import React from 'react'; import { type SkImage, type SkRuntimeEffect } from '@shopify/react-native-skia'; import type { BgrColor } from '../components/MaskSegmentCanvas.types'; export declare function getRegionPaintEffect(): SkRuntimeEffect; export type PaintShaderTextures = { originImage: SkImage; paintColorMap: SkImage; lowFreqImage: SkImage; highFreqImage: SkImage; }; export declare function buildPaintShaderUniforms(showOrigin: boolean): { colorBaseOpacity: number; lLightOpacity: number; textureOpacity: number; showOrigin: number; }; export type PaintShaderLayerProps = PaintShaderTextures & { x: number; y: number; width: number; height: number; showOrigin?: boolean; }; /** Canvas 内全屏上色 Shader 层 */ export declare function PaintShaderLayer(props: PaintShaderLayerProps): React.JSX.Element; export declare function createPaintColorMapForPaint(pickBuffer: Uint8Array, cols: number, rows: number, paintedRegions: Map): SkImage; export type OffscreenPaintInput = PaintShaderTextures & { width: number; height: number; showOrigin?: boolean; }; /** 离屏渲染与预览同源的 shader 合成图 */ export declare function renderPaintedImageOffscreen(input: OffscreenPaintInput): Promise; export declare function releasePaintShaderTextures(textures: { originImage?: SkImage | null; paintColorMap?: SkImage | null; lowFreqImage?: SkImage | null; highFreqImage?: SkImage | null; }): void; //# sourceMappingURL=paintShaderRuntime.d.ts.map