxx/
example/android/app/build/
example/android/build/
example/ios/Pods/
example/ios/build/
example/ios/DerivedData/
# IDE / editor
.cursor/
.idea/
*.swp
*~
# Logs
*.log
npm-debug.log*
yarn-debug.log*
yarn-error.log*

35
.npmignore Normal file
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@ -0,0 +1,35 @@
# Demo app
example/
App.tsx
index.js
app.json
metro.config.js
babel.config.js
# Tests
__tests__/
coverage/
# Native demo projects
ios/
android/
# Config files (not needed in published package)
tsconfig.json
tsconfig.build.json
.eslintrc.js
.prettierrc.js
# Development
.cursor/
agent-transcripts/
assets/
scripts/
# Dependencies
node_modules/
package-lock.json
# OS
.DS_Store
*.log

290
App.tsx
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@ -1,130 +1,220 @@
/**
* Sample React Native App
* https://github.com/facebook/react-native
* Mask Segment Demo App
* Mask segmentation canvas based on OpenCV + Skia
*
* @format
* Note: This is a demo for library development testing, directly referencing ./src.
* For business project integration demonstration, please refer to the example/ directory (import using the public package name).
*/
import React from 'react';
import type {PropsWithChildren} from 'react';
import React, { useEffect, useRef, useState } from 'react';
import {
ScrollView,
ActivityIndicator,
StatusBar,
StyleSheet,
Text,
useColorScheme,
View,
} from 'react-native';
import { SafeAreaProvider, SafeAreaView } from 'react-native-safe-area-context';
import MaskSegmentCanvas, {
type MaskSegmentCanvasRef,
type MaskSegmentSession,
type MaskSegmentWatchState,
MASK_SEMANTIC_COLORS,
} from './src';
import { resolveAssetPath } from './src/utils/resolveAssetPath';
import { prewarmPngBgrCacheAsync } from './src/utils/pngImage';
import {
Colors,
DebugInstructions,
Header,
LearnMoreLinks,
ReloadInstructions,
} from 'react-native/Libraries/NewAppScreen';
const TEST_ORIGIN = require('./assets/test/origin.png');
const TEST_MASK = require('./assets/test/mask.png');
type SectionProps = PropsWithChildren<{
title: string;
}>;
const INTERACTIVE_WATCH_STATES: MaskSegmentWatchState[] = [
'interactive',
'mask_paths_ready',
];
function Section({children, title}: SectionProps): React.JSX.Element {
const isDarkMode = useColorScheme() === 'dark';
return (
<View style={styles.sectionContainer}>
<Text
style={[
styles.sectionTitle,
{
color: isDarkMode ? Colors.white : Colors.black,
},
]}>
{title}
</Text>
<Text
style={[
styles.sectionDescription,
{
color: isDarkMode ? Colors.light : Colors.dark,
},
]}>
{children}
</Text>
</View>
);
function formatWatchStatus(state: MaskSegmentWatchState | ''): string {
if (!state) {
return '';
}
if (state === 'interactive') {
return 'Colorable (outline loading...)';
}
if (state === 'mask_paths_ready') {
return 'Ready';
}
if (state === 'error') {
return 'Failed';
}
return `Loading: ${state}`;
}
function App(): React.JSX.Element {
const isDarkMode = useColorScheme() === 'dark';
const canvasRef = useRef<MaskSegmentCanvasRef>(null);
const [testPaths, setTestPaths] = useState<{
origin: string;
mask: string;
} | null>(null);
const [loadError, setLoadError] = useState('');
const [watchState, setWatchState] = useState<MaskSegmentWatchState | ''>('');
const [sessionDraft, setSessionDraft] = useState<MaskSegmentSession | null>(
null,
);
const isFullyReady = watchState === 'mask_paths_ready';
const isInitLoading =
testPaths != null &&
watchState !== '' &&
!INTERACTIVE_WATCH_STATES.includes(watchState as MaskSegmentWatchState) &&
watchState !== 'error';
const backgroundStyle = {
backgroundColor: isDarkMode ? Colors.darker : Colors.lighter,
};
useEffect(() => {
let cancelled = false;
/*
* To keep the template simple and small we're adding padding to prevent view
* from rendering under the System UI.
* For bigger apps the recommendation is to use `react-native-safe-area-context`:
* https://github.com/AppAndFlow/react-native-safe-area-context
*
* You can read more about it here:
* https://github.com/react-native-community/discussions-and-proposals/discussions/827
*/
const safePadding = '5%';
(async () => {
try {
const [origin, mask] = await Promise.all([
resolveAssetPath(TEST_ORIGIN, 'gym_test_origin.png'),
resolveAssetPath(TEST_MASK, 'gym_test_mask.png'),
]);
await prewarmPngBgrCacheAsync([origin, mask]);
if (!cancelled) {
setTestPaths({ origin, mask });
}
} catch (e) {
if (!cancelled) {
setLoadError(e instanceof Error ? e.message : String(e));
}
}
})();
return () => {
cancelled = true;
};
}, []);
return (
<View style={backgroundStyle}>
<StatusBar
barStyle={isDarkMode ? 'light-content' : 'dark-content'}
backgroundColor={backgroundStyle.backgroundColor}
/>
<ScrollView
style={backgroundStyle}>
<View style={{paddingRight: safePadding}}>
<Header/>
</View>
<View
style={{
backgroundColor: isDarkMode ? Colors.black : Colors.white,
paddingHorizontal: safePadding,
paddingBottom: safePadding,
}}>
<Section title="Step One">
Edit <Text style={styles.highlight}>App.tsx</Text> to change this
screen and then come back to see your edits.
</Section>
<Section title="See Your Changes">
<ReloadInstructions />
</Section>
<Section title="Debug">
<DebugInstructions />
</Section>
<Section title="Learn More">
Read the docs to discover what to do next:
</Section>
<LearnMoreLinks />
</View>
</ScrollView>
</View>
<SafeAreaProvider>
<SafeAreaView style={styles.root}>
<StatusBar barStyle="dark-content" backgroundColor="#fff" />
{loadError ? (
<View style={styles.center}>
<Text style={styles.errorText}>{loadError}</Text>
</View>
) : testPaths ? (
<>
{watchState ? (
<Text style={styles.watchText}>
Status: {formatWatchStatus(watchState)}
{isFullyReady ? ' · Carousel dashed line ready' : null}
</Text>
) : null}
<View style={styles.canvasHost}>
<MaskSegmentCanvas
ref={canvasRef}
originUrl={testPaths.origin}
maskUrl={testPaths.mask}
semanticColors={MASK_SEMANTIC_COLORS}
regionOutlineColor="rgba(20, 120, 235, 0.58)"
showDebugPickers
initialSession={sessionDraft ?? undefined}
onWatch={(state, durationMs, detail) => {
setWatchState(state);
if (__DEV__) {
const extra =
detail && Object.keys(detail).length > 0
? ` ${JSON.stringify(detail)}`
: '';
console.log(
`[Demo onWatch] ${state} ${durationMs.toFixed(0)}ms${extra}`,
);
}
}}
onPaintCallback={payload => {
if (__DEV__) {
if (payload.kind === 'brush_required') {
console.log('[Demo onPaint]', payload.hint, payload.regionName);
} else {
console.log('[Demo onPaint]', payload.regionName, payload.color);
}
}
}}
onError={message => {
setLoadError(message);
setWatchState('error');
}}
/>
{isInitLoading ? (
<View style={styles.initOverlay} pointerEvents="none">
<ActivityIndicator size="small" color="#333" />
<Text style={styles.initOverlayText}>
{formatWatchStatus(watchState)}
</Text>
</View>
) : null}
</View>
{sessionDraft ? (
<Text style={styles.sessionText}>
Restored MMKV draft ({sessionDraft.painted.length} regions)
</Text>
) : null}
</>
) : (
<View style={styles.center}>
<ActivityIndicator size="large" color="#333" />
<Text style={styles.loadingText}>Loading gym test image...</Text>
</View>
)}
</SafeAreaView>
</SafeAreaProvider>
);
}
const styles = StyleSheet.create({
sectionContainer: {
marginTop: 32,
paddingHorizontal: 24,
root: {
flex: 1,
backgroundColor: '#fff',
},
sectionTitle: {
fontSize: 24,
fontWeight: '600',
center: {
flex: 1,
alignItems: 'center',
justifyContent: 'center',
padding: 24,
},
sectionDescription: {
marginTop: 8,
fontSize: 18,
fontWeight: '400',
loadingText: {
marginTop: 12,
color: '#666',
fontSize: 14,
},
highlight: {
fontWeight: '700',
errorText: {
color: '#c33',
fontSize: 14,
textAlign: 'center',
},
watchText: {
paddingHorizontal: 12,
paddingTop: 8,
color: '#555',
fontSize: 12,
},
canvasHost: {
flex: 1,
position: 'relative',
},
initOverlay: {
...StyleSheet.absoluteFillObject,
alignItems: 'center',
justifyContent: 'center',
backgroundColor: 'rgba(255, 255, 255, 0.72)',
gap: 8,
},
initOverlayText: {
color: '#666',
fontSize: 13,
},
sessionText: {
paddingHorizontal: 12,
paddingBottom: 8,
color: '#2a7',
fontSize: 12,
},
});

1030
README.md

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@ -2,12 +2,80 @@
* @format
*/
import React from 'react';
import ReactTestRenderer from 'react-test-renderer';
import App from '../App';
import type { MaskSegmentSession } from '../src/components/MaskSegmentCanvas.types';
import { createRuntimeConfig } from '../src/utils/maskSegmentRuntime';
test('renders correctly', async () => {
await ReactTestRenderer.act(() => {
ReactTestRenderer.create(<App />);
jest.mock('react-native', () => ({
View: 'View',
Text: 'Text',
StyleSheet: { create: (s: object) => s, hairlineWidth: 1 },
ActivityIndicator: 'ActivityIndicator',
StatusBar: 'StatusIndicator',
}));
jest.mock('react-native-safe-area-context', () => ({
SafeAreaProvider: ({ children }: { children: unknown }) => children,
SafeAreaView: ({ children }: { children: unknown }) => children,
}));
jest.mock('../src/components/MaskSegmentCanvas', () => {
const React = require('react');
const { forwardRef } = React;
return {
__esModule: true,
default: forwardRef(() => null),
};
});
jest.mock('../src/utils/pngImage', () => ({
prewarmPngBgrCacheAsync: jest.fn(() => Promise.resolve()),
}));
jest.mock('../src/utils/resolveAssetPath', () => ({
resolveAssetPath: jest.fn((_asset: number, name: string) =>
Promise.resolve(`file:///mock/${name}`),
),
}));
test('session round-trip shape', () => {
const session: MaskSegmentSession = {
version: 1,
originUrl: 'file:///mock/origin.png',
maskUrl: 'file:///mock/mask.png',
painted: [
{
regionId: 0,
regionName: 'wall',
color: { b: 100, g: 120, r: 140 },
configJson: { sku: 'paint-001' },
},
],
paintHistory: [0],
currentColor: { b: 100, g: 120, r: 140 },
currentColorConfigJson: { sku: 'paint-001' },
savedAt: Date.now(),
};
const restored = JSON.parse(JSON.stringify(session)) as MaskSegmentSession;
expect(restored.version).toBe(1);
expect(restored.painted).toHaveLength(1);
expect(restored.painted[0].configJson).toEqual({ sku: 'paint-001' });
});
test('runtime config defaults', () => {
const runtime = createRuntimeConfig();
expect(runtime.pipeline.maxImageLongSide).toBe(720);
expect(runtime.paint.palette).toHaveLength(6);
expect(runtime.mask.semanticColors.length).toBeGreaterThan(0);
});
test('renders app shell', async () => {
const React = require('react');
const ReactTestRenderer = require('react-test-renderer');
const App = require('../App').default;
await ReactTestRenderer.act(async () => {
ReactTestRenderer.create(React.createElement(App));
await Promise.resolve();
});
});

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jest.mock('../src/utils/opencvAdapter', () => ({
__esModule: true,
default: {},
}));
import {
buildPaintColorMapImage,
} from '../src/utils/paintColorMapTexture';
import {
bgrBufferToRgbaBuffer,
bgrToLabL,
prepareFreqLayersFromBgrBuffer,
} from '../src/utils/freqLayerPrep';
import { getRegionPaintEffect } from '../src/utils/paintShaderRuntime';
jest.mock('@shopify/react-native-skia', () => {
const makeImage = jest.fn(() => ({
dispose: jest.fn(),
width: () => 2,
height: () => 2,
}));
return {
Skia: {
Data: { fromBytes: jest.fn(() => ({})) },
Image: { MakeImage: makeImage },
RuntimeEffect: {
Make: jest.fn(() => ({
getUniformCount: () => 4,
getUniformName: (i: number) =>
['colorBaseOpacity', 'lLightOpacity', 'textureOpacity', 'showOrigin'][
i
],
})),
},
},
AlphaType: { Opaque: 1, Unpremul: 3 },
ColorType: { RGBA_8888: 4 },
TileMode: { Clamp: 0 },
ImageFormat: { PNG: 4 },
Canvas: 'Canvas',
Fill: 'Fill',
Shader: 'Shader',
ImageShader: 'ImageShader',
Group: 'Group',
drawAsImage: jest.fn(),
};
});
test('bgrToLabL returns clamped 0-255', () => {
expect(bgrToLabL(0, 0, 0)).toBeGreaterThanOrEqual(0);
expect(bgrToLabL(255, 255, 255)).toBeLessThanOrEqual(255);
expect(bgrToLabL(128, 128, 128)).toBeGreaterThan(0);
});
test('bgrBufferToRgbaBuffer swaps BGR to RGBA', () => {
const bgr = new Uint8Array([10, 20, 30]);
const rgba = bgrBufferToRgbaBuffer(bgr, 1, 1);
expect(Array.from(rgba)).toEqual([30, 20, 10, 255]);
});
test('buildPaintColorMapImage marks painted pixels', () => {
const pick = new Uint8Array([0, 1, 2]);
const painted = new Map([
[0, { b: 1, g: 2, r: 3 }],
[1, { b: 4, g: 5, r: 6 }],
]);
const image = buildPaintColorMapImage(pick, 3, 1, painted);
expect(image).toBeTruthy();
expect(require('@shopify/react-native-skia').Skia.Image.MakeImage).toHaveBeenCalled();
});
test('prepareFreqLayersFromBgrBuffer rejects invalid buffer size', async () => {
await expect(prepareFreqLayersFromBgrBuffer(new Uint8Array(2), 1, 1)).resolves.toBeNull();
});
test('regionPaint SkSL compiles via RuntimeEffect', () => {
const effect = getRegionPaintEffect();
expect(effect.getUniformCount()).toBe(4);
});

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jest.mock('../src/utils/opencvAdapter', () => ({
__esModule: true,
default: {},
}));
import {
resetMaskSegmentRuntimeConfig,
setMaskSegmentRuntimeConfig,
} from '../src/utils/maskSegmentRuntime';
import type { SegmentMaskResult } from '../src/utils/maskSegmentation';
import { splitWallRegionsByTexture } from '../src/utils/wallTextureSplit';
const WALL_IDX = 3;
const IGNORE = 255;
function buildSyntheticWallResult(
cols: number,
rows: number,
): SegmentMaskResult {
const pixelCount = cols * rows;
const labels = new Uint8Array(pixelCount);
labels.fill(WALL_IDX);
const baseboardBinary = new Uint8Array(pixelCount);
const pick = new Uint8Array(pixelCount);
pick.fill(1);
return {
regions: [
{
id: 0,
name: 'wall',
hex: '#4363D8',
color: { b: 216, g: 99, r: 67 },
polygons: [
[
{ x: 0, y: 0 },
{ x: cols, y: 0 },
{ x: cols, y: rows },
{ x: 0, y: rows },
],
],
bbox: { x: 0, y: 0, w: cols, h: rows },
area: pixelCount,
},
],
pickMap: { buffer: pick, cols, rows },
labels,
baseboardBinary,
segCols: cols,
segRows: rows,
};
}
function buildSplitOrigin(
cols: number,
rows: number,
leftBgr: [number, number, number],
rightBgr: [number, number, number],
): Uint8Array {
const buffer = new Uint8Array(cols * rows * 3);
const mid = Math.floor(cols / 2);
for (let y = 0; y < rows; y++) {
for (let x = 0; x < cols; x++) {
const [b, g, r] = x < mid ? leftBgr : rightBgr;
const i = (y * cols + x) * 3;
buffer[i] = b;
buffer[i + 1] = g;
buffer[i + 2] = r;
}
}
return buffer;
}
function pickRegionIdAt(
pick: Uint8Array,
cols: number,
x: number,
y: number,
): number | null {
const code = pick[y * cols + x];
return code > 0 ? code - 1 : null;
}
beforeEach(() => {
resetMaskSegmentRuntimeConfig();
});
afterAll(() => {
resetMaskSegmentRuntimeConfig();
});
test('splitWalls:false leaves regions unchanged', () => {
const cols = 24;
const rows = 12;
const base = buildSyntheticWallResult(cols, rows);
const origin = buildSplitOrigin(cols, rows, [8, 8, 8], [240, 240, 240]);
setMaskSegmentRuntimeConfig({ maskConfig: { splitWalls: false } });
const result = splitWallRegionsByTexture(base, origin, cols, rows, 10);
expect(result.regions.find(r => r.name === 'wall')).toBeTruthy();
expect(result.regions.some(r => /^wall-\d+$/.test(r.name))).toBe(false);
});
test('white wall and blue wall split into separate regions', () => {
const cols = 32;
const rows = 16;
const base = buildSyntheticWallResult(cols, rows);
const origin = buildSplitOrigin(cols, rows, [245, 245, 245], [180, 120, 60]);
setMaskSegmentRuntimeConfig({
maskConfig: { splitWalls: true },
});
const result = splitWallRegionsByTexture(base, origin, cols, rows, 10);
const wallSubs = result.regions.filter(r => /^wall-\d+$/.test(r.name));
expect(wallSubs.length).toBeGreaterThanOrEqual(2);
const pick = result.pickMap.buffer;
const leftId = pickRegionIdAt(pick, cols, 4, rows >> 1);
const rightId = pickRegionIdAt(pick, cols, cols - 4, rows >> 1);
expect(leftId).not.toBeNull();
expect(rightId).not.toBeNull();
expect(leftId).not.toBe(rightId);
});
test('splitWalls:true splits wall into wall-1 and wall-2 by chroma', () => {
const cols = 24;
const rows = 12;
const base = buildSyntheticWallResult(cols, rows);
// Left blue, right warm (obvious chroma difference)
const origin = buildSplitOrigin(cols, rows, [220, 50, 30], [50, 200, 240]);
setMaskSegmentRuntimeConfig({
maskConfig: {
splitWalls: true,
splitWallsMinAreaRatio: 0.001,
splitWallsColorDistSq: 400,
},
});
const result = splitWallRegionsByTexture(base, origin, cols, rows, 10);
const wallSubs = result.regions.filter(r => /^wall-\d+$/.test(r.name));
expect(wallSubs.length).toBeGreaterThanOrEqual(2);
expect(result.regions.some(r => r.name === 'wall')).toBe(false);
expect(result.wallSubLabels).toBeDefined();
const pick = result.pickMap.buffer;
const leftId = pickRegionIdAt(pick, cols, 4, rows >> 1);
const rightId = pickRegionIdAt(pick, cols, cols - 4, rows >> 1);
expect(leftId).not.toBeNull();
expect(rightId).not.toBeNull();
expect(leftId).not.toBe(rightId);
});
test('same-color wall with lighting gradient stays one region', () => {
const cols = 32;
const rows = 16;
const base = buildSyntheticWallResult(cols, rows);
const origin = new Uint8Array(cols * rows * 3);
for (let y = 0; y < rows; y++) {
for (let x = 0; x < cols; x++) {
const t = x / Math.max(1, cols - 1);
const i = (y * cols + x) * 3;
// Same blue wall, from dark shadow on left to bright area on right
origin[i] = Math.round(160 + t * 70);
origin[i + 1] = Math.round(70 + t * 50);
origin[i + 2] = Math.round(40 + t * 30);
}
}
setMaskSegmentRuntimeConfig({
maskConfig: { splitWalls: true },
});
const result = splitWallRegionsByTexture(base, origin, cols, rows, 10);
const wallSubs = result.regions.filter(r => /^wall-\d+$/.test(r.name));
expect(wallSubs).toHaveLength(1);
expect(wallSubs[0].name).toBe('wall-1');
});
test('single-texture wall becomes wall-1 when splitWalls enabled', () => {
const cols = 16;
const rows = 8;
const base = buildSyntheticWallResult(cols, rows);
const origin = buildSplitOrigin(cols, rows, [120, 120, 120], [120, 120, 120]);
setMaskSegmentRuntimeConfig({
maskConfig: { splitWalls: true },
});
const result = splitWallRegionsByTexture(base, origin, cols, rows, 10);
const wallSubs = result.regions.filter(r => /^wall-\d+$/.test(r.name));
expect(wallSubs).toHaveLength(1);
expect(wallSubs[0].name).toBe('wall-1');
});

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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.READ_MEDIA_IMAGES" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" android:maxSdkVersion="32" />
<application
android:name=".MainApplication"

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module.exports = {
presets: ['module:@react-native/babel-preset'],
plugins: ['react-native-reanimated/plugin'],
};

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import React from 'react';
import type { MaskSegmentCanvasProps, MaskSegmentCanvasRef } from './MaskSegmentCanvas.types';
export type { MaskSegmentCanvasProps, MaskSegmentCanvasRef, MaskSegmentSession, MaskSegmentWatchState, PaintedRegionRecord, BgrColor, MaskSemanticColor, } from './MaskSegmentCanvas.types';
declare const MaskSegmentCanvas: React.ForwardRefExoticComponent<MaskSegmentCanvasProps & React.RefAttributes<MaskSegmentCanvasRef>>;
export default MaskSegmentCanvas;

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import type { StyleProp, ViewStyle } from 'react-native';
import type { SegmentRegion } from '../utils/maskSegmentation';
import type { MaskSemanticColor } from '../utils/maskSemanticPalette';
export type BgrColor = {
b: number;
g: number;
r: number;
};
export type MaskSegmentWatchState = 'init' | 'images_loaded' | 'mask_aligned' | 'mask_sampled' | 'regions_ready' | 'layers_ready' | 'interactive' | 'mask_paths_ready' | 'error';
export type MaskSegmentWatchDetail = {
regionCount?: number;
maskPathsReady?: boolean;
freqLayersReady?: boolean;
errorMessage?: string;
};
export type PipelinePreset = 'high' | 'medium' | 'low';
export type PipelineConfig = {
maxImageLongSide?: number;
/** low/high frequency LAB processing longest side (can be lower than maxImageLongSide, Shader stretch sampling) */
paintFreqMaxLongSide?: number;
originPreviewMaxLongSide?: number;
maskPathMaxLongSide?: number;
minContourArea?: number;
contourApproxEpsilon?: number;
maxRegions?: number;
};
export type MaskSegmentConfig = {
semanticColors?: MaskSemanticColor[];
baseboardMaxColorDist?: number;
blackThreshold?: number;
quantStep?: number;
baseboardStripQuantKeys?: string[];
wallQuantKeys?: string[];
cabinetQuantKeys?: string[];
maxRegionColors?: number;
secondarySemanticNames?: string[];
secondaryMinPixelRatio?: number;
junctionHRadiusPx?: number;
junctionVRadiusPx?: number;
kickBridgeHalfWPx?: number;
baseboardJunctionRowMarginPx?: number;
baseboardJunctionVReachPx?: number;
baseboardMinRunPx?: number;
/** only used in wall mask, split wall into wall-1, wall-2... by texture boundary */
splitWalls?: boolean;
/** wall mask only, max number of wall sub-regions */
splitWallsMaxCount?: number;
/** wall mask only, min area ratio (relative to seg total pixels) */
splitWallsMinAreaRatio?: number;
/** wall mask only, Lab chroma + high-frequency texture feature distance squared threshold (excluding brightness, reducing shadow impact) */
splitWallsColorDistSq?: number;
/** wall mask only, chroma smoothing radius (pixels), only used for texture energy calculation */
splitWallsChromaBlurRadius?: number;
/** wall mask only, low saturation (white/gray wall) junction radius, used to force separate colored walls */
splitWallsNeutralChromaMax?: number;
};
export type PaintConfig = {
palette?: BgrColor[];
colorBaseOpacity?: number;
lLightOpacity?: number;
textureOpacity?: number;
lLowBlurKernel?: number;
lLowContrast?: number;
lLowBrightness?: number;
lHighGain?: number;
maskFeatherColor?: number;
maskFeatherTexture?: number;
regionOverlayFill?: string;
regionOutlineStrokeWidth?: number;
};
export type InteractionConfig = {
kickMaskPickRadiusPx?: number;
pickMapSearchRadiusPx?: number;
thinStripPadding?: number;
regionPadding?: number;
initRegionFlashMs?: number;
enableInitRegionFlash?: boolean;
};
export type PaintedRegionRecord = {
regionId: number;
regionName: string;
color: BgrColor;
configJson?: Record<string, unknown>;
};
export type MaskSegmentSession = {
version: 1;
originUrl: string;
maskUrl: string;
painted: PaintedRegionRecord[];
paintHistory: number[];
currentColor?: BgrColor;
currentColorConfigJson?: Record<string, unknown>;
savedAt: number;
};
export type SavePaintResult = {
filePath: string;
width: number;
height: number;
paintedCount: number;
previewPath?: string;
};
export type SavePaintOptions = {
destDir?: string;
};
export type PaintSuccessPayload = {
kind: 'painted';
regionId: number;
regionName: string;
color: BgrColor;
configJson?: Record<string, unknown>;
};
export type PaintBrushRequiredPayload = {
kind: 'brush_required';
/** brush not selected, hint text */
hint: string;
regionId: number;
regionName: string;
};
export type PaintCallbackPayload = PaintSuccessPayload | PaintBrushRequiredPayload;
export type MaskSegmentCanvasRef = {
reset: () => void;
swap: (showOrigin?: boolean) => void;
save: (options?: SavePaintOptions) => Promise<SavePaintResult>;
session: () => MaskSegmentSession;
loadSession: (session: MaskSegmentSession) => void;
setPaintColor: (color: BgrColor, configJson?: Record<string, unknown>) => void;
setMaskConfig: (config: MaskSegmentConfig) => void;
clearAllPaint: () => void;
/** Undo the most recent single coloring (paint) step. Distinct from clearAllPaint (full reset). */
undoSelection?: () => void;
resegment: () => Promise<void>;
getRegions: () => SegmentRegion[];
getPaintedRegions: () => PaintedRegionRecord[];
/** Returns the most recent auto-export or save() result, if any. */
getLastExport?: () => SavePaintResult | null;
};
export type MaskSegmentCanvasProps = {
originUrl?: string;
maskUrl?: string;
/** @deprecated use originUrl */
originImgPath?: string;
/** @deprecated use maskUrl */
maskImgPath?: string;
/** mask semantic recognition colors, initialization configuration; equivalent to maskConfig.semanticColors */
semanticColors?: MaskSemanticColor[];
/** partition dashed outline highlight color, initialization configuration; equivalent to paintConfig.regionOverlayFill */
regionOutlineColor?: string;
maskConfig?: MaskSegmentConfig;
/** Performance preset (high / medium / low). Merged with pipelineConfig overrides. */
pipelinePreset?: PipelinePreset;
pipelineConfig?: PipelineConfig;
paintConfig?: PaintConfig;
interactionConfig?: InteractionConfig;
initialSession?: MaskSegmentSession;
initialPaintColor?: BgrColor;
initialPaintConfigJson?: Record<string, unknown>;
disabled?: boolean;
style?: StyleProp<ViewStyle>;
/**
* Max container height available for this component (px). When set, the SDK
* computes canvas dimensions as a fit-contain within (screenWidth - 20, maxHeight)
* instead of using the full image aspect at full screen width.
*/
maxHeight?: number;
onWatch?: (state: MaskSegmentWatchState, durationMs: number, detail?: MaskSegmentWatchDetail) => void;
onPaintCallback?: (payload: PaintCallbackPayload) => void;
onError?: (message: string, error?: unknown) => void;
/**
* When true, once the canvas reaches a ready interactive state (segmentation complete
* + any initialSession / painted colors applied), the SDK will automatically call its
* internal save pipeline to produce the recolored result image and fire onExported.
* This moves "auto-generate After preview" capability inside the SDK.
*/
autoExportOnReady?: boolean;
/** Fired by SDK when autoExportOnReady produced a result (the recolored file). */
onExported?: (result: SavePaintResult) => void;
};
export type { SegmentRegion, MaskSemanticColor };

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"use strict";var r=Object.defineProperty;var a=Object.getOwnPropertyDescriptor;var s=Object.getOwnPropertyNames;var l=Object.prototype.hasOwnProperty;var g=(n,e,t,o)=>{if(e&&typeof e=="object"||typeof e=="function")for(let i of s(e))!l.call(n,i)&&i!==t&&r(n,i,{get:()=>e[i],enumerable:!(o=a(e,i))||o.enumerable});return n};var m=n=>g(r({},"__esModule",{value:!0}),n);var u={};module.exports=m(u);

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export { default } from './components/MaskSegmentCanvas';
export type { BgrColor, InteractionConfig, MaskSegmentCanvasProps, MaskSegmentCanvasRef, MaskSegmentConfig, MaskSegmentSession, MaskSegmentWatchDetail, MaskSegmentWatchState, MaskSemanticColor, PaintBrushRequiredPayload, PaintCallbackPayload, PaintSuccessPayload, PaintConfig, PaintedRegionRecord, PipelineConfig, PipelinePreset, SavePaintOptions, SavePaintResult, SegmentRegion, } from './components/MaskSegmentCanvas.types';
export { BASEBOARD_SEMANTIC_NAME, MASK_SEMANTIC_COLORS, } from './utils/maskSemanticPalette';
export { createRuntimeConfig, DEFAULT_INTERACTION_CONFIG, DEFAULT_MASK_CONFIG, DEFAULT_PAINT_CONFIG, DEFAULT_PIPELINE_CONFIG, PIPELINE_HIGH, PIPELINE_LOW, PIPELINE_MEDIUM, PIPELINE_PRESETS, getMaskSegmentRuntimeConfig, resolvePipelineConfig, setMaskSegmentRuntimeConfig, } from './utils/maskSegmentRuntime';
export { prewarmPngBgrCache, prewarmPngBgrCacheAsync, } from './utils/pngImage';
export { resolveAssetPath } from './utils/resolveAssetPath';

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"use strict";var m=Object.create;var i=Object.defineProperty;var E=Object.getOwnPropertyDescriptor;var I=Object.getOwnPropertyNames;var M=Object.getPrototypeOf,f=Object.prototype.hasOwnProperty;var p=(a,n)=>{for(var t in n)i(a,t,{get:n[t],enumerable:!0})},g=(a,n,t,P)=>{if(n&&typeof n=="object"||typeof n=="function")for(let o of I(n))!f.call(a,o)&&o!==t&&i(a,o,{get:()=>n[o],enumerable:!(P=E(n,o))||P.enumerable});return a};var _=(a,n,t)=>(t=a!=null?m(M(a)):{},g(n||!a||!a.__esModule?i(t,"default",{value:a,enumerable:!0}):t,a)),l=a=>g(i({},"__esModule",{value:!0}),a);var A={};p(A,{BASEBOARD_SEMANTIC_NAME:()=>r.BASEBOARD_SEMANTIC_NAME,DEFAULT_INTERACTION_CONFIG:()=>e.DEFAULT_INTERACTION_CONFIG,DEFAULT_MASK_CONFIG:()=>e.DEFAULT_MASK_CONFIG,DEFAULT_PAINT_CONFIG:()=>e.DEFAULT_PAINT_CONFIG,DEFAULT_PIPELINE_CONFIG:()=>e.DEFAULT_PIPELINE_CONFIG,MASK_SEMANTIC_COLORS:()=>r.MASK_SEMANTIC_COLORS,PIPELINE_HIGH:()=>e.PIPELINE_HIGH,PIPELINE_LOW:()=>e.PIPELINE_LOW,PIPELINE_MEDIUM:()=>e.PIPELINE_MEDIUM,PIPELINE_PRESETS:()=>e.PIPELINE_PRESETS,createRuntimeConfig:()=>e.createRuntimeConfig,default:()=>C.default,getMaskSegmentRuntimeConfig:()=>e.getMaskSegmentRuntimeConfig,prewarmPngBgrCache:()=>s.prewarmPngBgrCache,prewarmPngBgrCacheAsync:()=>s.prewarmPngBgrCacheAsync,resolveAssetPath:()=>S.resolveAssetPath,resolvePipelineConfig:()=>e.resolvePipelineConfig,setMaskSegmentRuntimeConfig:()=>e.setMaskSegmentRuntimeConfig});module.exports=l(A);var C=_(require("./components/MaskSegmentCanvas")),r=require("./utils/maskSemanticPalette"),e=require("./utils/maskSegmentRuntime"),s=require("./utils/pngImage"),S=require("./utils/resolveAssetPath");

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/** SkSL split wall regions by texture boundary, then paint the regions (preserve original image luminance and texture, overlay paintColorMap) */
export declare const REGION_PAINT_SKSL = "\nuniform shader originTex;\nuniform shader paintColorTex;\nuniform shader lowFreqTex;\nuniform shader highFreqTex;\n\nuniform float colorBaseOpacity;\nuniform float lLightOpacity;\nuniform float textureOpacity;\nuniform float showOrigin;\n\nfloat luminance(half3 c) {\n return dot(c, half3(0.2126, 0.7152, 0.0722));\n}\n\nhalf3 setLuminance(float lum, half3 base) {\n float diff = lum - luminance(base);\n return base + diff;\n}\n\nhalf3 luminosityBlend(half3 base, half3 blend) {\n return setLuminance(luminance(blend), base);\n}\n\nhalf3 overlayBlend(half3 base, half3 blend) {\n half3 low = 2.0 * base * blend;\n half3 high = 1.0 - 2.0 * (1.0 - base) * (1.0 - blend);\n return mix(low, high, step(half3(0.5), base));\n}\n\nhalf4 main(float2 coord) {\n half4 origin = originTex.eval(coord);\n if (showOrigin > 0.5) {\n return origin;\n }\n\n half4 paintEntry = paintColorTex.eval(coord);\n // The paintColorMap uses Unpremul alpha: painted pixels \u2192 (R,G,B,255),\n // transparent pixels \u2192 (0,0,0,0). GPU bilinear sampling interpolates\n // straight-alpha values, so at boundaries rgb = trueColor * sampled.a\n // (contaminated with black from the transparent neighbour).\n //\n // Unpremultiply to recover the true paint color:\n // trueColor = sampled.rgb / sampled.a\n // This eliminates dark fringing at region boundaries.\n float pa = paintEntry.a + 0.0001;\n paintEntry.rgb /= pa;\n\n // Gate sub-pixel alpha to kill residual sampling noise.\n // Thresholds are deliberately low (\u22481.3\u20133.8 in byte space) because\n // post-unpremul the RGB is correct at any alpha \u2265 0 \u2014 we only need\n // to suppress samples that contribute negligibly to the final blend.\n // Using *= preserves the smooth edge; higher-alpha samples pass through.\n paintEntry.a *= smoothstep(0.005, 0.015, paintEntry.a);\n\n half3 paintRgb = paintEntry.rgb;\n half lowL = lowFreqTex.eval(coord).r;\n half highL = highFreqTex.eval(coord).r;\n\n half3 base = paintRgb * colorBaseOpacity;\n half3 lit = luminosityBlend(base, half3(lowL));\n half3 withLight = mix(base, lit, lLightOpacity);\n half3 tex = overlayBlend(withLight, half3(highL));\n half3 finalRgb = mix(withLight, tex, textureOpacity);\n\n // Soft edge blend using the (feathered) alpha from the paint color map as coverage.\n half3 blended = mix(origin.rgb, finalRgb, paintEntry.a);\n return half4(blended, 1.0);\n}\n";

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"use strict";var t=Object.defineProperty;var n=Object.getOwnPropertyDescriptor;var o=Object.getOwnPropertyNames;var h=Object.prototype.hasOwnProperty;var s=(e,a)=>{for(var i in a)t(e,i,{get:a[i],enumerable:!0})},f=(e,a,i,r)=>{if(a&&typeof a=="object"||typeof a=="function")for(let l of o(a))!h.call(e,l)&&l!==i&&t(e,l,{get:()=>a[l],enumerable:!(r=n(a,l))||r.enumerable});return e};var p=e=>f(t({},"__esModule",{value:!0}),e);var g={};s(g,{REGION_PAINT_SKSL:()=>u});module.exports=p(g);const u=`
uniform shader originTex;
uniform shader paintColorTex;
uniform shader lowFreqTex;
uniform shader highFreqTex;
uniform float colorBaseOpacity;
uniform float lLightOpacity;
uniform float textureOpacity;
uniform float showOrigin;
float luminance(half3 c) {
return dot(c, half3(0.2126, 0.7152, 0.0722));
}
half3 setLuminance(float lum, half3 base) {
float diff = lum - luminance(base);
return base + diff;
}
half3 luminosityBlend(half3 base, half3 blend) {
return setLuminance(luminance(blend), base);
}
half3 overlayBlend(half3 base, half3 blend) {
half3 low = 2.0 * base * blend;
half3 high = 1.0 - 2.0 * (1.0 - base) * (1.0 - blend);
return mix(low, high, step(half3(0.5), base));
}
half4 main(float2 coord) {
half4 origin = originTex.eval(coord);
if (showOrigin > 0.5) {
return origin;
}
half4 paintEntry = paintColorTex.eval(coord);
// The paintColorMap uses Unpremul alpha: painted pixels \u2192 (R,G,B,255),
// transparent pixels \u2192 (0,0,0,0). GPU bilinear sampling interpolates
// straight-alpha values, so at boundaries rgb = trueColor * sampled.a
// (contaminated with black from the transparent neighbour).
//
// Unpremultiply to recover the true paint color:
// trueColor = sampled.rgb / sampled.a
// This eliminates dark fringing at region boundaries.
float pa = paintEntry.a + 0.0001;
paintEntry.rgb /= pa;
// Gate sub-pixel alpha to kill residual sampling noise.
// Thresholds are deliberately low (\u22481.3\u20133.8 in byte space) because
// post-unpremul the RGB is correct at any alpha \u2265 0 \u2014 we only need
// to suppress samples that contribute negligibly to the final blend.
// Using *= preserves the smooth edge; higher-alpha samples pass through.
paintEntry.a *= smoothstep(0.005, 0.015, paintEntry.a);
half3 paintRgb = paintEntry.rgb;
half lowL = lowFreqTex.eval(coord).r;
half highL = highFreqTex.eval(coord).r;
half3 base = paintRgb * colorBaseOpacity;
half3 lit = luminosityBlend(base, half3(lowL));
half3 withLight = mix(base, lit, lLightOpacity);
half3 tex = overlayBlend(withLight, half3(highL));
half3 finalRgb = mix(withLight, tex, textureOpacity);
// Soft edge blend using the (feathered) alpha from the paint color map as coverage.
half3 blended = mix(origin.rgb, finalRgb, paintEntry.a);
return half4(blended, 1.0);
}
`;

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import { type SkImage } from '@shopify/react-native-skia';
import type { SegmentRegion } from './maskSegmentation';
import type { BgrColor } from '../components/MaskSegmentCanvas.types';
export type PaintResourceLayers = {
lowFreqImage: SkImage;
highFreqImage: SkImage;
};
export type ContainRect = {
x: number;
y: number;
w: number;
h: number;
};
export type WorkScaledBgr = {
buffer: Uint8Array;
cols: number;
rows: number;
};
export declare function bgrColorEquals(a: BgrColor, b: BgrColor): boolean;
export declare function rectsEqual(a: ContainRect, b: ContainRect): boolean;
export declare function getContainRect(canvasW: number, canvasH: number, imgW: number, imgH: number): ContainRect;
export declare function canvasToNormalized(cx: number, cy: number, canvasW: number, canvasH: number, imgW: number, imgH: number): {
x: number;
y: number;
} | null;
/** Skia matrix: pan → scale around viewport center. Matches screenToCanvasCoords. */
export declare function buildZoomPanMatrix(panX: number, panY: number, scale: number, canvasW: number, canvasH: number): import("@shopify/react-native-skia").SkMatrix;
/** Clamp pan so scaled containRect does not expose empty margins beyond the viewport. */
export declare function clampPanOffset(pan: {
x: number;
y: number;
}, scale: number, canvasW: number, canvasH: number, containRect: ContainRect | null): {
x: number;
y: number;
};
/**
* Inverse of the Skia Group transform applied during pinch-zoom.
* Converts a raw touch point (screen pixels) back to the canvas coordinate
* space where the image and regions are positioned before any scale/pan.
* When zoomScale 1 (no zoom), returns the input unchanged.
*/
export declare function screenToCanvasCoords(screenX: number, screenY: number, canvasW: number, canvasH: number, zoomScale: number, panOffset: {
x: number;
y: number;
}): {
x: number;
y: number;
};
export declare function pointInPolygon(x: number, y: number, points: {
x: number;
y: number;
}[]): boolean;
export declare function pointInPolygonWithPadding(x: number, y: number, points: {
x: number;
y: number;
}[], padding: number): boolean;
export declare function getRegionHitPolygons(reg: SegmentRegion): {
x: number;
y: number;
}[][];
export declare function pointHitsRegion(x: number, y: number, reg: SegmentRegion, options?: {
thinPadding?: number;
}): boolean;
export declare function pointStrictlyHitsRegion(x: number, y: number, reg: SegmentRegion): boolean;
export declare function resolveRegionHit(regions: SegmentRegion[], x: number, y: number): number | null;
export declare function pickKickRegionFromMask(normX: number, normY: number, pick: {
buffer: Uint8Array;
cols: number;
rows: number;
}, kickRegionId: number, baseboardPickMask?: Uint8Array | null, strict?: boolean): number | null;
export declare function pickKickNearStrip(normX: number, normY: number, kickReg: SegmentRegion): boolean;
export declare function lookupRegionFromPickMap(normX: number, normY: number, pick: {
buffer: Uint8Array;
cols: number;
rows: number;
}, radiusPx?: number): number | null;
export declare function releasePaintResourceLayers(layers: PaintResourceLayers | null): void;
export declare function releaseOriginSkImage(image: SkImage | null): void;
export declare function prepareWorkScaledBgrBuffer(bgrBuffer: Uint8Array, cols: number, rows: number, workScale: number): Promise<WorkScaledBgr>;
export declare function timeLog(tag: string): void;

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"use strict";var h=Object.defineProperty;var q=Object.getOwnPropertyDescriptor;var I=Object.getOwnPropertyNames;var A=Object.prototype.hasOwnProperty;var F=(e,r)=>{for(var n in r)h(e,n,{get:r[n],enumerable:!0})},T=(e,r,n,o)=>{if(r&&typeof r=="object"||typeof r=="function")for(let u of I(r))!A.call(e,u)&&u!==n&&h(e,u,{get:()=>r[u],enumerable:!(o=q(r,u))||o.enumerable});return e};var L=e=>T(h({},"__esModule",{value:!0}),e);var G={};F(G,{bgrColorEquals:()=>U,buildZoomPanMatrix:()=>E,canvasToNormalized:()=>j,clampPanOffset:()=>N,getContainRect:()=>C,getRegionHitPolygons:()=>S,lookupRegionFromPickMap:()=>D,pickKickNearStrip:()=>$,pickKickRegionFromMask:()=>K,pointHitsRegion:()=>B,pointInPolygon:()=>M,pointInPolygonWithPadding:()=>p,pointStrictlyHitsRegion:()=>w,prepareWorkScaledBgrBuffer:()=>Z,rectsEqual:()=>_,releaseOriginSkImage:()=>V,releasePaintResourceLayers:()=>O,resolveRegionHit:()=>Y,screenToCanvasCoords:()=>X,timeLog:()=>z});module.exports=L(G);var P=require("@shopify/react-native-skia"),d=require("./maskSegmentation"),g=require("./maskSegmentRuntime"),R=require("./pngImage");function U(e,r){return e.b===r.b&&e.g===r.g&&e.r===r.r}function _(e,r){return e.x===r.x&&e.y===r.y&&e.w===r.w&&e.h===r.h}function C(e,r,n,o){const u=n/o,m=e/r;if(u>m){const s=e,l=e/u;return{x:0,y:(r-l)/2,w:s,h:l}}const i=r,t=r*u;return{x:(e-t)/2,y:0,w:t,h:i}}function j(e,r,n,o,u,m){const i=C(n,o,u,m);return e<i.x||e>i.x+i.w||r<i.y||r>i.y+i.h?null:{x:(e-i.x)/i.w,y:(r-i.y)/i.h}}function E(e,r,n,o,u){const m=o/2,i=u/2,t=P.Skia.Matrix();return t.translate(e,r),t.translate(m,i),t.scale(n,n),t.translate(-m,-i),t}function N(e,r,n,o,u){if(!u||r<=1||n<=0||o<=0)return{x:0,y:0};const m=n/2,i=o/2,t=u,s=m+r*(t.x-m),l=m+r*(t.x+t.w-m),a=i+r*(t.y-i),f=i+r*(t.y+t.h-i);let c=e.x,b=e.y;return l-s>n?c=Math.max(n-l,Math.min(-s,c)):c=0,f-a>o?b=Math.max(o-f,Math.min(-a,b)):b=0,{x:c,y:b}}function X(e,r,n,o,u,m){return u<=1?{x:e,y:r}:{x:(e-m.x-n/2)/u+n/2,y:(r-m.y-o/2)/u+o/2}}function M(e,r,n){let o=!1;for(let u=0,m=n.length-1;u<n.length;m=u++){const i=n[u].x,t=n[u].y,s=n[m].x,l=n[m].y;t>r!=l>r&&e<(s-i)*(r-t)/(l-t)+i&&(o=!o)}return o}function p(e,r,n,o){if(n.length<3)return!1;let u=n[0].x,m=n[0].x,i=n[0].y,t=n[0].y;for(const s of n)u=Math.min(u,s.x),m=Math.max(m,s.x),i=Math.min(i,s.y),t=Math.max(t,s.y);return e>=u-o&&e<=m+o&&r>=i-o&&r<=t+o&&(t-i<o*2.5||m-u<o*2.5)?!0:M(e,r,n)}function S(e){return e.hitPolygons&&e.hitPolygons.length>0?e.hitPolygons:e.polygons}function B(e,r,n,o){const u=(0,g.getMaskSegmentRuntimeConfig)().interaction,m=o?.thinPadding??u.thinStripPadding,i=n.thinStrip?m:u.regionPadding;return S(n).some(t=>t.length>=3&&p(e,r,t,i))}function w(e,r,n){return S(n).some(o=>o.length>=3&&M(e,r,o))}function Y(e,r,n){const o=[];for(const t of e){const s=t.thinStrip?.005:0,l=t.bbox;r<l.x-s||r>l.x+l.w+s||n<l.y-s||n>l.y+l.h+s||B(r,n,t)&&o.push(t)}if(o.length===0)return null;if(o.length===1)return o[0].id;const u=o.filter(t=>!t.thinStrip&&w(r,n,t));if(u.length>0)return u.sort((t,s)=>t.area-s.area),u[0].id;const m=o.filter(t=>t.thinStrip&&w(r,n,t));if(m.length>0)return m.sort((t,s)=>t.area-s.area),m[0].id;const i=o.filter(t=>!t.thinStrip);return i.length>0?(i.sort((t,s)=>t.area-s.area),i[0].id):(o.sort((t,s)=>t.area-s.area),o[0].id)}function K(e,r,n,o,u,m=!1){const i=Math.floor(e*n.cols),t=Math.floor(r*n.rows);if(i<0||t<0||i>=n.cols||t>=n.rows)return null;if(m)return u?u[t*n.cols+i]?o:null:(0,d.isBaseboardMaskPixel)(n.buffer,n.cols,n.rows,i,t)?o:null;const s=(0,g.getMaskSegmentRuntimeConfig)().interaction,l=Math.max(s.kickMaskPickRadiusPx,Math.floor(n.cols*.022)),a=l*l;for(let f=-l;f<=l;f++)for(let c=-l;c<=l;c++){if(c*c+f*f>a)continue;const b=i+c,x=t+f;if(!(b<0||x<0||b>=n.cols||x>=n.rows)){if(u){if(u[x*n.cols+b])return o;continue}if((0,d.isBaseboardMaskPixel)(n.buffer,n.cols,n.rows,b,x))return o}}return null}function $(e,r,n){const o=n.hitPolygons??n.polygons,u=(0,g.getMaskSegmentRuntimeConfig)().interaction.thinStripPadding+.004;return o.some(m=>m.length>=3&&p(e,r,m,u))}function D(e,r,n,o=(0,g.getMaskSegmentRuntimeConfig)().interaction.pickMapSearchRadiusPx){const u=Math.min(n.cols-1,Math.max(0,Math.floor(e*n.cols))),m=Math.min(n.rows-1,Math.max(0,Math.floor(r*n.rows))),i=(a,f)=>n.buffer[f*n.cols+a],t=i(u,m);if(t>0)return t-1;if(o<=0)return null;const s=Math.max(4,o),l=s*s;for(let a=-s;a<=s;a++)for(let f=-s;f<=s;f++){if(f*f+a*a>l)continue;const c=u+f,b=m+a;if(c<0||b<0||c>=n.cols||b>=n.rows)continue;const x=i(c,b);if(x>0)return x-1}return null}function O(e){e&&(e.lowFreqImage.dispose(),e.highFreqImage.dispose())}function V(e){e&&e.dispose()}async function Z(e,r,n,o){if(o>=1)return{buffer:e,cols:r,rows:n};const u=Math.floor(r*o),m=Math.floor(n*o);return{buffer:(0,R.resizeBgrBuffer)(e,r,n,u,m),cols:u,rows:m}}let y=0;function z(e){if(!__DEV__)return;const r=performance.now(),n=y?r-y:0;console.log(`[\u23F1 ${e}] ${n.toFixed(2)} ms`),y=r}

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import type { BgrColor, SavePaintResult } from '../components/MaskSegmentCanvas.types';
import type { SkImage } from '@shopify/react-native-skia';
export type CompositePaintInput = {
originBuffer: Uint8Array;
cols: number;
rows: number;
pickBuffer: Uint8Array;
paintedRegions: Map<number, BgrColor>;
destDir?: string;
/**
* Preferred path for rich export: PNG base64 from makeImageSnapshot() written
* directly to disk without an extra decode/re-encode round trip.
*/
exportPngBase64?: string;
/**
* Preferred path for rich export: if the caller (MaskSegmentCanvas) provides bytes
* that were produced by makeImageSnapshot() on a high-resolution Canvas rendering the
* exact same PaintShaderLayer + regionPaint SkSL at work resolution, we write them
* directly. This captures the live editor appearance (lighting + high/low-freq texture)
* without CPU pixel math and without a second declarative drawAsImage.
*/
exportPngBytes?: Uint8Array;
/**
* Fallback rich path (when no pre-captured snapshot bytes): pass the live textures
* so we can try renderPaintedImageOffscreen (drawAsImage with the shader tree).
*/
shaderTextures?: {
originImage: SkImage;
paintColorMap: SkImage;
lowFreqImage: SkImage;
highFreqImage: SkImage;
};
/** The logical size at which to render the shader tree for export (typically the work image res). */
renderWidth?: number;
renderHeight?: number;
};
/** Export painted regions as a recolored PNG.
* Priority (best to fallback):
* 1. exportPngBytes (full shader result captured by caller via makeImageSnapshot on high-res Canvas) recommended "snapshot" path, no CPU per-pixel, no secondary drawAsImage.
* 2. shaderTextures + render* (rebuild same PaintShaderLayer + SkSL via renderPaintedImageOffscreen / drawAsImage).
* 3. CPU per-pixel recolor (flat, no lighting/texture, last-resort fallback ensuring save never breaks).
*/
export declare function compositePaintedImage(input: CompositePaintInput): Promise<SavePaintResult>;

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"use strict";var U=Object.create;var y=Object.defineProperty;var E=Object.getOwnPropertyDescriptor;var V=Object.getOwnPropertyNames;var M=Object.getPrototypeOf,v=Object.prototype.hasOwnProperty;var R=(e,t)=>{for(var r in t)y(e,r,{get:t[r],enumerable:!0})},A=(e,t,r,n)=>{if(t&&typeof t=="object"||typeof t=="function")for(let s of V(t))!v.call(e,s)&&s!==r&&y(e,s,{get:()=>t[s],enumerable:!(n=E(t,s))||n.enumerable});return e};var S=(e,t,r)=>(r=e!=null?U(M(e)):{},A(t||!e||!e.__esModule?y(r,"default",{value:e,enumerable:!0}):r,e)),T=e=>A(y({},"__esModule",{value:!0}),e);var z={};R(z,{compositePaintedImage:()=>Z});module.exports=T(z);var C=require("buffer"),k=S(require("react-native-fs")),x=S(require("upng-js")),F=require("./paintShaderRuntime"),I=require("./exportUtils");function q(e,t,r,n,s){const m=n*s,c=new Uint8Array(m*4),d=new Map;for(const[a,g]of r)d.set(a+1,g);for(let a=0;a<m;a++){const g=t[a],l=g>0?d.get(g):void 0,i=a*4;if(l)c[i]=l.r,c[i+1]=l.g,c[i+2]=l.b,c[i+3]=255;else{const f=a*3;c[i]=e[f+2],c[i+1]=e[f+1],c[i+2]=e[f],c[i+3]=255}}const h=x.default.encode([c.buffer],n,s,0);return new Uint8Array(h)}async function Z(e){const{originBuffer:t,cols:r,rows:n,pickBuffer:s,paintedRegions:m,destDir:c,exportPngBase64:d,exportPngBytes:h,shaderTextures:a,renderWidth:g,renderHeight:l}=e;if(m.size===0)throw new Error("No painted regions, cannot save");if(s.length!==r*n){const o="pickMap size does not match image";throw console.error("[VIZ-SAVE] composite will throw:",o,{pickLen:s.length,expected:r*n,cols:r,rows:n}),new Error(o)}if(t.length!==r*n*3){const o="Original buffer size does not match image";throw console.error("[VIZ-SAVE] composite will throw:",o,{originLen:t.length,expected:r*n*3,cols:r,rows:n}),new Error(o)}let i,f,B=!1,P=!1;if(d&&d.length>0)f=d,B=!0;else if(h&&h.length>0)i=h,B=!0;else if(a&&g&&l)try{const o=await(0,F.renderPaintedImageOffscreen)({originImage:a.originImage,paintColorMap:a.paintColorMap,lowFreqImage:a.lowFreqImage,highFreqImage:a.highFreqImage,width:g,height:l,showOrigin:!1});if(o){let w="";try{const p=o.encodeToBase64;typeof p=="function"&&(w=p.call(o)||"")}catch(p){console.warn("[VIZ-SAVE] offscreen encodeToBase64 failed:",p)}w&&w.length>0&&(i=new Uint8Array(C.Buffer.from(w,"base64")),P=!0);try{const p=o.dispose;typeof p=="function"&&p.call(o)}catch{}}}catch(o){console.warn("[VIZ-SAVE] rich shader offscreen for export failed (will fallback):",o)}if(!f&&!i)try{i=q(t,s,m,r,n)}catch{throw new Error("CPU recolor PNG decoding failed")}const b=c??k.default.CachesDirectoryPath,u=`${b}/painted_${Date.now()}.png`;try{f?await(0,I.writePngBase64ToFile)(u,f):await(0,I.writePngBytesToFile)(u,i)}catch(o){throw console.error("[VIZ-SAVE] composite writeFile threw:",o,{filePath:u,dir:b}),o}return{filePath:u,width:r,height:n,paintedCount:m.size}}

19
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import type { BgrColor } from '../components/MaskSegmentCanvas.types';
/** Stable fingerprint for painted region colors — used to reuse cached exports. */
export declare function paintedRegionsFingerprint(painted: Map<number, BgrColor>): string;
export declare function writePngBase64ToFile(filePath: string, base64: string): Promise<void>;
export declare function writePngBytesToFile(filePath: string, bytes: Uint8Array): Promise<void>;
export declare function stripFilePrefix(uri: string): string;
export declare function resolveExportResultForDestDir(cached: {
filePath: string;
width: number;
height: number;
paintedCount: number;
previewPath?: string;
}, destDir?: string): Promise<{
filePath: string;
width: number;
height: number;
paintedCount: number;
previewPath?: string;
}>;

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"use strict";var f=Object.create;var o=Object.defineProperty;var m=Object.getOwnPropertyDescriptor;var u=Object.getOwnPropertyNames;var l=Object.getPrototypeOf,h=Object.prototype.hasOwnProperty;var w=(t,r)=>{for(var e in r)o(t,e,{get:r[e],enumerable:!0})},a=(t,r,e,i)=>{if(r&&typeof r=="object"||typeof r=="function")for(let n of u(r))!h.call(t,n)&&n!==e&&o(t,n,{get:()=>r[n],enumerable:!(i=m(r,n))||i.enumerable});return t};var P=(t,r,e)=>(e=t!=null?f(l(t)):{},a(r||!t||!t.__esModule?o(e,"default",{value:t,enumerable:!0}):e,t)),b=t=>a(o({},"__esModule",{value:!0}),t);var v={};w(v,{paintedRegionsFingerprint:()=>F,resolveExportResultForDestDir:()=>x,stripFilePrefix:()=>p,writePngBase64ToFile:()=>y,writePngBytesToFile:()=>c});module.exports=b(v);var g=require("buffer"),s=P(require("react-native-fs"));function F(t){return t.size===0?"":[...t.entries()].sort((e,i)=>e[0]-i[0]).map(([e,i])=>`${e}:${i.r},${i.g},${i.b}`).join("|")}async function y(t,r){await s.default.writeFile(t,r,"base64")}async function c(t,r){await s.default.writeFile(t,g.Buffer.from(r).toString("base64"),"base64")}function p(t){return t.startsWith("file://")?t.slice(7):t}async function x(t,r){if(!r)return t;const e=p(t.filePath);if(e.startsWith(r))return t;const i=`${r}/painted_${Date.now()}.png`;return await s.default.copyFile(e,i),{...t,filePath:i}}

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import { type WrappedMat } from './opencvAdapter';
import type { SkImage } from '@shopify/react-native-skia';
export type FreqLayerImages = {
lowFreqImage: SkImage;
highFreqImage: SkImage;
};
export type PaintResourceBatch = {
originImage: SkImage;
layers: FreqLayerImages;
};
/** OpenCV 8-bit Lab L channel (BGR input, for single test and approximate comparison) */
export declare function bgrToLabL(b: number, g: number, r: number): number;
/** BGR → 8-bit Lab (L/a/b mapped to 0255) */
export declare function bgrToLab(b: number, g: number, r: number): {
l: number;
a: number;
b: number;
};
export declare function bgrBufferToRgbaBuffer(bgr: Uint8Array, cols: number, rows: number): Uint8Array;
export declare function releaseFreqLayerImages(layers: FreqLayerImages | null): void;
/** reuse the uploaded BGR Mat, avoid duplicate bufferToMat + JS↔native roundtrip */
export declare function prepareFreqLayersFromWorkMat(workMat: WrappedMat, cols: number, rows: number): Promise<FreqLayerImages | null>;
/** single time Mat upload → high/low frequency + original Skia (parallel, callback when high/low frequency is ready) */
export declare function preparePaintResourcesFromWorkBuffer(bgrBuffer: Uint8Array, cols: number, rows: number, onFreqLayersReady?: (layers: FreqLayerImages) => void): Promise<PaintResourceBatch | null>;
/** @deprecated test compatibility; production path please use preparePaintResourcesFromWorkBuffer */
export declare function prepareFreqLayersFromBgrBuffer(bgrBuffer: Uint8Array, cols: number, rows: number): Promise<FreqLayerImages | null>;
/** original BGR → Skia RGBA (OpenCV cvtColor, parallel with freq) */
export declare function originBgrBufferToSkiaImage(bgrBuffer: Uint8Array, cols: number, rows: number): Promise<SkImage | null>;

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"use strict";var C=Object.create;var h=Object.defineProperty;var k=Object.getOwnPropertyDescriptor;var B=Object.getOwnPropertyNames;var W=Object.getPrototypeOf,T=Object.prototype.hasOwnProperty;var _=(e,r)=>{for(var t in r)h(e,t,{get:r[t],enumerable:!0})},I=(e,r,t,a)=>{if(r&&typeof r=="object"||typeof r=="function")for(let n of B(r))!T.call(e,n)&&n!==t&&h(e,n,{get:()=>r[n],enumerable:!(a=k(r,n))||a.enumerable});return e};var P=(e,r,t)=>(t=e!=null?C(W(e)):{},I(r||!e||!e.__esModule?h(t,"default",{value:e,enumerable:!0}):t,e)),R=e=>I(h({},"__esModule",{value:!0}),e);var H={};_(H,{bgrBufferToRgbaBuffer:()=>A,bgrToLab:()=>L,bgrToLabL:()=>v,originBgrBufferToSkiaImage:()=>G,prepareFreqLayersFromBgrBuffer:()=>E,prepareFreqLayersFromWorkMat:()=>w,preparePaintResourcesFromWorkBuffer:()=>V,releaseFreqLayerImages:()=>q});module.exports=R(H);var o=P(require("./opencvAdapter")),y=require("./maskSegmentRuntime");function v(e,r,t){return L(e,r,t).l}function L(e,r,t){let a=t/255,n=r/255,i=e/255;a=a>.04045?Math.pow((a+.055)/1.055,2.4):a/12.92,n=n>.04045?Math.pow((n+.055)/1.055,2.4):n/12.92,i=i>.04045?Math.pow((i+.055)/1.055,2.4):i/12.92;const s=a*.412453+n*.35758+i*.180423,l=a*.212671+n*.71516+i*.072169,m=a*.019334+n*.119193+i*.950227,c=.950456,f=1,g=1.088754,u=6/29,b=u*u*u;let M=s/c,p=l/f,d=m/g;M=M>b?Math.cbrt(M):M/(3*u*u)+4/29,p=p>b?Math.cbrt(p):p/(3*u*u)+4/29,d=d>b?Math.cbrt(d):d/(3*u*u)+4/29;const x=p*116-16,F=500*(M-p),S=200*(p-d);return{l:Math.max(0,Math.min(255,Math.round(x*255/100))),a:Math.max(0,Math.min(255,Math.round(F+128))),b:Math.max(0,Math.min(255,Math.round(S+128)))}}function A(e,r,t){const a=r*t,n=new Uint8Array(a*4);for(let i=0;i<a;i++){const s=i*3,l=i*4;n[l]=e[s+2],n[l+1]=e[s+1],n[l+2]=e[s],n[l+3]=255}return n}function q(e){e?.lowFreqImage.dispose(),e?.highFreqImage.dispose()}async function U(e,r,t,a,n){const i=o.default.createMat(t,a,1),s=o.default.createMat(t,a,1),l=o.default.createMat(t,a,1),m=o.default.createMat(t,a,1);try{return o.default.convertTo(e,i,o.default.CV_16SC1),o.default.convertTo(r,s,o.default.CV_16SC1),await o.default.subtract(i,s,l),await o.default.addWeighted(l,n,null,0,128,l),o.default.convertTo(l,m,o.default.CV_8UC1),m}finally{i.release(),s.release(),l.release()}}async function z(e,r,t){const a=(0,y.getMaskSegmentRuntimeConfig)().pipeline.paintFreqMaxLongSide,n=Math.max(r,t);if(n<=a)return{mat:e,cols:r,rows:t,owned:!1};const i=a/n,s=Math.floor(r*i),l=Math.floor(t*i),m=o.default.createMat(s,l,3);return await o.default.resize(e,m,{width:s,height:l},o.default.INTER_LINEAR),{mat:m,cols:s,rows:l,owned:!0}}async function w(e,r,t){const a=(0,y.getMaskSegmentRuntimeConfig)().paint,n=__DEV__?performance.now():0,i=await z(e,r,t),s=i.mat,l=i.cols,m=i.rows;let c=null,f=null,g=null,u=null;try{c=o.default.cvtColorBgr(s,o.default.COLOR_BGR2Lab),f=o.default.createMat(l,m,1),o.default.extractChannel(c,f,0),c.release(),c=null,g=o.default.createMat(l,m,1);const b=a.lLowBlurKernel;await o.default.GaussianBlur(f,g,{width:b,height:b},0),u=await U(f,g,l,m,a.lHighGain),await o.default.addWeighted(g,a.lLowContrast,null,0,128*(1-a.lLowContrast),g),await o.default.addWeighted(g,a.lLowBrightness,null,0,128*(1-a.lLowBrightness),g);const M=o.default.grayMatToSkiaImage(g),p=o.default.grayMatToSkiaImage(u);return!M||!p?(M?.dispose(),p?.dispose(),null):{lowFreqImage:M,highFreqImage:p}}finally{i.owned&&s.release(),c?.release(),f?.release(),g?.release(),u?.release()}}async function V(e,r,t,a){const n=r*t;if(e.length!==n*3)return null;const i=__DEV__?performance.now():0,s=o.default.bgrBufferToMat(e,r,t);try{const l=o.default.matToSkiaImage(s),c=await w(s,r,t);if(!c)return(await l)?.dispose(),null;a?.(c);const f=await l;return f?{originImage:f,layers:c}:(q(c),null)}finally{s.release()}}async function E(e,r,t){const a=r*t;if(e.length!==a*3)return null;const n=o.default.bgrBufferToMat(e,r,t);try{return await w(n,r,t)}finally{n.release()}}async function G(e,r,t){return o.default.bgrBufferToSkiaImage(e,r,t)}

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import { type SkPath } from '@shopify/react-native-skia';
import type { SegmentRegion, RegionMaskData } from './maskSegmentation';
export declare function buildRegionOutlinePathForRegion(regionId: number, regions: SegmentRegion[], maskData: RegionMaskData, rect: {
x: number;
y: number;
w: number;
h: number;
}, normSeed?: {
x: number;
y: number;
}): SkPath;
export declare function buildAllRegionOutlinePaths(regions: SegmentRegion[], maskData: RegionMaskData, rect: {
x: number;
y: number;
w: number;
h: number;
}): Map<number, SkPath>;

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import { type MaskSemanticColor } from './maskSemanticPalette';
import type { InteractionConfig, MaskSegmentConfig, PaintConfig, PipelineConfig, PipelinePreset } from '../components/MaskSegmentCanvas.types';
/** high */
export declare const PIPELINE_HIGH: Required<PipelineConfig>;
/** middle */
export declare const PIPELINE_MEDIUM: Required<PipelineConfig>;
/** low */
export declare const PIPELINE_LOW: Required<PipelineConfig>;
export declare const PIPELINE_PRESETS: Record<PipelinePreset, Required<PipelineConfig>>;
export declare const DEFAULT_PIPELINE_CONFIG: Required<PipelineConfig>;
export declare function resolvePipelineConfig(preset?: PipelinePreset, overrides?: PipelineConfig): Required<PipelineConfig>;
export declare const DEFAULT_PAINT_CONFIG: Required<PaintConfig>;
export declare const DEFAULT_INTERACTION_CONFIG: Required<InteractionConfig>;
export declare const DEFAULT_MASK_CONFIG: Required<Omit<MaskSegmentConfig, 'baseboardStripQuantKeys' | 'wallQuantKeys' | 'cabinetQuantKeys' | 'secondarySemanticNames'>> & {
baseboardStripQuantKeys: Set<string>;
wallQuantKeys: Set<string>;
cabinetQuantKeys: Set<string>;
secondarySemanticNames: Set<string>;
semanticColors: MaskSemanticColor[];
};
export type ResolvedMaskSegmentRuntime = {
pipeline: Required<PipelineConfig>;
mask: typeof DEFAULT_MASK_CONFIG;
paint: Required<PaintConfig>;
interaction: Required<InteractionConfig>;
};
export declare function mergeMaskConfig(partial?: MaskSegmentConfig): typeof DEFAULT_MASK_CONFIG;
export declare function createRuntimeConfig(input?: {
pipelineConfig?: PipelineConfig;
maskConfig?: MaskSegmentConfig;
paintConfig?: PaintConfig;
interactionConfig?: InteractionConfig;
}): ResolvedMaskSegmentRuntime;
export declare function getMaskRuntimeRevision(): number;
export declare function setMaskSegmentRuntimeConfig(input?: {
pipelineConfig?: PipelineConfig;
maskConfig?: MaskSegmentConfig;
paintConfig?: PaintConfig;
interactionConfig?: InteractionConfig;
}): ResolvedMaskSegmentRuntime;
export declare function getMaskSegmentRuntimeConfig(): ResolvedMaskSegmentRuntime;
export declare function resetMaskSegmentRuntimeConfig(): ResolvedMaskSegmentRuntime;

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"use strict";var l=Object.defineProperty;var f=Object.getOwnPropertyDescriptor;var b=Object.getOwnPropertyNames;var M=Object.prototype.hasOwnProperty;var k=(e,o)=>{for(var a in o)l(e,a,{get:o[a],enumerable:!0})},y=(e,o,a,p)=>{if(o&&typeof o=="object"||typeof o=="function")for(let s of b(o))!M.call(e,s)&&s!==a&&l(e,s,{get:()=>o[s],enumerable:!(p=f(o,s))||p.enumerable});return e};var h=e=>y(l({},"__esModule",{value:!0}),e);var K={};k(K,{DEFAULT_INTERACTION_CONFIG:()=>P,DEFAULT_MASK_CONFIG:()=>n,DEFAULT_PAINT_CONFIG:()=>C,DEFAULT_PIPELINE_CONFIG:()=>c,PIPELINE_HIGH:()=>x,PIPELINE_LOW:()=>S,PIPELINE_MEDIUM:()=>u,PIPELINE_PRESETS:()=>R,createRuntimeConfig:()=>d,getMaskRuntimeRevision:()=>L,getMaskSegmentRuntimeConfig:()=>N,mergeMaskConfig:()=>m,resetMaskSegmentRuntimeConfig:()=>W,resolvePipelineConfig:()=>I,setMaskSegmentRuntimeConfig:()=>E});module.exports=h(K);var t=require("./maskSemanticPalette");const x={maxImageLongSide:1440,paintFreqMaxLongSide:960,originPreviewMaxLongSide:720,maskPathMaxLongSide:960,minContourArea:50,contourApproxEpsilon:.002,maxRegions:800},u={maxImageLongSide:720,paintFreqMaxLongSide:480,originPreviewMaxLongSide:360,maskPathMaxLongSide:480,minContourArea:100,contourApproxEpsilon:.003,maxRegions:500},S={maxImageLongSide:360,paintFreqMaxLongSide:240,originPreviewMaxLongSide:180,maskPathMaxLongSide:240,minContourArea:200,contourApproxEpsilon:.005,maxRegions:300},R={high:x,medium:u,low:S},c=u;function I(e,o){return{...e!=null?R[e]:c,...o}}const A=[{b:138,g:126,r:110},{b:92,g:124,r:86},{b:70,g:80,r:158},{b:54,g:134,r:182},{b:128,g:98,r:142},{b:76,g:120,r:138}],C={palette:A,colorBaseOpacity:.88,lLightOpacity:.5,textureOpacity:.85,lLowBlurKernel:7,lLowContrast:1.1,lLowBrightness:.92,lHighGain:1.22,maskFeatherColor:1.6,maskFeatherTexture:.9,regionOverlayFill:"#FFC14D",regionOutlineStrokeWidth:4},P={kickMaskPickRadiusPx:36,pickMapSearchRadiusPx:14,thinStripPadding:.008,regionPadding:.003,initRegionFlashMs:1e3,enableInitRegionFlash:!0},n={semanticColors:t.MASK_SEMANTIC_COLORS,baseboardMaxColorDist:42,blackThreshold:30,quantStep:64,baseboardStripQuantKeys:new Set(t.BASEBOARD_STRIP_QUANT_KEYS),wallQuantKeys:new Set(t.WALL_QUANT_KEYS),cabinetQuantKeys:new Set(t.CABINET_QUANT_KEYS),maxRegionColors:6,secondarySemanticNames:new Set(["garageDoor","roof","eave"]),secondaryMinPixelRatio:.002,junctionHRadiusPx:24,junctionVRadiusPx:2,kickBridgeHalfWPx:6,baseboardJunctionRowMarginPx:1,baseboardJunctionVReachPx:2,baseboardMinRunPx:2,splitWalls:!1,splitWallsMaxCount:8,splitWallsMinAreaRatio:.002,splitWallsColorDistSq:1400,splitWallsChromaBlurRadius:5,splitWallsNeutralChromaMax:14};function r(e){return new Set(e??[])}function m(e){return e?{semanticColors:e.semanticColors??n.semanticColors,baseboardMaxColorDist:e.baseboardMaxColorDist??n.baseboardMaxColorDist,blackThreshold:e.blackThreshold??n.blackThreshold,quantStep:e.quantStep??n.quantStep,baseboardStripQuantKeys:e.baseboardStripQuantKeys?r(e.baseboardStripQuantKeys):new Set(n.baseboardStripQuantKeys),wallQuantKeys:e.wallQuantKeys?r(e.wallQuantKeys):new Set(n.wallQuantKeys),cabinetQuantKeys:e.cabinetQuantKeys?r(e.cabinetQuantKeys):new Set(n.cabinetQuantKeys),maxRegionColors:e.maxRegionColors??n.maxRegionColors,secondarySemanticNames:e.secondarySemanticNames?r(e.secondarySemanticNames):new Set(n.secondarySemanticNames),secondaryMinPixelRatio:e.secondaryMinPixelRatio??n.secondaryMinPixelRatio,junctionHRadiusPx:e.junctionHRadiusPx??n.junctionHRadiusPx,junctionVRadiusPx:e.junctionVRadiusPx??n.junctionVRadiusPx,kickBridgeHalfWPx:e.kickBridgeHalfWPx??n.kickBridgeHalfWPx,baseboardJunctionRowMarginPx:e.baseboardJunctionRowMarginPx??n.baseboardJunctionRowMarginPx,baseboardJunctionVReachPx:e.baseboardJunctionVReachPx??n.baseboardJunctionVReachPx,baseboardMinRunPx:e.baseboardMinRunPx??n.baseboardMinRunPx,splitWalls:e.splitWalls??n.splitWalls,splitWallsMaxCount:e.splitWallsMaxCount??n.splitWallsMaxCount,splitWallsMinAreaRatio:e.splitWallsMinAreaRatio??n.splitWallsMinAreaRatio,splitWallsColorDistSq:e.splitWallsColorDistSq??n.splitWallsColorDistSq,splitWallsChromaBlurRadius:e.splitWallsChromaBlurRadius??n.splitWallsChromaBlurRadius,splitWallsNeutralChromaMax:e.splitWallsNeutralChromaMax??n.splitWallsNeutralChromaMax}:{...n}}function d(e){return{pipeline:{...c,...e?.pipelineConfig},mask:m(e?.maskConfig),paint:{...C,...e?.paintConfig,palette:e?.paintConfig?.palette??C.palette},interaction:{...P,...e?.interactionConfig}}}let i=d(),g=0;function L(){return g}function E(e){return i={pipeline:e?.pipelineConfig?{...i.pipeline,...e.pipelineConfig}:i.pipeline,mask:e?.maskConfig?m(e.maskConfig):i.mask,paint:e?.paintConfig?{...i.paint,...e.paintConfig}:i.paint,interaction:e?.interactionConfig?{...i.interaction,...e.interactionConfig}:i.interaction},g+=1,i}function N(){return i}function W(){return i=d(),g+=1,i}

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import { type WrappedMat } from './opencvAdapter';
import { type SkPath } from '@shopify/react-native-skia';
export type RegionPickMap = {
buffer: Uint8Array;
cols: number;
rows: number;
};
export type SegmentMaskResult = {
regions: SegmentRegion[];
pickMap: RegionPickMap;
labels: Uint8Array;
baseboardBinary: Uint8Array;
segCols: number;
segRows: number;
/** splitWalls only: wall pixels → sub-region index 0..N-1, non-wall is WALL_SUB_LABEL_NONE */
wallSubLabels?: Uint8Array;
};
export type SegmentRegion = {
id: number;
/** semantic partition name (door / cabinet / baseboard ...) */
name: string;
/** reference color hex */
hex: string;
/** reference color (BGR) */
color: {
b: number;
g: number;
r: number;
};
polygons: {
x: number;
y: number;
}[][];
/** paint/highlight mask: strict pixel strip, no black hole filling */
maskPolygons?: {
x: number;
y: number;
}[][];
hitPolygons?: {
x: number;
y: number;
}[][];
outlinePolygons?: {
x: number;
y: number;
}[][];
bbox: {
x: number;
y: number;
w: number;
h: number;
};
area: number;
/** baseboard etc. thin strip areas, click detection needs tolerance */
thinStrip?: boolean;
};
export declare function buildRegionOutlinePolygons(reg: SegmentRegion): NormPoint[][];
import { buildAllRegionOutlinePaths, buildRegionOutlinePathForRegion } from './maskOutlinePaths';
export { buildAllRegionOutlinePaths, buildRegionOutlinePathForRegion };
/** build mask from binary mask row by row (for Skia PathBuilder) */
export declare function appendMaskBinaryToPathBuilder(binary: Uint8Array, cols: number, rows: number, rect: {
x: number;
y: number;
w: number;
h: number;
}, builder: {
moveTo: (x: number, y: number) => unknown;
lineTo: (x: number, y: number) => unknown;
close: () => unknown;
}, minRunPx?: number): void;
/** build mask from semantic labels row by row (avoid maintaining multiple binary masks) */
export declare function appendLabelMaskToPathBuilder(labels: Uint8Array, semanticIndex: number, cols: number, rows: number, rect: {
x: number;
y: number;
w: number;
h: number;
}, builder: {
moveTo: (x: number, y: number) => unknown;
lineTo: (x: number, y: number) => unknown;
close: () => unknown;
}, minRunPx?: number): void;
export type RegionMaskData = {
labels: Uint8Array;
baseboardBinary: Uint8Array;
cols: number;
rows: number;
wallSubLabels?: Uint8Array;
};
/** downsample mask path building (screen display does not need segmentation resolution, click still uses full resolution pickMap) */
export declare function downsampleMaskDataForPaths(maskData: RegionMaskData, maxLongSide: number): RegionMaskData;
/** single pass build all partition Skia mask paths (single label pass, avoid per pixel × semantic count loop) */
export declare function buildAllRegionMaskPaths(regions: SegmentRegion[], maskData: RegionMaskData, rect: {
x: number;
y: number;
w: number;
h: number;
}): Map<number, SkPath>;
type NormPoint = {
x: number;
y: number;
};
export declare function buildBaseboardBinaryFromMask(buffer: Uint8Array, cols: number, rows: number): Uint8Array;
/** Upscale segmentation-resolution baseboard binary to tap-lookup resolution via nearest-neighbor (avoids full-image junction recomputation) */
export declare function upscaleBinaryMask(src: Uint8Array, srcCols: number, srcRows: number, dstCols: number, dstRows: number): Uint8Array;
export declare function isBaseboardMaskPixel(buffer: Uint8Array, cols: number, rows: number, x: number, y: number, baseboardBinary?: Uint8Array | null): boolean;
export { isStrictBaseboardPixel as isBaseboardPixel } from './maskSemanticPalette';
export declare function getMaskQuantKey(b: number, g: number, r: number): string;
/** @deprecated Use isBaseboardMaskPixel */
export declare function isKickPlatePixel(b: number, g: number, r: number): boolean;
export declare function extractRegionsFromMaskBuffer(buffer: Uint8Array, cols: number, rows: number, _options: {
minArea: number;
approxEpsilon: number;
}): Promise<SegmentMaskResult>;
export declare function extractRegionsFromMaskBufferSync(buffer: Uint8Array, cols: number, rows: number, _options: {
minArea: number;
approxEpsilon: number;
}): SegmentMaskResult;
/** @deprecated Use extractRegionsFromMaskBuffer */
export declare function extractRegionsFromMask(maskMat: WrappedMat, options: {
minArea: number;
approxEpsilon: number;
}): Promise<SegmentRegion[]>;

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export type MaskSemanticColor = {
name: string;
hex: string;
/** reference color (BGR, consistent with mask buffer channel) */
bgr: {
b: number;
g: number;
r: number;
};
};
/** mask semantic color table (consistent with backend partition color reference) */
export declare const MASK_SEMANTIC_COLORS: MaskSemanticColor[];
export declare const BASEBOARD_SEMANTIC_NAME = "baseboard";
/** classify mask pixel to the nearest semantic color (baseboard only strictly hit orange) */
export declare function classifyBgrPixelToSemantic(b: number, g: number, r: number): string;
export declare function getSemanticColorByName(name: string): MaskSemanticColor | undefined;
/**
* The baseboard must be closer to #F58231 and significantly better than the yellow cabinet / blue wall, to avoid being mistakenly judged as a whole yellow area.
*/
export declare function isStrictBaseboardPixel(b: number, g: number, r: number): boolean;
export declare function isBaseboardPixel(b: number, g: number, r: number): boolean;
/** quantized color of the wall/cabinet junction strip on the mask */
export declare const BASEBOARD_STRIP_QUANT_KEYS: Set<string>;
/** quantized color of the wall on the mask */
export declare const WALL_QUANT_KEYS: Set<string>;
/** quantized color of the cabinet/floor on the mask */
export declare const CABINET_QUANT_KEYS: Set<string>;
export declare function getBaseboardStripQuantKeys(): Set<string>;
export declare function getWallQuantKeys(): Set<string>;
export declare function getCabinetQuantKeys(): Set<string>;

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"use strict";var l=Object.defineProperty;var y=Object.getOwnPropertyDescriptor;var B=Object.getOwnPropertyNames;var T=Object.prototype.hasOwnProperty;var M=(e,n)=>{for(var t in n)l(e,t,{get:n[t],enumerable:!0})},w=(e,n,t,r)=>{if(n&&typeof n=="object"||typeof n=="function")for(let a of B(n))!T.call(e,a)&&a!==t&&l(e,a,{get:()=>n[a],enumerable:!(r=y(n,a))||r.enumerable});return e};var A=e=>w(l({},"__esModule",{value:!0}),e);var O={};M(O,{BASEBOARD_SEMANTIC_NAME:()=>c,BASEBOARD_STRIP_QUANT_KEYS:()=>N,CABINET_QUANT_KEYS:()=>F,MASK_SEMANTIC_COLORS:()=>p,WALL_QUANT_KEYS:()=>K,classifyBgrPixelToSemantic:()=>k,getBaseboardStripQuantKeys:()=>I,getCabinetQuantKeys:()=>q,getSemanticColorByName:()=>_,getWallQuantKeys:()=>Q,isBaseboardPixel:()=>h,isStrictBaseboardPixel:()=>E});module.exports=A(O);var i=require("./maskSegmentRuntime");const p=[{name:"door",hex:"#E6194B",bgr:{b:75,g:25,r:230}},{name:"ceiling",hex:"#3CB44B",bgr:{b:75,g:180,r:60}},{name:"cabinet",hex:"#FFE119",bgr:{b:25,g:225,r:255}},{name:"wall",hex:"#4363D8",bgr:{b:216,g:99,r:67}},{name:"baseboard",hex:"#F58231",bgr:{b:49,g:130,r:245}},{name:"windowFrame",hex:"#911EB4",bgr:{b:180,g:30,r:145}},{name:"garageDoor",hex:"#46F0F0",bgr:{b:240,g:240,r:70}},{name:"roof",hex:"#F032E6",bgr:{b:230,g:50,r:240}},{name:"eave",hex:"#BCF60C",bgr:{b:12,g:246,r:188}}],c="baseboard";let f=-1,m=null;function D(e){return e.map(n=>({name:n.name,rgb:{r:n.bgr.r,g:n.bgr.g,b:n.bgr.b}}))}function S(e){const n=p.find(t=>t.name===e);return{name:n.name,rgb:{r:n.bgr.r,g:n.bgr.g,b:n.bgr.b}}}function C(){const e=(0,i.getMaskRuntimeRevision)();if(f===e&&m)return m;const n=(0,i.getMaskSegmentRuntimeConfig)().mask,t=D(n.semanticColors),r=t.find(o=>o.name===c)??S(c),a=t.find(o=>o.name==="cabinet")??S("cabinet"),b=t.find(o=>o.name==="wall")??S("wall"),g=n.baseboardMaxColorDist;return m={baseboardMaxColorDistSq:g*g,semanticRgb:t,baseboardRgb:r,cabinetRgb:a,wallRgb:b},f=e,m}function s(e,n){const t=e.r-n.r,r=e.g-n.g,a=e.b-n.b;return t*t+r*r+a*a}function k(e,n,t){const r=C(),a={r:t,g:n,b:e},b=s(a,r.baseboardRgb.rgb),g=s(a,r.cabinetRgb.rgb),o=s(a,r.wallRgb.rgb);if(b<=r.baseboardMaxColorDistSq&&b<g&&b<o)return c;let x=r.semanticRgb[0],d=Number.POSITIVE_INFINITY;for(const u of r.semanticRgb){if(u.name===c)continue;const R=s(a,u.rgb);R<d&&(d=R,x=u)}return x?.name??"wall"}function _(e){return(0,i.getMaskSegmentRuntimeConfig)().mask.semanticColors.find(t=>t.name===e)}function E(e,n,t){const r=C(),a={r:t,g:n,b:e},b=s(a,r.baseboardRgb.rgb),g=s(a,r.cabinetRgb.rgb),o=s(a,r.wallRgb.rgb);return b<=r.baseboardMaxColorDistSq&&b<g&&b<o}function h(e,n,t){return E(e,n,t)}const N=new Set(["0,255,255","64,255,255"]),K=new Set(["192,128,64","192,64,64","128,64,64","192,192,128","128,128,64"]),F=new Set(["0,192,255","64,192,255","128,192,255"]);function I(){return(0,i.getMaskSegmentRuntimeConfig)().mask.baseboardStripQuantKeys}function Q(){return(0,i.getMaskSegmentRuntimeConfig)().mask.wallQuantKeys}function q(){return(0,i.getMaskSegmentRuntimeConfig)().mask.cabinetQuantKeys}

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import { DataTypes, ColorConversionCodes, ThresholdTypes, MorphShapes, MorphTypes, RetrievalModes, ContourApproximationModes, InterpolationFlags, type Mat, type PointVector } from 'react-native-fast-opencv';
import type { SkImage } from '@shopify/react-native-skia';
type Point = {
x: number;
y: number;
};
type BBox = {
x: number;
y: number;
width: number;
height: number;
};
type BgrColor = {
b: number;
g: number;
r: number;
};
export declare class WrappedMat {
readonly mat: Mat;
cols: number;
rows: number;
readonly channels: number;
constructor(mat: Mat, cols: number, rows: number, channels?: number);
release(): void;
clone(): Promise<WrappedMat>;
}
export declare class ContourWrapper {
readonly pointVector: PointVector;
constructor(pointVector: PointVector);
release(): void;
}
declare const cv: {
IMREAD_GRAYSCALE: number;
THRESH_BINARY: ThresholdTypes;
MORPH_RECT: MorphShapes;
MORPH_ELLIPSE: MorphShapes;
MORPH_OPEN: MorphTypes;
MORPH_CLOSE: MorphTypes;
RETR_EXTERNAL: RetrievalModes;
CHAIN_APPROX_SIMPLE: ContourApproximationModes;
CHAIN_APPROX_NONE: ContourApproximationModes;
COLOR_BGR2GRAY: ColorConversionCodes;
COLOR_BGR2Lab: ColorConversionCodes;
COLOR_Lab2BGR: ColorConversionCodes;
COLOR_GRAY2BGR: ColorConversionCodes;
CV_8UC1: DataTypes;
CV_16SC1: DataTypes;
INTER_LINEAR: InterpolationFlags;
INTER_NEAREST: InterpolationFlags;
ensurePngPath(path: string, cacheFileName?: string): Promise<string>;
imread(path: string, flags?: number): Promise<WrappedMat>;
createMat(cols: number, rows: number, channels?: 1 | 3 | 4): WrappedMat;
cvtColor(src: WrappedMat, code: ColorConversionCodes): Promise<WrappedMat>;
/** Three-channel color space conversion (BGR/Lab etc.) */
cvtColorBgr(src: WrappedMat, code: ColorConversionCodes): WrappedMat;
/** Grayscale Mat → 3-channel BGR (for Skia display) */
grayToBgr(src: WrappedMat): WrappedMat;
/** Normalize mask to 3-channel BGR; return as-is if already 3-channel, color order checked by segmentation side swapBr */
ensureBgr3(src: WrappedMat): Promise<WrappedMat>;
/** JS binary buffer (0/255) → single-channel Mat */
binaryBufferToMat(buffer: Uint8Array, cols: number, rows: number): WrappedMat;
/** Continuous BGR buffer → 3-channel Mat */
bgrBufferToMat(buffer: Uint8Array, cols: number, rows: number): WrappedMat;
/** Write JS-side grayscale binary image to temp PGM and read back as Mat */
grayBufferToMat(gray: Uint8Array, cols: number, rows: number): Promise<WrappedMat>;
/**
* Export Mat pixels. Clone first to ensure contiguous memory, avoiding row misalignment from native matToBuffer ignoring step.
*/
matToBuffer(src: WrappedMat): {
buffer: Uint8Array;
cols: number;
rows: number;
channels: number;
};
inRangeBgr(src: WrappedMat, color: BgrColor, tolerance: number, dst: WrappedMat): Promise<void>;
resize(src: WrappedMat, dst: WrappedMat, size: {
width: number;
height: number;
}, interpolation?: InterpolationFlags): Promise<void>;
/** Native BGR buffer resize (mask uses semantic colors, default nearest-neighbor) */
resizeBgrBuffer(buffer: Uint8Array, srcCols: number, srcRows: number, dstCols: number, dstRows: number, interpolation?: InterpolationFlags): Promise<Uint8Array>;
/** BGR Mat → RGBA continuous buffer (for Skia direct transfer) */
matToRgbaBuffer(src: WrappedMat): Promise<{
buffer: Uint8Array;
cols: number;
rows: number;
}>;
/** BGR Mat → Skia image (bypasses low/high freq PNG encoding) */
matToSkiaImage(src: WrappedMat): Promise<SkImage | null>;
/** Single-channel grayscale Mat → Skia RGBA (bypasses BGR pseudocolor + 4-channel matToBuffer) */
grayMatToSkiaImage(src: WrappedMat): SkImage | null;
/** Continuous BGR buffer → Skia image (work-resolution origin / freq layers, reusing OpenCV decode result) */
bgrBufferToSkiaImage(buffer: Uint8Array, cols: number, rows: number): Promise<SkImage | null>;
threshold(src: WrappedMat, dst: WrappedMat, thresh: number, maxval: number, type: number): Promise<void>;
getStructuringElement(shape: MorphShapes, ksize: {
width: number;
height: number;
}): Promise<WrappedMat>;
morphologyEx(src: WrappedMat, dst: WrappedMat, op: MorphTypes, kernel: WrappedMat): Promise<void>;
findContours(image: WrappedMat, mode: RetrievalModes, method: ContourApproximationModes): Promise<ContourWrapper[]>;
contourArea(contour: ContourWrapper): Promise<number>;
boundingRect(contour: ContourWrapper): Promise<BBox>;
arcLength(contour: ContourWrapper, closed: boolean): Promise<number>;
approxPolyDP(contour: ContourWrapper, epsilon: number, closed: boolean): Promise<Point[]>;
GaussianBlur(src: WrappedMat, dst: WrappedMat, ksize: {
width: number;
height: number;
}, sigma: number): Promise<void>;
extractChannel(src: WrappedMat, dst: WrappedMat, channel: number): void;
convertTo(src: WrappedMat, dst: WrappedMat, rtype: number, alpha?: number, beta?: number): void;
subtract(src1: WrappedMat, src2: WrappedMat, dst: WrappedMat): Promise<void>;
addWeighted(src1: WrappedMat, alpha: number, src2: WrappedMat | null, beta: number, gamma: number, dst: WrappedMat): Promise<void>;
imwrite(path: string, mat: WrappedMat): Promise<void>;
};
export default cv;

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"use strict";var w=Object.create;var h=Object.defineProperty;var _=Object.getOwnPropertyDescriptor;var W=Object.getOwnPropertyNames;var T=Object.getPrototypeOf,E=Object.prototype.hasOwnProperty;var A=(t,e,r)=>e in t?h(t,e,{enumerable:!0,configurable:!0,writable:!0,value:r}):t[e]=r;var S=(t,e)=>{for(var r in e)h(t,r,{get:e[r],enumerable:!0})},P=(t,e,r,n)=>{if(e&&typeof e=="object"||typeof e=="function")for(let o of W(e))!E.call(t,o)&&o!==r&&h(t,o,{get:()=>e[o],enumerable:!(n=_(e,o))||n.enumerable});return t};var I=(t,e,r)=>(r=t!=null?w(T(t)):{},P(e||!t||!t.__esModule?h(r,"default",{value:t,enumerable:!0}):r,t)),k=t=>P(h({},"__esModule",{value:!0}),t);var b=(t,e,r)=>A(t,typeof e!="symbol"?e+"":e,r);var N={};S(N,{ContourWrapper:()=>v,WrappedMat:()=>l,default:()=>L});module.exports=k(N);var f=I(require("react-native-fs")),a=require("react-native-fast-opencv"),u=require("./pngImage"),C=require("./skiaImage");const g=0;class l{constructor(e,r,n,o=3){b(this,"mat");b(this,"cols");b(this,"rows");b(this,"channels");this.mat=e,this.cols=r,this.rows=n,this.channels=o}release(){a.OpenCV.releaseBuffers([this.mat.id])}async clone(){const e=a.OpenCV.invoke("clone",this.mat);return new l(e,this.cols,this.rows,this.channels)}}class v{constructor(e){b(this,"pointVector");this.pointVector=e}release(){a.OpenCV.releaseBuffers([this.pointVector.id])}}function B(t,e,r){return e===void 0?a.OpenCV.createObject(a.ObjectType.Scalar,t):r===void 0?a.OpenCV.createObject(a.ObjectType.Scalar,t,e,0):a.OpenCV.createObject(a.ObjectType.Scalar,t,e,r)}async function y(t,e=!1){const r=(0,u.normalizePath)(t),n=await f.default.readFile(r,"base64"),o=a.OpenCV.base64ToMat(n);let i;try{i=(0,u.readPngHeaderFromBase64)(n)}catch{}const{mat:s,extraReleaseIds:p}=(0,u.ensureMat8U)(o,i),m=a.OpenCV.toJSValue(s);if(e){const M=a.OpenCV.createObject(a.ObjectType.Mat,m.rows,m.cols,a.DataTypes.CV_8UC1);return a.OpenCV.invoke("cvtColor",s,M,a.ColorConversionCodes.COLOR_BGR2GRAY),a.OpenCV.releaseBuffers([...new Set([o.id,s.id,...p])]),new l(M,m.cols,m.rows,1)}const d=m.type===a.DataTypes.CV_8UC1?1:m.type===a.DataTypes.CV_8UC4?4:3;return s.id!==o.id&&a.OpenCV.releaseBuffers([o.id]),new l(s,m.cols,m.rows,d)}function R(t,e){return a.OpenCV.createObject(a.ObjectType.Size,t,e)}function O(t){const e=Math.max(1,Math.round(t));return e%2===0?e+1:e}const c={IMREAD_GRAYSCALE:g,THRESH_BINARY:a.ThresholdTypes.THRESH_BINARY,MORPH_RECT:a.MorphShapes.MORPH_RECT,MORPH_ELLIPSE:a.MorphShapes.MORPH_ELLIPSE,MORPH_OPEN:a.MorphTypes.MORPH_OPEN,MORPH_CLOSE:a.MorphTypes.MORPH_CLOSE,RETR_EXTERNAL:a.RetrievalModes.RETR_EXTERNAL,CHAIN_APPROX_SIMPLE:a.ContourApproximationModes.CHAIN_APPROX_SIMPLE,CHAIN_APPROX_NONE:a.ContourApproximationModes.CHAIN_APPROX_NONE,COLOR_BGR2GRAY:a.ColorConversionCodes.COLOR_BGR2GRAY,COLOR_BGR2Lab:a.ColorConversionCodes.COLOR_BGR2Lab,COLOR_Lab2BGR:a.ColorConversionCodes.COLOR_Lab2BGR,COLOR_GRAY2BGR:a.ColorConversionCodes.COLOR_GRAY2BGR,CV_8UC1:a.DataTypes.CV_8UC1,CV_16SC1:a.DataTypes.CV_16SC1,INTER_LINEAR:a.InterpolationFlags.INTER_LINEAR,INTER_NEAREST:a.InterpolationFlags.INTER_NEAREST,async ensurePngPath(t,e){const r=e??(0,u.pngCacheName)(t,"img");return(0,u.ensurePngFile)(t,r)},async imread(t,e){const r=(0,u.normalizePath)(t);if((0,u.isPngPath)(r)&&await f.default.exists(r)){if(e===g)return y(r,!0);const{buffer:p,cols:m,rows:d}=await(0,u.readPngBgrBuffer)(r);return c.bgrBufferToMat(p,m,d)}const n=await(0,u.ensurePngFile)(t,(0,u.pngCacheName)(t,"imread"));if(e===g)return y(n,!0);const{buffer:o,cols:i,rows:s}=await(0,u.readPngBgrBuffer)(n);return c.bgrBufferToMat(o,i,s)},createMat(t,e,r=1){const n=r===1?a.DataTypes.CV_8UC1:r===3?a.DataTypes.CV_8UC3:a.DataTypes.CV_8UC4,o=a.OpenCV.createObject(a.ObjectType.Mat,e,t,n);return new l(o,t,e,r)},async cvtColor(t,e){const r=c.createMat(t.cols,t.rows,1);return a.OpenCV.invoke("cvtColor",t.mat,r.mat,e),r},cvtColorBgr(t,e){const r=c.createMat(t.cols,t.rows,3);return a.OpenCV.invoke("cvtColor",t.mat,r.mat,e),r},grayToBgr(t){const e=c.createMat(t.cols,t.rows,3);return a.OpenCV.invoke("cvtColor",t.mat,e.mat,a.ColorConversionCodes.COLOR_GRAY2BGR),e},async ensureBgr3(t){if(t.channels===3)return t;const e=c.createMat(t.cols,t.rows,3),r=t.channels===4?a.ColorConversionCodes.COLOR_BGRA2BGR:a.ColorConversionCodes.COLOR_GRAY2BGR;return a.OpenCV.invoke("cvtColor",t.mat,e.mat,r),e},binaryBufferToMat(t,e,r){const n=a.OpenCV.bufferToMat("uint8",r,e,1,t);return new l(n,e,r,1)},bgrBufferToMat(t,e,r){const n=a.OpenCV.bufferToMat("uint8",r,e,3,t);return new l(n,e,r,3)},async grayBufferToMat(t,e,r){const n=`${f.default.CachesDirectoryPath}/seg_bin_${Date.now()}.pgm`,o=`P5
${e} ${r}
255
`,i=new TextEncoder().encode(o),s=new Uint8Array(i.length+t.length);s.set(i,0),s.set(t,i.length);let p="";const m=8192;for(let d=0;d<s.length;d+=m){const M=s.subarray(d,d+m);p+=String.fromCharCode(...M)}await f.default.writeFile(n,btoa(p),"base64");try{return y(n,!0)}finally{await f.default.exists(n)&&await f.default.unlink(n)}},matToBuffer(t){const e=a.OpenCV.invoke("clone",t.mat);try{const{buffer:r,cols:n,rows:o,channels:i}=a.OpenCV.matToBuffer(e,"uint8");return{buffer:r,cols:n,rows:o,channels:i}}finally{a.OpenCV.releaseBuffers([e.id])}},async inRangeBgr(t,e,r,n){const o=B(Math.max(0,e.b-r),Math.max(0,e.g-r),Math.max(0,e.r-r)),i=B(Math.min(255,e.b+r),Math.min(255,e.g+r),Math.min(255,e.r+r));a.OpenCV.invoke("inRange",t.mat,o,i,n.mat)},async resize(t,e,r,n=a.InterpolationFlags.INTER_LINEAR){const o=R(r.width,r.height);a.OpenCV.invoke("resize",t.mat,e.mat,o,0,0,n),e.cols=r.width,e.rows=r.height},async resizeBgrBuffer(t,e,r,n,o,i=a.InterpolationFlags.INTER_NEAREST){if(e===n&&r===o)return t;const s=c.bgrBufferToMat(t,e,r),p=c.createMat(n,o,3);try{return await c.resize(s,p,{width:n,height:o},i),c.matToBuffer(p).buffer}finally{s.release(),p.release()}},async matToRgbaBuffer(t){const e=c.createMat(t.cols,t.rows,4);try{a.OpenCV.invoke("cvtColor",t.mat,e.mat,a.ColorConversionCodes.COLOR_BGR2RGBA);const{buffer:r,cols:n,rows:o}=c.matToBuffer(e);return{buffer:r,cols:n,rows:o}}finally{e.release()}},async matToSkiaImage(t){const{buffer:e,cols:r,rows:n}=await c.matToRgbaBuffer(t);return(0,C.rgbaBufferToSkiaImage)(e,r,n)},grayMatToSkiaImage(t){const{buffer:e,cols:r,rows:n}=c.matToBuffer(t),o=r*n,i=new Uint8Array(o*4);for(let s=0;s<o;s++){const p=e[s],m=s*4;i[m]=p,i[m+1]=p,i[m+2]=p,i[m+3]=255}return(0,C.rgbaBufferToSkiaImage)(i,r,n)},async bgrBufferToSkiaImage(t,e,r){const n=c.bgrBufferToMat(t,e,r);try{return await c.matToSkiaImage(n)}finally{n.release()}},async threshold(t,e,r,n,o){a.OpenCV.invoke("threshold",t.mat,e.mat,r,n,o)},async getStructuringElement(t,e){const r=R(e.width,e.height),n=a.OpenCV.invoke("getStructuringElement",t,r);return new l(n,e.width,e.height,1)},async morphologyEx(t,e,r,n){a.OpenCV.invoke("morphologyEx",t.mat,e.mat,r,n.mat)},async findContours(t,e,r){const n=a.OpenCV.createObject(a.ObjectType.PointVectorOfVectors);a.OpenCV.invoke("findContours",t.mat,n,e,r);const i=a.OpenCV.toJSValue(n).array.map((s,p)=>{const m=a.OpenCV.copyObjectFromVector(n,p);return new v(m)});return a.OpenCV.releaseBuffers([n.id]),i},async contourArea(t){return a.OpenCV.invoke("contourArea",t.pointVector,!1).value},async boundingRect(t){const e=a.OpenCV.invoke("boundingRect",t.pointVector),r=a.OpenCV.toJSValue(e);return{x:r.x,y:r.y,width:r.width,height:r.height}},async arcLength(t,e){return a.OpenCV.invoke("arcLength",t.pointVector,e).value},async approxPolyDP(t,e,r){const n=a.OpenCV.createObject(a.ObjectType.PointVector);try{return a.OpenCV.invoke("approxPolyDP",t.pointVector,n,e,r),a.OpenCV.toJSValue(n).array}finally{a.OpenCV.releaseBuffers([n.id])}},async GaussianBlur(t,e,r,n){const o=O(r.width),i=O(r.height),s=R(o,i);a.OpenCV.invoke("GaussianBlur",t.mat,e.mat,s,n)},extractChannel(t,e,r){a.OpenCV.invoke("extractChannel",t.mat,e.mat,r)},convertTo(t,e,r,n=1,o=0){a.OpenCV.invoke("convertTo",t.mat,e.mat,r,n,o)},async subtract(t,e,r){a.OpenCV.invoke("subtract",t.mat,e.mat,r.mat)},async addWeighted(t,e,r,n,o,i){r?a.OpenCV.invoke("addWeighted",t.mat,e,r.mat,n,o,i.mat):a.OpenCV.invoke("addWeighted",t.mat,e,t.mat,0,o,i.mat)},async imwrite(t,e){const r=(0,u.normalizePath)(t);a.OpenCV.saveMatToFile(e.mat,r,"png",u.PNG_COMPRESSION)}};var L=c;

4
dist/utils/paintColorMapTexture.d.ts vendored Normal file
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import { type SkImage } from '@shopify/react-native-skia';
import type { BgrColor } from '../components/MaskSegmentCanvas.types';
/** Paint color map expanded by pickMap (same size as pick, unpainted pixels have a=0). Supports maskFeather for soft-edge alpha. */
export declare function buildPaintColorMapImage(pickBuffer: Uint8Array, cols: number, rows: number, paintedRegions: Map<number, BgrColor>, featherRadius?: number): SkImage;

1
dist/utils/paintColorMapTexture.js vendored Normal file
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"use strict";var U=Object.defineProperty;var B=Object.getOwnPropertyDescriptor;var g=Object.getOwnPropertyNames;var b=Object.prototype.hasOwnProperty;var C=(m,t)=>{for(var f in t)U(m,f,{get:t[f],enumerable:!0})},I=(m,t,f,p)=>{if(t&&typeof t=="object"||typeof t=="function")for(let x of g(t))!b.call(m,x)&&x!==f&&U(m,x,{get:()=>t[x],enumerable:!(p=B(t,x))||p.enumerable});return m};var P=m=>I(U({},"__esModule",{value:!0}),m);var R={};C(R,{buildPaintColorMapImage:()=>T});module.exports=P(R);var s=require("@shopify/react-native-skia");function k(m,t,f,p){const x=Math.max(1,Math.min(16,Math.round(p))),r=new Uint8Array(t*f*4),l=new Uint8Array(t*f*4);for(let u=0;u<f;u++)for(let y=0;y<t;y++){let c=0,h=0,M=0,e=0,n=0;const o=u*t*4;for(let a=-x;a<=x;a++){const d=y+a;if(d>=0&&d<t){const A=o+d*4;c+=m[A],h+=m[A+1],M+=m[A+2],e+=m[A+3],n++}}const i=o+y*4;r[i]=Math.round(c/n),r[i+1]=Math.round(h/n),r[i+2]=Math.round(M/n),r[i+3]=Math.round(e/n)}for(let u=0;u<t;u++)for(let y=0;y<f;y++){let c=0,h=0,M=0,e=0,n=0;for(let i=-x;i<=x;i++){const a=y+i;if(a>=0&&a<f){const d=a*t*4+u*4;c+=r[d],h+=r[d+1],M+=r[d+2],e+=r[d+3],n++}}const o=y*t*4+u*4;l[o]=Math.round(c/n),l[o+1]=Math.round(h/n),l[o+2]=Math.round(M/n),l[o+3]=Math.round(e/n)}return l}function G(m,t,f,p){const x=Math.max(1,Math.min(8,Math.round(p))),r=new Uint8Array(t*f*4),l=new Uint8Array(t*f*4);for(let u=0;u<f;u++)for(let y=0;y<t;y++){let c=0,h=0,M=0,e=0;const n=u*t*4;for(let i=-x;i<=x;i++){const a=y+i;if(a>=0&&a<t){const d=n+a*4;m[d+3]>e?(c=m[d],h=m[d+1],M=m[d+2],e=m[d+3]):m[d+3]===e&&e>0&&(c=Math.max(c,m[d]),h=Math.max(h,m[d+1]),M=Math.max(M,m[d+2]))}}const o=n+y*4;r[o]=c,r[o+1]=h,r[o+2]=M,r[o+3]=e}for(let u=0;u<t;u++)for(let y=0;y<f;y++){let c=0,h=0,M=0,e=0;for(let o=-x;o<=x;o++){const i=y+o;if(i>=0&&i<f){const a=i*t*4+u*4;r[a+3]>e?(c=r[a],h=r[a+1],M=r[a+2],e=r[a+3]):r[a+3]===e&&e>0&&(c=Math.max(c,r[a]),h=Math.max(h,r[a+1]),M=Math.max(M,r[a+2]))}}const n=y*t*4+u*4;l[n]=c,l[n+1]=h,l[n+2]=M,l[n+3]=e}return l}function T(m,t,f,p,x=0){const r=t*f,l=new Map;for(const[e,n]of p)l.set(e+1,n);if(x<=.1&&x>=-.1){const e=new Uint8Array(r*4);for(let o=0;o<r;o++){const i=m[o],a=i>0?l.get(i):void 0,d=o*4;a&&(e[d]=a.r,e[d+1]=a.g,e[d+2]=a.b,e[d+3]=255)}const n=s.Skia.Data.fromBytes(e);return s.Skia.Image.MakeImage({width:t,height:f,alphaType:s.AlphaType.Unpremul,colorType:s.ColorType.RGBA_8888},n,t*4)}const u=new Uint8Array(r*4);for(let e=0;e<r;e++){const n=m[e],o=n>0?l.get(n):void 0,i=e*4;o&&(u[i]=o.r,u[i+1]=o.g,u[i+2]=o.b,u[i+3]=255)}const y=k(u,t,f,x),c=G(y,t,f,x),h=new Uint8Array(r*4);for(let e=0;e<r;e++){const n=e*4,o=c[n+3];o>0&&(h[n]=Math.min(255,Math.round(c[n]*255/o)),h[n+1]=Math.min(255,Math.round(c[n+1]*255/o)),h[n+2]=Math.min(255,Math.round(c[n+2]*255/o)),h[n+3]=o)}const M=s.Skia.Data.fromBytes(h);return s.Skia.Image.MakeImage({width:t,height:f,alphaType:s.AlphaType.Unpremul,colorType:s.ColorType.RGBA_8888},M,t*4)}

39
dist/utils/paintShaderRuntime.d.ts vendored Normal file
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import React from 'react';
import { type SkImage, type SkRuntimeEffect } from '@shopify/react-native-skia';
import type { BgrColor } from '../components/MaskSegmentCanvas.types';
export declare function getRegionPaintEffect(): SkRuntimeEffect;
export type PaintShaderTextures = {
originImage: SkImage;
paintColorMap: SkImage;
lowFreqImage: SkImage;
highFreqImage: SkImage;
};
export declare function buildPaintShaderUniforms(showOrigin: boolean): {
colorBaseOpacity: number;
lLightOpacity: number;
textureOpacity: number;
showOrigin: number;
};
export type PaintShaderLayerProps = PaintShaderTextures & {
x: number;
y: number;
width: number;
height: number;
showOrigin?: boolean;
};
/** Full-screen paint Shader layer inside Canvas */
export declare function PaintShaderLayer(props: PaintShaderLayerProps): React.JSX.Element;
export declare function createPaintColorMapForPaint(pickBuffer: Uint8Array, cols: number, rows: number, paintedRegions: Map<number, BgrColor>): SkImage;
export type OffscreenPaintInput = PaintShaderTextures & {
width: number;
height: number;
showOrigin?: boolean;
};
/** Offscreen-rendered shader composite matching the preview */
export declare function renderPaintedImageOffscreen(input: OffscreenPaintInput): Promise<SkImage | null>;
export declare function releasePaintShaderTextures(textures: {
originImage?: SkImage | null;
paintColorMap?: SkImage | null;
lowFreqImage?: SkImage | null;
highFreqImage?: SkImage | null;
}): void;

1
dist/utils/paintShaderRuntime.js vendored Normal file
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"use strict";var p=Object.defineProperty;var x=Object.getOwnPropertyDescriptor;var O=Object.getOwnPropertyNames;var b=Object.prototype.hasOwnProperty;var C=(e,r)=>{for(var n in r)p(e,n,{get:r[n],enumerable:!0})},F=(e,r,n,o)=>{if(r&&typeof r=="object"||typeof r=="function")for(let a of O(r))!b.call(e,a)&&a!==n&&p(e,a,{get:()=>r[a],enumerable:!(o=x(r,a))||o.enumerable});return e};var M=e=>F(p({},"__esModule",{value:!0}),e);var T={};C(T,{PaintShaderLayer:()=>q,buildPaintShaderUniforms:()=>P,createPaintColorMapForPaint:()=>R,getRegionPaintEffect:()=>d,releasePaintShaderTextures:()=>L,renderPaintedImageOffscreen:()=>E});module.exports=M(T);var i=require("react/jsx-runtime"),t=require("@shopify/react-native-skia"),I=require("../shaders/regionPaint.sksl"),l=require("./maskSegmentRuntime"),S=require("./paintColorMapTexture");let s=null;function d(){if(s)return s;const e=t.Skia.RuntimeEffect.Make(I.REGION_PAINT_SKSL);if(!e)throw new Error("regionPaint SkSL compile failed");return s=e,e}function P(e){const r=(0,l.getMaskSegmentRuntimeConfig)().paint;return{colorBaseOpacity:r.colorBaseOpacity,lLightOpacity:r.lLightOpacity,textureOpacity:r.textureOpacity,showOrigin:e?1:0}}function u(e){const{originImage:r,paintColorMap:n,lowFreqImage:o,highFreqImage:a,x:m,y:c,width:f,height:h,showOrigin:y=!1}=e,k=d(),w=P(y),g={fit:"fill",tx:"clamp",ty:"clamp",rect:{x:m,y:c,width:f,height:h}};return(0,i.jsx)(t.Rect,{x:m,y:c,width:f,height:h,children:(0,i.jsxs)(t.Shader,{source:k,uniforms:w,children:[(0,i.jsx)(t.ImageShader,{image:r,...g}),(0,i.jsx)(t.ImageShader,{image:n,...g}),(0,i.jsx)(t.ImageShader,{image:o,...g}),(0,i.jsx)(t.ImageShader,{image:a,...g})]})})}function q(e){return u(e)}function R(e,r,n,o){const m=(0,l.getMaskSegmentRuntimeConfig)().paint.maskFeatherColor??0;return(0,S.buildPaintColorMapImage)(e,r,n,o,m)}async function E(e){const{width:r,height:n,showOrigin:o=!1,...a}=e;if(!a.originImage||!a.paintColorMap||!a.lowFreqImage||!a.highFreqImage)return console.warn("[VIZ-SAVE] renderPaintedImageOffscreen: missing one or more shader textures, will fallback"),null;const m=(0,i.jsx)(t.Group,{children:u({...a,x:0,y:0,width:r,height:n,showOrigin:o})});return(0,t.drawAsImage)(m,{width:r,height:n})}function L(e){e.originImage?.dispose(),e.paintColorMap?.dispose(),e.lowFreqImage?.dispose(),e.highFreqImage?.dispose()}

3
dist/utils/pickMapTexture.d.ts vendored Normal file
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import { type SkImage } from '@shopify/react-native-skia';
/** pickMap pixel value regionId+1 → RGBA texture (R channel stores lookup code) */
export declare function pickBufferToSkImage(pickBuffer: Uint8Array, cols: number, rows: number): SkImage | null;

1
dist/utils/pickMapTexture.js vendored Normal file
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"use strict";var i=Object.defineProperty;var l=Object.getOwnPropertyDescriptor;var y=Object.getOwnPropertyNames;var h=Object.prototype.hasOwnProperty;var u=(t,e)=>{for(var a in e)i(t,a,{get:e[a],enumerable:!0})},I=(t,e,a,n)=>{if(e&&typeof e=="object"||typeof e=="function")for(let r of y(e))!h.call(t,r)&&r!==a&&i(t,r,{get:()=>e[r],enumerable:!(n=l(e,r))||n.enumerable});return t};var T=t=>I(i({},"__esModule",{value:!0}),t);var A={};u(A,{pickBufferToSkImage:()=>k});module.exports=T(A);var o=require("@shopify/react-native-skia");function k(t,e,a){if(t.length!==e*a)return null;const n=new Uint8Array(e*a*4);for(let m=0;m<t.length;m++){const g=m*4,p=t[m];n[g]=p,n[g+1]=p,n[g+2]=p,n[g+3]=255}const r=o.Skia.Data.fromBytes(n);return o.Skia.Image.MakeImage({width:e,height:a,alphaType:o.AlphaType.Opaque,colorType:o.ColorType.RGBA_8888},r,e*4)}

48
dist/utils/pngImage.d.ts vendored Normal file
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import { type Mat } from 'react-native-fast-opencv';
export declare const PNG_EXT = ".png";
/** PNG compression level 0 = lossless */
export declare const PNG_COMPRESSION = 0;
export declare function normalizePath(path: string): string;
/** Skia useImage requires a URI; OpenCV / RNFS use bare paths */
export declare function toSkiaUri(path: string | null | undefined): string | null;
export declare function toPngFileName(name: string): string;
export declare function isPngPath(path: string): boolean;
/** Generate fingerprint from file metadata to avoid full-file read (original base64 full hash was extremely slow on 1.5MB images) */
export declare function fileContentFingerprint(path: string): Promise<string>;
/** Any image path → PNG file path under cache dir (copy if already PNG, otherwise decode and save) */
export declare function ensurePngFile(sourcePath: string, cacheFileName: string): Promise<string>;
/** Generate a stable PNG cache name from the source path */
export declare function pngCacheName(sourcePath: string, prefix: string): string;
/** Clean up segmentation/OpenCV derived cache, keep original image and mask source files */
export declare function clearDerivedImageCache(): Promise<number>;
type PngHeader = {
width: number;
height: number;
bitDepth: number;
colorType: number;
};
/** Parse PNG IHDR from base64 (without OpenCV), used as fallback when 16-bit Mat toJSValue crashes */
export declare function readPngHeaderFromBase64(base64: string): PngHeader;
/** 16-bit / float Mat 8-bit (fast-opencv toJSValue truncates high bits before patch).
* Semantic mask PNGs use 16-bit RGB where the label (0-255) is stored as value×257;
* use 1/257 scaling for 3+ channel 16-bit cases so the resulting 8-bit channels contain
* the original semantic label values (consistent with the native ensure8U patch).
*
* pngHeader (optional): when toJSValue crashes due to 16-bit Mat, use PNG file header info
* for fallback conversion, bypassing native toJSValue call.
*/
export declare function ensureMat8U(srcMat: Mat, pngHeader?: PngHeader): {
mat: Mat;
extraReleaseIds: string[];
};
export type PngBgrBuffer = {
buffer: Uint8Array;
cols: number;
rows: number;
};
export declare function prewarmPngBgrCache(paths: string[]): void;
export declare function prewarmPngBgrCacheAsync(paths: string[]): Promise<void>;
export declare function pngContentCacheKey(path: string): Promise<string>;
export declare function readPngBgrBuffer(path: string): Promise<PngBgrBuffer>;
export declare function resizeBgrBuffer(buffer: Uint8Array, srcCols: number, srcRows: number, dstCols: number, dstRows: number): Uint8Array;
export {};

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/** Resolve a require() asset to a PNG local path (readable by OpenCV / RNFS) */
export declare function resolveAssetPath(assetModule: number, cacheFileName: string): Promise<string>;

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"use strict";var u=Object.create;var f=Object.defineProperty;var h=Object.getOwnPropertyDescriptor;var w=Object.getOwnPropertyNames;var p=Object.getPrototypeOf,d=Object.prototype.hasOwnProperty;var y=(e,s)=>{for(var t in s)f(e,t,{get:s[t],enumerable:!0})},m=(e,s,t,c)=>{if(s&&typeof s=="object"||typeof s=="function")for(let r of w(s))!d.call(e,r)&&r!==t&&f(e,r,{get:()=>s[r],enumerable:!(c=h(s,r))||c.enumerable});return e};var P=(e,s,t)=>(t=e!=null?u(p(e)):{},m(s||!e||!e.__esModule?f(t,"default",{value:e,enumerable:!0}):t,e)),g=e=>m(f({},"__esModule",{value:!0}),e);var $={};y($,{resolveAssetPath:()=>D});module.exports=g($);var l=require("react-native"),i=P(require("react-native-fs")),a=require("./pngImage");async function D(e,s){const t=(0,a.toPngFileName)(s),c=l.Image.resolveAssetSource(e);if(!c?.uri)throw new Error("Cannot resolve image resource");const{uri:r}=c;if(r.startsWith("file://"))return(0,a.ensurePngFile)(r,t);if(l.Platform.OS==="ios"&&r.startsWith("/"))return(0,a.ensurePngFile)(r,t);if(l.Platform.OS==="ios"&&r.startsWith("/"))return(0,a.ensurePngFile)(r,t);if(r.startsWith("http://")||r.startsWith("https://")){const o=`${i.default.CachesDirectoryPath}/tmp_${Date.now()}_${t}`,{statusCode:n}=await i.default.downloadFile({fromUrl:r,toFile:o}).promise;if(n!==200)throw new Error(`Download resource failed: ${t}`);try{return await(0,a.ensurePngFile)(o,t)}finally{await i.default.exists(o)&&await i.default.unlink(o)}}if(l.Platform.OS==="android"){const o=r.replace("asset:/","").replace("file:///android_asset/",""),n=`${i.default.CachesDirectoryPath}/tmp_${Date.now()}_${t}`;await i.default.copyFileAssets(o,n);try{return await(0,a.ensurePngFile)(n,t)}finally{await i.default.exists(n)&&await i.default.unlink(n)}}return(0,a.ensurePngFile)(r,t)}

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export declare function hashUrl(url: string): string;
/** Resolve a local path or remote URL to a PNG local path readable by OpenCV / RNFS */
export declare function resolveImageUrl(source: string, cacheFileName?: string): Promise<string>;

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"use strict";var p=Object.create;var m=Object.defineProperty;var w=Object.getOwnPropertyDescriptor;var g=Object.getOwnPropertyNames;var u=Object.getPrototypeOf,d=Object.prototype.hasOwnProperty;var P=(i,r)=>{for(var t in r)m(i,t,{get:r[t],enumerable:!0})},h=(i,r,t,s)=>{if(r&&typeof r=="object"||typeof r=="function")for(let a of g(r))!d.call(i,a)&&a!==t&&m(i,a,{get:()=>r[a],enumerable:!(s=w(r,a))||s.enumerable});return i};var y=(i,r,t)=>(t=i!=null?p(u(i)):{},h(r||!i||!i.__esModule?m(t,"default",{value:i,enumerable:!0}):t,i)),$=i=>h(m({},"__esModule",{value:!0}),i);var x={};P(x,{hashUrl:()=>c,resolveImageUrl:()=>D});module.exports=$(x);var f=require("react-native"),n=y(require("react-native-fs")),e=require("./pngImage");function c(i){let r=0;for(let t=0;t<i.length;t++)r=r*31+i.charCodeAt(t)|0;return Math.abs(r).toString(36)}async function D(i,r){const t=i.trim();if(!t)throw new Error("Image URL is empty");const s=(0,e.toPngFileName)(r??`img_${c(t)}.png`);if(t.startsWith("http://")||t.startsWith("https://")){const o=`${n.default.CachesDirectoryPath}/tmp_${Date.now()}_${s}`,{statusCode:l}=await n.default.downloadFile({fromUrl:t,toFile:o}).promise;if(l!==200)throw new Error(`Download image failed: ${t}`);try{return await(0,e.ensurePngFile)(o,s)}finally{await n.default.exists(o)&&await n.default.unlink(o)}}const a=(0,e.normalizePath)(t);if(await n.default.exists(a)&&(0,e.isPngPath)(a))return a;if(a.startsWith("file://"))return(0,e.ensurePngFile)(a,s);if(f.Platform.OS==="ios"&&a.startsWith("/"))return(0,e.ensurePngFile)(a,s);if(await n.default.exists(a))return(0,e.ensurePngFile)(a,s);if(f.Platform.OS==="android"){const o=t.replace(/^asset:\/?\/?/,"").replace(/^file:\/\/\/android_asset\//,"");if(o!==t){const l=`${n.default.CachesDirectoryPath}/tmp_${Date.now()}_${s}`;await n.default.copyFileAssets(o,l);try{return await(0,e.ensurePngFile)(l,s)}finally{await n.default.exists(l)&&await n.default.unlink(l)}}}return(0,e.ensurePngFile)(t,s)}

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import { type SkImage } from '@shopify/react-native-skia';
/** Continuous RGBA buffer → Skia image (direct memory transfer for freq layers / work buffer origin, avoids PNG roundtrip) */
export declare function rgbaBufferToSkiaImage(buffer: Uint8Array, cols: number, rows: number): SkImage | null;

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"use strict";var p=Object.defineProperty;var n=Object.getOwnPropertyDescriptor;var g=Object.getOwnPropertyNames;var i=Object.prototype.hasOwnProperty;var u=(a,e)=>{for(var t in e)p(a,t,{get:e[t],enumerable:!0})},y=(a,e,t,o)=>{if(e&&typeof e=="object"||typeof e=="function")for(let m of g(e))!i.call(a,m)&&m!==t&&p(a,m,{get:()=>e[m],enumerable:!(o=n(e,m))||o.enumerable});return a};var f=a=>y(p({},"__esModule",{value:!0}),a);var k={};u(k,{rgbaBufferToSkiaImage:()=>h});module.exports=f(k);var r=require("@shopify/react-native-skia");function h(a,e,t){const o=r.Skia.Data.fromBytes(a);return r.Skia.Image.MakeImage({width:e,height:t,alphaType:r.AlphaType.Opaque,colorType:r.ColorType.RGBA_8888},o,e*4)}

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import type { SegmentMaskResult } from './maskSegmentation';
/** Placeholder value for non-wall pixels in wallSubLabels */
export declare const WALL_SUB_LABEL_NONE = 255;
/**
* After semantic segmentation, subdivide the wall region into wall-1, wall-2 by source image texture features
*/
export declare function splitWallRegionsByTexture(result: SegmentMaskResult, originBgr: Uint8Array, cols: number, rows: number, minArea: number): SegmentMaskResult;
export declare function isWallSubRegionName(name: string): boolean;

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/**
* MaskSegmentCanvas business integration demo
*
* This file fully simulates the integration method of a real business project:
* - Only use public API through `import ... from 'react-native-mask-segment-canvas'`
* - Do not depend on the internal implementation of the library (do not import ../src)
* - Overlay: PNG preheating, status management, callback processing, Ref operations, draft recovery, error handling
*
* You can directly copy this file to your own React Native project as a reference.
*/
import React, { useCallback, useEffect, useRef, useState } from 'react';
import {
ActivityIndicator,
Alert,
ScrollView,
StatusBar,
StyleSheet,
Text,
TouchableOpacity,
View,
} from 'react-native';
import { SafeAreaProvider, SafeAreaView } from 'react-native-safe-area-context';
import MaskSegmentCanvas, {
type BgrColor,
type MaskSegmentCanvasRef,
type MaskSegmentSession,
type MaskSegmentWatchState,
type MaskSemanticColor,
type PaintCallbackPayload,
type PipelinePreset,
type SavePaintResult,
MASK_SEMANTIC_COLORS,
BASEBOARD_SEMANTIC_NAME,
DEFAULT_PIPELINE_CONFIG,
DEFAULT_MASK_CONFIG,
DEFAULT_PAINT_CONFIG,
DEFAULT_INTERACTION_CONFIG,
prewarmPngBgrCacheAsync,
resolveAssetPath,
} from 'react-native-mask-segment-canvas';
// ============================================================================
// test images — two sets of example images, support switching
// replace your image path (file:// or http(s)://) when integrating into your business project
// ============================================================================
const TEST_IMAGE_GROUPS: Array<{
label: string;
origin: number;
mask: number;
originCacheName: string;
maskCacheName: string;
}> = [
{
label: 'picture group 1',
origin: require('./assets/origin.png'),
mask: require('./assets/mask.png'),
originCacheName: 'example_origin_g1.png',
maskCacheName: 'example_mask_g1.png',
},
{
label: 'picture group 2',
origin: require('./assets/origin-1.png'),
mask: require('./assets/mask-1.png'),
originCacheName: 'example_origin_g2.png',
maskCacheName: 'example_mask_g2.png',
},
];
// ============================================================================
// custom semantic colors example (gym scene)
// ============================================================================
const GYM_CUSTOM_COLORS: MaskSemanticColor[] = [
{ name: 'wall', hex: '#4363D8', bgr: { b: 216, g: 99, r: 67 } },
{ name: 'ceiling', hex: '#3CB44B', bgr: { b: 75, g: 180, r: 60 } },
{ name: 'floor', hex: '#E6194B', bgr: { b: 75, g: 25, r: 230 } },
{ name: 'window', hex: '#F58231', bgr: { b: 49, g: 130, r: 245 } },
{ name: 'door', hex: '#911EB4', bgr: { b: 180, g: 30, r: 145 } },
{ name: 'pillar', hex: '#46F0F0', bgr: { b: 240, g: 240, r: 70 } },
];
// ============================================================================
// preset brush colors (outside the bottom color bar, business can set through ref.setPaintColor)
// ============================================================================
const PAINT_PRESETS: Array<{ label: string; color: BgrColor }> = [
{ label: 'Ivory white', color: { b: 200, g: 230, r: 245 } },
{ label: 'Yellow', color: { b: 150, g: 220, r: 245 } },
{ label: 'Light gray', color: { b: 180, g: 180, r: 180 } },
{ label: 'Light blue', color: { b: 220, g: 200, r: 170 } },
];
// ============================================================================
// watchState tools
// ============================================================================
const INTERACTIVE_STATES: MaskSegmentWatchState[] = [
'interactive',
'mask_paths_ready',
];
// ============================================================================
// main page
// ============================================================================
function App(): React.JSX.Element {
const canvasRef = useRef<MaskSegmentCanvasRef>(null);
// --------------------------------------------------------------------------
// State
// --------------------------------------------------------------------------
const [imagePaths, setImagePaths] = useState<{
origin: string;
mask: string;
} | null>(null);
const [pathsError, setPathsError] = useState('');
const [watchState, setWatchState] = useState<MaskSegmentWatchState | ''>('');
const [watchDetail, setWatchDetail] = useState<Record<string, unknown>>({});
const [errorMessage, setErrorMessage] = useState('');
const [toastMessage, setToastMessage] = useState('');
const [saveResult, setSaveResult] = useState<SavePaintResult | null>(null);
const [sessionDraft] = useState<MaskSegmentSession | null>(null);
// Demo mode
const [useCustomColors, setUseCustomColors] = useState(false);
const [splitWalls, setSplitWalls] = useState(false);
const [pipelinePreset, setPipelinePreset] = useState<PipelinePreset>('medium');
const [groupIndex, setGroupIndex] = useState(0);
// --------------------------------------------------------------------------
// derived state
// --------------------------------------------------------------------------
const isInteractive = INTERACTIVE_STATES.includes(
watchState as MaskSegmentWatchState,
);
const isOutlineReady = watchState === 'mask_paths_ready';
const isInitLoading =
imagePaths != null &&
watchState !== '' &&
!INTERACTIVE_STATES.includes(watchState as MaskSegmentWatchState) &&
watchState !== 'error';
const semanticColors = useCustomColors ? GYM_CUSTOM_COLORS : MASK_SEMANTIC_COLORS;
// --------------------------------------------------------------------------
// Init: resolve test image paths (require → local PNG cache path)
// --------------------------------------------------------------------------
useEffect(() => {
let cancelled = false;
void (async () => {
try {
setWatchState('');
setWatchDetail({});
setErrorMessage('');
setSaveResult(null);
setPathsError('');
setImagePaths(null);
const group = TEST_IMAGE_GROUPS[groupIndex];
const [origin, mask] = await Promise.all([
resolveAssetPath(group.origin, group.originCacheName),
resolveAssetPath(group.mask, group.maskCacheName),
]);
await prewarmPngBgrCacheAsync([origin, mask]);
if (!cancelled) {
setImagePaths({ origin, mask });
}
} catch (e) {
if (!cancelled) {
setPathsError(e instanceof Error ? e.message : String(e));
}
}
})();
return () => {
cancelled = true;
};
}, [groupIndex]);
// --------------------------------------------------------------------------
// Toast message
// --------------------------------------------------------------------------
const showToast = useCallback((msg: string) => {
setToastMessage(msg);
setTimeout(() => setToastMessage(''), 2500);
}, []);
// --------------------------------------------------------------------------
// onWatch callback
// --------------------------------------------------------------------------
const handleWatch = useCallback(
(
state: MaskSegmentWatchState,
durationMs: number,
detail?: Record<string, unknown>,
) => {
setWatchState(state);
if (detail) setWatchDetail(detail);
console.log(
`[Example onWatch] ${state} ${durationMs.toFixed(0)}ms`,
detail ?? '',
);
},
[],
);
// --------------------------------------------------------------------------
// onPaintCallback — handle paint success / brush not selected two scenarios
// --------------------------------------------------------------------------
const handlePaintCallback = useCallback((payload: PaintCallbackPayload) => {
if (payload.kind === 'brush_required') {
// user did not select a brush, the business side pops up a prompt to guide selection of color
showToast(payload.hint);
console.log('[Example] Need to select a brush:', payload.regionName);
return;
}
// paint success
console.log(
'[Example] Paint success:',
payload.regionName,
`(${payload.regionId})`,
payload.color,
);
}, [showToast]);
// --------------------------------------------------------------------------
// onError callback
// --------------------------------------------------------------------------
const handleError = useCallback((message: string) => {
setErrorMessage(message);
setWatchState('error');
}, []);
// --------------------------------------------------------------------------
// Ref operations encapsulation
// --------------------------------------------------------------------------
const handleSave = useCallback(async () => {
if (!isInteractive) return;
try {
const result = await canvasRef.current?.save();
if (result) {
setSaveResult(result);
Alert.alert('Save success', `Path: ${result.filePath}\nPainted ${result.paintedCount} regions`);
}
} catch (e) {
Alert.alert('Save failed', e instanceof Error ? e.message : String(e));
}
}, [isInteractive]);
const handleReset = useCallback(() => canvasRef.current?.reset(), []);
const handleSwap = useCallback(() => canvasRef.current?.swap(), []);
const handleClearAll = useCallback(() => {
canvasRef.current?.clearAllPaint();
showToast('All paint cleared');
}, [showToast]);
const handleExportSession = useCallback(() => {
const session = canvasRef.current?.session();
if (session) {
console.log('[Example] Session snapshot:', JSON.stringify(session, null, 2));
Alert.alert(
'Session snapshot',
`Painted ${session.painted.length} regions\nCan be stored in MMKV / AsyncStorage to implement draft recovery`,
);
}
}, []);
const handleSetPaintColor = useCallback(
(color: BgrColor, label: string) => {
canvasRef.current?.setPaintColor(color, { preset: label });
showToast(`Selected brush: ${label}`);
},
[showToast],
);
// --------------------------------------------------------------------------
// render: error / loading / ready
// --------------------------------------------------------------------------
if (pathsError) {
return (
<SafeAreaView style={styles.root}>
<View style={styles.center}>
<Text style={styles.errorText}>Image loading failed</Text>
<Text style={styles.errorDetail}>{pathsError}</Text>
</View>
</SafeAreaView>
);
}
if (!imagePaths) {
return (
<SafeAreaView style={styles.root}>
<View style={styles.center}>
<ActivityIndicator size="large" color="#4363D8" />
<Text style={styles.loadingText}>Preheating PNG cache</Text>
</View>
</SafeAreaView>
);
}
return (
<SafeAreaView style={styles.root}>
<StatusBar barStyle="dark-content" backgroundColor="#fff" />
{/* top: status + mode switch */}
<View style={styles.topBar}>
<View style={styles.topBarRow}>
<Text style={styles.statusLabel}>
Status:{' '}
<Text
style={[
styles.statusValue,
isInteractive && styles.statusReady,
watchState === 'error' && styles.statusError,
]}
>
{watchState || 'Initializing…'}
</Text>
{isOutlineReady ? ' · Carousel ready' : ''}
{isInteractive && !isOutlineReady ? ' · Outline loading' : ''}
</Text>
<Text style={styles.regionCount}>
{watchDetail.regionCount != null
? `${watchDetail.regionCount} partitions`
: ''}
</Text>
</View>
{/* mode switch */}
<ScrollView
horizontal
showsHorizontalScrollIndicator={false}
style={styles.modeRow}
contentContainerStyle={styles.modeRowContent}
>
<TouchableOpacity
style={[styles.modeChip, !useCustomColors && styles.modeChipActive]}
onPress={() => setUseCustomColors(false)}
>
<Text style={[styles.modeChipText, !useCustomColors && styles.modeChipTextActive]}>
Default color palette
</Text>
</TouchableOpacity>
<TouchableOpacity
style={[styles.modeChip, useCustomColors && styles.modeChipActive]}
onPress={() => setUseCustomColors(true)}
>
<Text style={[styles.modeChipText, useCustomColors && styles.modeChipTextActive]}>
Custom color palette
</Text>
</TouchableOpacity>
<Text style={styles.modeDivider}>|</Text>
{TEST_IMAGE_GROUPS.map((group, idx) => (
<TouchableOpacity
key={group.label}
style={[styles.modeChip, groupIndex === idx && styles.modeChipActive]}
onPress={() => setGroupIndex(idx)}
>
<Text style={[styles.modeChipText, groupIndex === idx && styles.modeChipTextActive]}>
{group.label}
</Text>
</TouchableOpacity>
))}
<Text style={styles.modeDivider}>|</Text>
{(['low', 'medium', 'high'] as PipelinePreset[]).map(p => (
<TouchableOpacity
key={p}
style={[styles.modeChip, pipelinePreset === p && styles.modeChipActive]}
onPress={() => setPipelinePreset(p)}
>
<Text style={[styles.modeChipText, pipelinePreset === p && styles.modeChipTextActive]}>
{p === 'low' ? 'Low precision' : p === 'medium' ? 'Medium precision' : 'High precision'}
</Text>
</TouchableOpacity>
))}
<Text style={styles.modeDivider}>|</Text>
<TouchableOpacity
style={[styles.modeChip, splitWalls && styles.modeChipActive]}
onPress={() => setSplitWalls(v => !v)}
>
<Text style={[styles.modeChipText, splitWalls && styles.modeChipTextActive]}>
(split walls)
</Text>
</TouchableOpacity>
</ScrollView>
</View>
{/* canvas */}
<View style={styles.canvasHost}>
<MaskSegmentCanvas
key={`image-group-${groupIndex}-split-${splitWalls ? 1 : 0}`}
ref={canvasRef}
style={styles.canvas}
originUrl={imagePaths.origin}
maskUrl={imagePaths.mask}
semanticColors={semanticColors}
regionOutlineColor="rgba(20, 120, 235, 0.58)"
pipelinePreset={pipelinePreset}
maskConfig={{
...DEFAULT_MASK_CONFIG,
maxRegionColors: 6,
splitWalls,
}}
paintConfig={{
...DEFAULT_PAINT_CONFIG,
colorBaseOpacity: 0.88,
}}
interactionConfig={{
...DEFAULT_INTERACTION_CONFIG,
initRegionFlashMs: 1000,
enableInitRegionFlash: true,
}}
disabled={!isInteractive}
initialSession={sessionDraft ?? undefined}
onWatch={handleWatch}
onPaintCallback={handlePaintCallback}
onError={handleError}
/>
{/* initialization loading mask */}
{isInitLoading && (
<View style={styles.initOverlay} pointerEvents="none">
<ActivityIndicator size="small" color="#4363D8" />
<Text style={styles.initOverlayText}>
Initializing: {watchState}
</Text>
</View>
)}
</View>
{/* Toast */}
{toastMessage ? (
<View style={styles.toast} pointerEvents="none">
<Text style={styles.toastText}>{toastMessage}</Text>
</View>
) : null}
{/* bottom: business operation bar / Ref method demonstration */}
<View style={styles.bottomBar}>
<ScrollView
horizontal
showsHorizontalScrollIndicator={false}
contentContainerStyle={styles.bottomBarContent}
>
{/* preset brush (replace bottom color bar) */}
<Text style={styles.sectionLabel}>Preset brush:</Text>
{PAINT_PRESETS.map(p => (
<TouchableOpacity
key={p.label}
style={[styles.paintBtn, { backgroundColor: `rgb(${p.color.r},${p.color.g},${p.color.b})` }]}
onPress={() => handleSetPaintColor(p.color, p.label)}
disabled={!isInteractive}
>
<Text style={styles.paintBtnText}>{p.label}</Text>
</TouchableOpacity>
))}
<View style={styles.divider} />
{/* Ref operations */}
<Text style={styles.sectionLabel}>Operations:</Text>
<TouchableOpacity
style={[styles.actionBtn, styles.actionBtnDanger]}
onPress={handleReset}
disabled={!isInteractive}
>
<Text style={styles.actionBtnText}>Undo</Text>
</TouchableOpacity>
<TouchableOpacity
style={styles.actionBtn}
onPress={handleSwap}
disabled={!isInteractive}
>
<Text style={styles.actionBtnText}>Compare</Text>
</TouchableOpacity>
<TouchableOpacity
style={styles.actionBtn}
onPress={handleClearAll}
disabled={!isInteractive}
>
<Text style={styles.actionBtnText}>Clear</Text>
</TouchableOpacity>
<TouchableOpacity
style={[styles.actionBtn, styles.actionBtnPrimary]}
onPress={handleSave}
disabled={!isInteractive}
>
<Text style={styles.actionBtnTextPrimary}>Save</Text>
</TouchableOpacity>
<TouchableOpacity
style={styles.actionBtn}
onPress={handleExportSession}
disabled={!isInteractive}
>
<Text style={styles.actionBtnText}>Export session</Text>
</TouchableOpacity>
</ScrollView>
</View>
{/* error display */}
{errorMessage ? (
<View style={styles.errorBar}>
<Text style={styles.errorBarText}>Error: {errorMessage}</Text>
</View>
) : null}
</SafeAreaView>
);
}
// ============================================================================
// styles
// ============================================================================
const styles = StyleSheet.create({
root: {
flex: 1,
backgroundColor: '#fff',
},
center: {
flex: 1,
alignItems: 'center',
justifyContent: 'center',
padding: 24,
},
loadingText: {
marginTop: 12,
color: '#888',
fontSize: 14,
},
errorText: {
color: '#c33',
fontSize: 18,
fontWeight: '600',
},
errorDetail: {
marginTop: 8,
color: '#999',
fontSize: 13,
textAlign: 'center',
},
// top status bar
topBar: {
paddingHorizontal: 12,
paddingTop: 8,
paddingBottom: 4,
borderBottomWidth: StyleSheet.hairlineWidth,
borderBottomColor: '#e8e8e8',
backgroundColor: '#fafafa',
},
topBarRow: {
flexDirection: 'row',
justifyContent: 'space-between',
alignItems: 'center',
},
statusLabel: {
fontSize: 12,
color: '#888',
},
statusValue: {
fontWeight: '600',
color: '#555',
},
statusReady: {
color: '#2a7',
},
statusError: {
color: '#c33',
},
regionCount: {
fontSize: 11,
color: '#aaa',
},
modeRow: {
marginTop: 6,
},
modeRowContent: {
alignItems: 'center',
gap: 6,
},
modeChip: {
paddingHorizontal: 10,
paddingVertical: 4,
borderRadius: 12,
backgroundColor: '#eee',
},
modeChipActive: {
backgroundColor: '#4363D8',
},
modeChipText: {
fontSize: 11,
color: '#666',
},
modeChipTextActive: {
color: '#fff',
fontWeight: '600',
},
modeDivider: {
color: '#ddd',
fontSize: 11,
marginHorizontal: 2,
},
// canvas
canvasHost: {
flex: 1,
position: 'relative',
height: 280,
},
canvas: {
flex: 1,
},
initOverlay: {
...StyleSheet.absoluteFillObject,
alignItems: 'center',
justifyContent: 'center',
backgroundColor: 'rgba(255, 255, 255, 0.8)',
gap: 8,
},
initOverlayText: {
color: '#888',
fontSize: 13,
},
// Toast
toast: {
position: 'absolute',
top: 120,
left: 20,
right: 20,
alignItems: 'center',
zIndex: 999,
},
toastText: {
backgroundColor: 'rgba(0,0,0,0.78)',
color: '#fff',
fontSize: 13,
paddingHorizontal: 16,
paddingVertical: 8,
borderRadius: 8,
overflow: 'hidden',
},
// bottom operation bar
bottomBar: {
borderTopWidth: StyleSheet.hairlineWidth,
borderTopColor: '#e8e8e8',
backgroundColor: '#fafafa',
paddingVertical: 8,
},
bottomBarContent: {
flexDirection: 'row',
alignItems: 'center',
paddingHorizontal: 12,
gap: 8,
},
sectionLabel: {
fontSize: 12,
color: '#999',
fontWeight: '600',
},
divider: {
width: 1,
height: 20,
backgroundColor: '#e0e0e0',
marginHorizontal: 4,
},
// brush button
paintBtn: {
paddingHorizontal: 10,
paddingVertical: 6,
borderRadius: 14,
borderWidth: 1.5,
borderColor: '#ddd',
},
paintBtnText: {
fontSize: 11,
color: '#333',
fontWeight: '600',
textShadowColor: 'rgba(255,255,255,0.6)',
textShadowOffset: { width: 0, height: 1 },
textShadowRadius: 2,
},
// operation button
actionBtn: {
paddingHorizontal: 12,
paddingVertical: 6,
borderRadius: 6,
backgroundColor: '#f0f0f0',
borderWidth: 1,
borderColor: '#ddd',
},
actionBtnPrimary: {
backgroundColor: '#4363D8',
borderColor: '#4363D8',
},
actionBtnDanger: {
borderColor: '#e88',
},
actionBtnText: {
fontSize: 12,
color: '#555',
fontWeight: '500',
},
actionBtnTextPrimary: {
fontSize: 12,
color: '#fff',
fontWeight: '600',
},
// error bar
errorBar: {
backgroundColor: '#fff0f0',
paddingHorizontal: 12,
paddingVertical: 6,
borderTopWidth: StyleSheet.hairlineWidth,
borderTopColor: '#fcc',
},
errorBarText: {
fontSize: 12,
color: '#c33',
},
});
export default function Root(): React.JSX.Element {
return (
<SafeAreaProvider>
<App />
</SafeAreaProvider>
);
}

211
example/README.md Normal file
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# MaskSegmentCanvas Example
A Demo project that **fully simulates real-world business integration**, showing how to integrate `react-native-mask-segment-canvas` into your React Native project.
## Difference from the Library's Own Demo
| Project | Import Method | Purpose |
| ---- | -------- | ---- |
| Root `App.tsx` | `import ... from './src'` (internal source) | Library author self-testing |
| **This example/** | `import ... from 'react-native-mask-segment-canvas'` (public API) | **Business integration reference** |
This example only depends on the library's public API and does not touch any `src/` internals. It serves as a template you can directly copy into your project.
## Quick Start
```bash
# 1. Enter the example directory
cd example
# 2. Install dependencies (auto-links the parent library)
npm install
# 3. Apply postinstall patches (patch-package patches react-native-fast-opencv)
# Automatically runs after npm install. If it didn't, run manually:
npx patch-package
# 4. iOS: Install native dependencies
cd ios && pod install && cd ..
# 5. Start Metro
npm start
# 6. In another terminal, run
npm run ios
# or
npm run android
```
## File Overview
```
example/
├── App.tsx # ★ Core: Complete integration example page
├── index.js # RN entry (registers gesture-handler + Buffer polyfill)
├── app.json # App name config
├── package.json # Standalone dependency config, "react-native-mask-segment-canvas": "file:.."
├── metro.config.js # Metro config (watchFolders pointing to parent directory)
├── babel.config.js # Babel config (includes reanimated plugin)
├── tsconfig.json # TypeScript config
└── README.md # This file
```
## Features Covered in App.tsx
`App.tsx` is a complete page you can reference directly, covering:
| Feature | Relevant Code Location |
| ---- | ------------ |
| **PNG pre-warming** | `useEffect``prewarmPngBgrCacheAsync` |
| **State management** | `watchState` / `isInteractive` / `isOutlineReady` derived states |
| **onWatch callback** | `handleWatch` — tracks initialization stages |
| **onPaintCallback** | `handlePaintCallback` — handles both successful paint and missing-brush scenarios |
| **onError callback** | `handleError` — captures segmentation/load failures |
| **Ref operations** | `save` / `reset` / `swap` / `clearAllPaint` / `session` |
| **setPaintColor** | Preset brush colors via `ref.setPaintColor` |
| **Custom semantic color table** | `GYM_CUSTOM_COLORS` example + mode toggle UI |
| **Pipeline resolution toggle** | `pipelinePreset` low/medium/high resolution switching |
| **Toast notifications** | `brush_required` callback when no brush is selected + custom Toast |
| **Loading/error UI** | PNG pre-warm loading, initialization Loading, error display |
| **Draft recovery** | `sessionDraft` state + `initialSession` prop |
## Integrating into Your Own Project
### Option 1: npm install (recommended for production)
```bash
npm install react-native-mask-segment-canvas
```
### Option 2: Local development
```bash
# In the library directory
npm link
# In your project
npm link react-native-mask-segment-canvas
```
Your `metro.config.js` needs to add:
```js
const path = require('path');
module.exports = mergeConfig(getDefaultConfig(__dirname), {
watchFolders: [path.resolve(__dirname, '../MaskSegmentApp')],
resolver: {
nodeModulesPaths: [path.resolve(__dirname, 'node_modules')],
},
});
```
### Option 3: file: dependency (used by this example)
```json
{
"dependencies": {
"react-native-mask-segment-canvas": "file:../MaskSegmentApp"
}
}
```
### Required peerDependencies
```bash
npm install @shopify/react-native-skia react-native-reanimated react-native-fast-opencv react-native-fs buffer
# If using photo library picker
npm install react-native-image-picker
# Safe area insets
npm install react-native-safe-area-context
```
### postinstall Configuration
Your `package.json` needs:
```json
{
"scripts": {
"postinstall": "patch-package"
},
"devDependencies": {
"patch-package": "^8.0.1"
}
}
```
## Common Issues
**Getting "module not found" after `npm install`?**
- Make sure `postinstall` ran (`npx patch-package`)
- Check that Metro config's `watchFolders` includes the library directory
**`pod install` fails?**
```bash
cd ios
bundle install
bundle exec pod install --repo-update
```
**Android build errors?**
```bash
cd android && ./gradlew clean && cd ..
```
**Duplicate module errors at runtime (most common)**
In monorepo, npm link, or `file:..` setups, you'll frequently encounter these "similar-looking" errors:
- `SkiaPictureView must be a function (received 'undefined')`
- `createAnimatedNode: Animated node[...] already exists` (including UIFrameGuarded variants)
- Other Fabric ViewManager / native module singleton conflicts
**Root cause**: Metro is loading multiple copies of `@shopify/react-native-skia`, `react-native-reanimated`, `react-native-gesture-handler`, `react-native-fast-opencv`, `react-native-safe-area-context`, and other peer dependencies.
**Recommended complete solution** (copy directly into your project):
1. **At the very top of index.js** (must come first):
```js
import 'react-native-gesture-handler';
import 'react-native-reanimated';
import '@shopify/react-native-skia';
```
2. **metro.config.js** (use extraNodeModules + blockList for double safety):
```js
const path = require('path');
const {getDefaultConfig, mergeConfig} = require('@react-native/metro-config');
const yourNodeModules = path.resolve(__dirname, 'node_modules');
const singletons = [
'react', 'react-native',
'react-native-reanimated',
'@shopify/react-native-skia',
'react-native-gesture-handler',
'react-native-fast-opencv',
'react-native-safe-area-context',
'react-native-fs',
'react-native-image-picker',
];
module.exports = mergeConfig(getDefaultConfig(__dirname), {
watchFolders: [path.resolve(__dirname, '../MaskSegmentApp')],
resolver: {
nodeModulesPaths: [yourNodeModules],
extraNodeModules: singletons.reduce((acc, p) => (acc[p] = path.resolve(yourNodeModules, p), acc), {}),
blockList: singletons.map(p => new RegExp(`/MaskSegmentApp/node_modules/${p.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\$&')}/`)),
},
});
```
> `example/metro.config.js` is already written following this standard template. You can reference it directly.
After completing the two steps above, you **must**:
- Restart Metro (`npx react-native start --reset-cache`)
- Reinstall the app (recommend `cd android && ./gradlew clean` first, or re-run after iOS pod install)
This will resolve all "similar" duplicate-module runtime errors in one shot.

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apply plugin: "com.android.application"
apply plugin: "org.jetbrains.kotlin.android"
apply plugin: "com.facebook.react"
/**
* This is the configuration block to customize your React Native Android app.
* By default you don't need to apply any configuration, just uncomment the lines you need.
*/
react {
/* Folders */
// The root of your project, i.e. where "package.json" lives. Default is '../..'
// root = file("../../")
// The folder where the react-native NPM package is. Default is ../../node_modules/react-native
// reactNativeDir = file("../../node_modules/react-native")
// The folder where the react-native Codegen package is. Default is ../../node_modules/@react-native/codegen
// codegenDir = file("../../node_modules/@react-native/codegen")
// The cli.js file which is the React Native CLI entrypoint. Default is ../../node_modules/react-native/cli.js
// cliFile = file("../../node_modules/react-native/cli.js")
/* Variants */
// The list of variants to that are debuggable. For those we're going to
// skip the bundling of the JS bundle and the assets. By default is just 'debug'.
// If you add flavors like lite, prod, etc. you'll have to list your debuggableVariants.
// debuggableVariants = ["liteDebug", "prodDebug"]
/* Bundling */
// A list containing the node command and its flags. Default is just 'node'.
// nodeExecutableAndArgs = ["node"]
//
// The command to run when bundling. By default is 'bundle'
// bundleCommand = "ram-bundle"
//
// The path to the CLI configuration file. Default is empty.
// bundleConfig = file(../rn-cli.config.js)
//
// The name of the generated asset file containing your JS bundle
// bundleAssetName = "MyApplication.android.bundle"
//
// The entry file for bundle generation. Default is 'index.android.js' or 'index.js'
// entryFile = file("../js/MyApplication.android.js")
//
// A list of extra flags to pass to the 'bundle' commands.
// See https://github.com/react-native-community/cli/blob/main/docs/commands.md#bundle
// extraPackagerArgs = []
/* Hermes Commands */
// The hermes compiler command to run. By default it is 'hermesc'
// hermesCommand = "$rootDir/my-custom-hermesc/bin/hermesc"
//
// The list of flags to pass to the Hermes compiler. By default is "-O", "-output-source-map"
// hermesFlags = ["-O", "-output-source-map"]
/* Autolinking */
autolinkLibrariesWithApp()
}
/**
* Set this to true to Run Proguard on Release builds to minify the Java bytecode.
*/
def enableProguardInReleaseBuilds = false
/**
* The preferred build flavor of JavaScriptCore (JSC)
*
* For example, to use the international variant, you can use:
* `def jscFlavor = io.github.react-native-community:jsc-android-intl:2026004.+`
*
* The international variant includes ICU i18n library and necessary data
* allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
* give correct results when using with locales other than en-US. Note that
* this variant is about 6MiB larger per architecture than default.
*/
def jscFlavor = 'io.github.react-native-community:jsc-android:2026004.+'
android {
ndkVersion rootProject.ext.ndkVersion
buildToolsVersion rootProject.ext.buildToolsVersion
compileSdk rootProject.ext.compileSdkVersion
namespace "com.masksegmentcanvasexample"
defaultConfig {
applicationId "com.masksegmentcanvasexample"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
versionCode 1
versionName "1.0"
}
signingConfigs {
debug {
storeFile file('debug.keystore')
storePassword 'android'
keyAlias 'androiddebugkey'
keyPassword 'android'
}
}
buildTypes {
debug {
signingConfig signingConfigs.debug
}
release {
// Caution! In production, you need to generate your own keystore file.
// see https://reactnative.dev/docs/signed-apk-android.
signingConfig signingConfigs.debug
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
}
}
}
dependencies {
// The version of react-native is set by the React Native Gradle Plugin
implementation("com.facebook.react:react-android")
if (hermesEnabled.toBoolean()) {
implementation("com.facebook.react:hermes-android")
} else {
implementation jscFlavor
}
}

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# Add project specific ProGuard rules here.
# By default, the flags in this file are appended to flags specified
# in /usr/local/Cellar/android-sdk/24.3.3/tools/proguard/proguard-android.txt
# You can edit the include path and order by changing the proguardFiles
# directive in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# Add any project specific keep options here:

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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools">
<application
android:usesCleartextTraffic="true"
tools:targetApi="28"
tools:ignore="GoogleAppIndexingWarning"/>
</manifest>

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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<uses-permission android:name="android.permission.INTERNET" />
<application
android:name=".MainApplication"
android:label="@string/app_name"
android:icon="@mipmap/ic_launcher"
android:roundIcon="@mipmap/ic_launcher_round"
android:allowBackup="false"
android:theme="@style/AppTheme"
android:supportsRtl="true">
<activity
android:name=".MainActivity"
android:label="@string/app_name"
android:configChanges="keyboard|keyboardHidden|orientation|screenLayout|screenSize|smallestScreenSize|uiMode"
android:launchMode="singleTask"
android:windowSoftInputMode="adjustResize"
android:exported="true">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>

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package com.masksegmentcanvasexample
import com.facebook.react.ReactActivity
import com.facebook.react.ReactActivityDelegate
import com.facebook.react.defaults.DefaultNewArchitectureEntryPoint.fabricEnabled
import com.facebook.react.defaults.DefaultReactActivityDelegate
class MainActivity : ReactActivity() {
/**
* Returns the name of the main component registered from JavaScript. This is used to schedule
* rendering of the component.
*/
override fun getMainComponentName(): String = "MaskSegmentCanvasExample"
/**
* Returns the instance of the [ReactActivityDelegate]. We use [DefaultReactActivityDelegate]
* which allows you to enable New Architecture with a single boolean flags [fabricEnabled]
*/
override fun createReactActivityDelegate(): ReactActivityDelegate =
DefaultReactActivityDelegate(this, mainComponentName, fabricEnabled)
}

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package com.masksegmentcanvasexample
import android.app.Application
import com.facebook.react.PackageList
import com.facebook.react.ReactApplication
import com.facebook.react.ReactHost
import com.facebook.react.ReactNativeHost
import com.facebook.react.ReactPackage
import com.facebook.react.defaults.DefaultNewArchitectureEntryPoint.load
import com.facebook.react.defaults.DefaultReactHost.getDefaultReactHost
import com.facebook.react.defaults.DefaultReactNativeHost
import com.facebook.react.soloader.OpenSourceMergedSoMapping
import com.facebook.soloader.SoLoader
class MainApplication : Application(), ReactApplication {
override val reactNativeHost: ReactNativeHost =
object : DefaultReactNativeHost(this) {
override fun getPackages(): List<ReactPackage> =
PackageList(this).packages.apply {
// Packages that cannot be autolinked yet can be added manually here, for example:
// add(MyReactNativePackage())
}
override fun getJSMainModuleName(): String = "index"
override fun getUseDeveloperSupport(): Boolean = BuildConfig.DEBUG
override val isNewArchEnabled: Boolean = BuildConfig.IS_NEW_ARCHITECTURE_ENABLED
override val isHermesEnabled: Boolean = BuildConfig.IS_HERMES_ENABLED
}
override val reactHost: ReactHost
get() = getDefaultReactHost(applicationContext, reactNativeHost)
override fun onCreate() {
super.onCreate()
SoLoader.init(this, OpenSourceMergedSoMapping)
if (BuildConfig.IS_NEW_ARCHITECTURE_ENABLED) {
// If you opted-in for the New Architecture, we load the native entry point for this app.
load()
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (C) 2014 The Android Open Source Project
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<inset xmlns:android="http://schemas.android.com/apk/res/android"
android:insetLeft="@dimen/abc_edit_text_inset_horizontal_material"
android:insetRight="@dimen/abc_edit_text_inset_horizontal_material"
android:insetTop="@dimen/abc_edit_text_inset_top_material"
android:insetBottom="@dimen/abc_edit_text_inset_bottom_material"
>
<selector>
<!--
This file is a copy of abc_edit_text_material (https://bit.ly/3k8fX7I).
The item below with state_pressed="false" and state_focused="false" causes a NullPointerException.
NullPointerException:tempt to invoke virtual method 'android.graphics.drawable.Drawable android.graphics.drawable.Drawable$ConstantState.newDrawable(android.content.res.Resources)'
<item android:state_pressed="false" android:state_focused="false" android:drawable="@drawable/abc_textfield_default_mtrl_alpha"/>
For more info, see https://bit.ly/3CdLStv (react-native/pull/29452) and https://bit.ly/3nxOMoR.
-->
<item android:state_enabled="false" android:drawable="@drawable/abc_textfield_default_mtrl_alpha"/>
<item android:drawable="@drawable/abc_textfield_activated_mtrl_alpha"/>
</selector>
</inset>

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<resources>
<string name="app_name">MaskSegmentCanvasExample</string>
</resources>

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<resources>
<!-- Base application theme. -->
<style name="AppTheme" parent="Theme.AppCompat.DayNight.NoActionBar">
<!-- Customize your theme here. -->
<item name="android:editTextBackground">@drawable/rn_edit_text_material</item>
</style>
</resources>

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buildscript {
ext {
buildToolsVersion = "35.0.0"
minSdkVersion = 24
compileSdkVersion = 35
targetSdkVersion = 35
ndkVersion = "27.1.12297006"
kotlinVersion = "2.0.21"
}
repositories {
google()
mavenCentral()
}
dependencies {
classpath("com.android.tools.build:gradle")
classpath("com.facebook.react:react-native-gradle-plugin")
classpath("org.jetbrains.kotlin:kotlin-gradle-plugin")
}
}
apply plugin: "com.facebook.react.rootproject"

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# Project-wide Gradle settings.
# IDE (e.g. Android Studio) users:
# Gradle settings configured through the IDE *will override*
# any settings specified in this file.
# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
# Default value: -Xmx512m -XX:MaxMetaspaceSize=256m
org.gradle.jvmargs=-Xmx2048m -XX:MaxMetaspaceSize=512m
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true
# AndroidX package structure to make it clearer which packages are bundled with the
# Android operating system, and which are packaged with your app's APK
# https://developer.android.com/topic/libraries/support-library/androidx-rn
android.useAndroidX=true
# Use this property to specify which architecture you want to build.
# You can also override it from the CLI using
# ./gradlew <task> -PreactNativeArchitectures=x86_64
reactNativeArchitectures=armeabi-v7a,arm64-v8a,x86,x86_64
# Use this property to enable support to the new architecture.
# This will allow you to use TurboModules and the Fabric render in
# your application. You should enable this flag either if you want
# to write custom TurboModules/Fabric components OR use libraries that
# are providing them.
newArchEnabled=true
# Use this property to enable or disable the Hermes JS engine.
# If set to false, you will be using JSC instead.
hermesEnabled=true

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distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.13-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

251
example/android/gradlew vendored Executable file
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#!/bin/sh
#
# Copyright © 2015-2021 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
# SPDX-License-Identifier: Apache-2.0
#
##############################################################################
#
# Gradle start up script for POSIX generated by Gradle.
#
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/HEAD/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
app_path=$0
# Need this for daisy-chained symlinks.
while
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
[ -h "$app_path" ]
do
ls=$( ls -ld "$app_path" )
link=${ls#*' -> '}
case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
done
# This is normally unused
# shellcheck disable=SC2034
APP_BASE_NAME=${0##*/}
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s\n' "$PWD" ) || exit
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum
warn () {
echo "$*"
} >&2
die () {
echo
echo "$*"
echo
exit 1
} >&2
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "$( uname )" in #(
CYGWIN* ) cygwin=true ;; #(
Darwin* ) darwin=true ;; #(
MSYS* | MINGW* ) msys=true ;; #(
NONSTOP* ) nonstop=true ;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD=$JAVA_HOME/jre/sh/java
else
JAVACMD=$JAVA_HOME/bin/java
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD=java
if ! command -v java >/dev/null 2>&1
then
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
fi
# Increase the maximum file descriptors if we can.
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
fi
# Collect all arguments for the java command, stacking in reverse order:
# * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
JAVACMD=$( cygpath --unix "$JAVACMD" )
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
done
fi
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Collect all arguments for the java command:
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
# and any embedded shellness will be escaped.
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
# treated as '${Hostname}' itself on the command line.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-classpath "$CLASSPATH" \
org.gradle.wrapper.GradleWrapperMain \
"$@"
# Stop when "xargs" is not available.
if ! command -v xargs >/dev/null 2>&1
then
die "xargs is not available"
fi
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@"

94
example/android/gradlew.bat vendored Normal file
View File

@ -0,0 +1,94 @@
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@rem SPDX-License-Identifier: Apache-2.0
@rem
@if "%DEBUG%"=="" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%"=="" set DIRNAME=.
@rem This is normally unused
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if %ERRORLEVEL% equ 0 goto execute
echo. 1>&2
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 1>&2
echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
echo. 1>&2
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 1>&2
echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
goto fail
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
:end
@rem End local scope for the variables with windows NT shell
if %ERRORLEVEL% equ 0 goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
set EXIT_CODE=%ERRORLEVEL%
if %EXIT_CODE% equ 0 set EXIT_CODE=1
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
exit /b %EXIT_CODE%
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

View File

@ -0,0 +1,6 @@
pluginManagement { includeBuild("../node_modules/@react-native/gradle-plugin") }
plugins { id("com.facebook.react.settings") }
extensions.configure(com.facebook.react.ReactSettingsExtension){ ex -> ex.autolinkLibrariesFromCommand() }
rootProject.name = 'MaskSegmentCanvasExample'
include ':app'
includeBuild('../node_modules/@react-native/gradle-plugin')

4
example/app.json Normal file
View File

@ -0,0 +1,4 @@
{
"name": "MaskSegmentCanvasExample",
"displayName": "MaskSegmentCanvas Example"
}

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example/assets/origin-1.png Normal file

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4
example/babel.config.js Normal file
View File

@ -0,0 +1,4 @@
module.exports = {
presets: ['module:@react-native/babel-preset'],
plugins: ['react-native-reanimated/plugin'],
};

36
example/index.js Normal file
View File

@ -0,0 +1,36 @@
/**
* @format
*/
// [CRITICAL - Must be at the very top] Import libraries with JSI/native registration side effects in this order.
// Recommended order:
// 1. react-native-gesture-handler
// 2. react-native-reanimated
// 3. @shopify/react-native-skia
//
// Used together with example/metro.config.js extraNodeModules + blockList,
// this completely avoids duplicate module issues in monorepo/file: setups:
// - SkiaPictureView config getter undefined
// - createAnimatedNode: Animated node already exists
// - Other Fabric / ViewManager conflicts
import 'react-native-gesture-handler';
import 'react-native-reanimated';
import '@shopify/react-native-skia';
import { Buffer } from 'buffer';
global.Buffer = global.Buffer || Buffer;
import { AppRegistry } from 'react-native';
import { GestureHandlerRootView } from 'react-native-gesture-handler';
import App from './App';
import { name as appName } from './app.json';
AppRegistry.registerComponent(appName, () => RootComponent);
function RootComponent() {
return (
<GestureHandlerRootView style={{ flex: 1 }}>
<App />
</GestureHandlerRootView>
);
}

11
example/ios/.xcode.env Normal file
View File

@ -0,0 +1,11 @@
# This `.xcode.env` file is versioned and is used to source the environment
# used when running script phases inside Xcode.
# To customize your local environment, you can create an `.xcode.env.local`
# file that is not versioned.
# NODE_BINARY variable contains the PATH to the node executable.
#
# Customize the NODE_BINARY variable here.
# For example, to use nvm with brew, add the following line
# . "$(brew --prefix nvm)/nvm.sh" --no-use
export NODE_BINARY=$(command -v node)

View File

@ -0,0 +1,505 @@
// !$*UTF8*$!
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00EEFC60759A1932668264C0 /* [CP] Embed Pods Frameworks */,
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buildRules = (
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dependencies = (
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productName = MaskSegmentCanvasExample;
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outputFileListPaths = (
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};
/* End XCConfigurationList section */
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rootObject = 83CBB9F71A601CBA00E9B192 /* Project object */;
}

View File

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<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1210"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "13B07F861A680F5B00A75B9A"
BuildableName = "MaskSegmentCanvasExample.app"
BlueprintName = "MaskSegmentCanvasExample"
ReferencedContainer = "container:MaskSegmentCanvasExample.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
<TestableReference
skipped = "NO">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "00E356ED1AD99517003FC87E"
BuildableName = "MaskSegmentCanvasExampleTests.xctest"
BlueprintName = "MaskSegmentCanvasExampleTests"
ReferencedContainer = "container:MaskSegmentCanvasExample.xcodeproj">
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</TestableReference>
</Testables>
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
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runnableDebuggingMode = "0">
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<ProfileAction
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View File

@ -0,0 +1,48 @@
import UIKit
import React
import React_RCTAppDelegate
import ReactAppDependencyProvider
@main
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
var reactNativeDelegate: ReactNativeDelegate?
var reactNativeFactory: RCTReactNativeFactory?
func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? = nil
) -> Bool {
let delegate = ReactNativeDelegate()
let factory = RCTReactNativeFactory(delegate: delegate)
delegate.dependencyProvider = RCTAppDependencyProvider()
reactNativeDelegate = delegate
reactNativeFactory = factory
window = UIWindow(frame: UIScreen.main.bounds)
factory.startReactNative(
withModuleName: "MaskSegmentCanvasExample",
in: window,
launchOptions: launchOptions
)
return true
}
}
class ReactNativeDelegate: RCTDefaultReactNativeFactoryDelegate {
override func sourceURL(for bridge: RCTBridge) -> URL? {
self.bundleURL()
}
override func bundleURL() -> URL? {
#if DEBUG
RCTBundleURLProvider.sharedSettings().jsBundleURL(forBundleRoot: "index")
#else
Bundle.main.url(forResource: "main", withExtension: "jsbundle")
#endif
}
}

View File

@ -0,0 +1,53 @@
{
"images" : [
{
"idiom" : "iphone",
"scale" : "2x",
"size" : "20x20"
},
{
"idiom" : "iphone",
"scale" : "3x",
"size" : "20x20"
},
{
"idiom" : "iphone",
"scale" : "2x",
"size" : "29x29"
},
{
"idiom" : "iphone",
"scale" : "3x",
"size" : "29x29"
},
{
"idiom" : "iphone",
"scale" : "2x",
"size" : "40x40"
},
{
"idiom" : "iphone",
"scale" : "3x",
"size" : "40x40"
},
{
"idiom" : "iphone",
"scale" : "2x",
"size" : "60x60"
},
{
"idiom" : "iphone",
"scale" : "3x",
"size" : "60x60"
},
{
"idiom" : "ios-marketing",
"scale" : "1x",
"size" : "1024x1024"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}

View File

@ -0,0 +1,6 @@
{
"info" : {
"version" : 1,
"author" : "xcode"
}
}

View File

@ -0,0 +1,52 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleDisplayName</key>
<string>MaskSegmentCanvas Example</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(MARKETING_VERSION)</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(CURRENT_PROJECT_VERSION)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>NSAppTransportSecurity</key>
<dict>
<!-- Do not change NSAllowsArbitraryLoads to true, or you will risk app rejection! -->
<key>NSAllowsArbitraryLoads</key>
<false/>
<key>NSAllowsLocalNetworking</key>
<true/>
</dict>
<key>NSLocationWhenInUseUsageDescription</key>
<string></string>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>arm64</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UIViewControllerBasedStatusBarAppearance</key>
<false/>
</dict>
</plist>

View File

@ -0,0 +1,47 @@
<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="15702" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<device id="retina4_7" orientation="portrait" appearance="light"/>
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="15704"/>
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="MaskSegmentCanvasExample" textAlignment="center" lineBreakMode="middleTruncation" baselineAdjustment="alignBaselines" minimumFontSize="18" translatesAutoresizingMaskIntoConstraints="NO" id="GJd-Yh-RWb">
<rect key="frame" x="0.0" y="202" width="375" height="43"/>
<fontDescription key="fontDescription" type="boldSystem" pointSize="36"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Powered by React Native" textAlignment="center" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" minimumFontSize="9" translatesAutoresizingMaskIntoConstraints="NO" id="MN2-I3-ftu">
<rect key="frame" x="0.0" y="626" width="375" height="21"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="highlightedColor"/>
</label>
</subviews>
<color key="backgroundColor" systemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
<constraints>
<constraint firstItem="Bcu-3y-fUS" firstAttribute="bottom" secondItem="MN2-I3-ftu" secondAttribute="bottom" constant="20" id="OZV-Vh-mqD"/>
<constraint firstItem="Bcu-3y-fUS" firstAttribute="centerX" secondItem="GJd-Yh-RWb" secondAttribute="centerX" id="Q3B-4B-g5h"/>
<constraint firstItem="MN2-I3-ftu" firstAttribute="centerX" secondItem="Bcu-3y-fUS" secondAttribute="centerX" id="akx-eg-2ui"/>
<constraint firstItem="MN2-I3-ftu" firstAttribute="leading" secondItem="Bcu-3y-fUS" secondAttribute="leading" id="i1E-0Y-4RG"/>
<constraint firstItem="GJd-Yh-RWb" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="bottom" multiplier="1/3" constant="1" id="moa-c2-u7t"/>
<constraint firstItem="GJd-Yh-RWb" firstAttribute="leading" secondItem="Bcu-3y-fUS" secondAttribute="leading" symbolic="YES" id="x7j-FC-K8j"/>
</constraints>
<viewLayoutGuide key="safeArea" id="Bcu-3y-fUS"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="52.173913043478265" y="375"/>
</scene>
</scenes>
</document>

View File

@ -0,0 +1,37 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>NSPrivacyAccessedAPITypes</key>
<array>
<dict>
<key>NSPrivacyAccessedAPIType</key>
<string>NSPrivacyAccessedAPICategoryFileTimestamp</string>
<key>NSPrivacyAccessedAPITypeReasons</key>
<array>
<string>C617.1</string>
</array>
</dict>
<dict>
<key>NSPrivacyAccessedAPIType</key>
<string>NSPrivacyAccessedAPICategoryUserDefaults</string>
<key>NSPrivacyAccessedAPITypeReasons</key>
<array>
<string>CA92.1</string>
</array>
</dict>
<dict>
<key>NSPrivacyAccessedAPIType</key>
<string>NSPrivacyAccessedAPICategorySystemBootTime</string>
<key>NSPrivacyAccessedAPITypeReasons</key>
<array>
<string>35F9.1</string>
</array>
</dict>
</array>
<key>NSPrivacyCollectedDataTypes</key>
<array/>
<key>NSPrivacyTracking</key>
<false/>
</dict>
</plist>

35
example/ios/Podfile Normal file
View File

@ -0,0 +1,35 @@
# Resolve react_native_pods.rb with node to allow for hoisting
require Pod::Executable.execute_command('node', ['-p',
'require.resolve(
"react-native/scripts/react_native_pods.rb",
{paths: [process.argv[1]]},
)', __dir__]).strip
platform :ios, min_ios_version_supported
prepare_react_native_project!
linkage = ENV['USE_FRAMEWORKS']
if linkage != nil
Pod::UI.puts "Configuring Pod with #{linkage}ally linked Frameworks".green
use_frameworks! :linkage => linkage.to_sym
end
target 'MaskSegmentCanvasExample' do
config = use_native_modules!
use_react_native!(
:path => config[:reactNativePath],
# An absolute path to your application root.
:app_path => "#{Pod::Config.instance.installation_root}/.."
)
post_install do |installer|
# https://github.com/facebook/react-native/blob/main/packages/react-native/scripts/react_native_pods.rb#L197-L202
react_native_post_install(
installer,
config[:reactNativePath],
:mac_catalyst_enabled => false,
# :ccache_enabled => true
)
end
end

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