- Docusaurus 3.7.0 with both English and Chinese (zh-CN) locales - Full API reference split into structured pages - Homepage with hero, feature cards, and quick start section - GitHub Actions workflow for auto-deployment to GitHub Pages Co-authored-by: Cursor <cursoragent@cursor.com>
204 lines
6.5 KiB
Markdown
204 lines
6.5 KiB
Markdown
---
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id: basic-usage
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title: 基本用法
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---
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# 💡 基本用法
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## 🧑💻 最小示例
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一个可直接复制粘贴的完整示例,涵盖 **PNG 预热**、**状态管理**、**配置**、**加载状态**、**onWatch** 和 **ref 操作**。
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```tsx
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import React, { useEffect, useRef, useState } from 'react';
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import { ActivityIndicator, Text, View } from 'react-native';
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import MaskSegmentCanvas, {
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type MaskSegmentCanvasRef,
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type MaskSegmentSession,
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type MaskSegmentWatchState,
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type BgrColor,
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MASK_SEMANTIC_COLORS,
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prewarmPngBgrCacheAsync,
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} from 'react-native-mask-segment-canvas';
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/** 由宿主应用准备的图像路径(本地 file:// 或 http(s)://) */
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type ImagePaths = {
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origin: string;
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mask: string;
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};
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const INTERACTIVE_STATES: MaskSegmentWatchState[] = [
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'interactive',
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'mask_paths_ready',
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];
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export function PaintScreen() {
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const canvasRef = useRef<MaskSegmentCanvasRef>(null);
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const [imagePaths, setImagePaths] = useState<ImagePaths | null>(null);
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const [pathsError, setPathsError] = useState('');
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const [watchState, setWatchState] = useState<MaskSegmentWatchState | ''>('');
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const [errorMessage, setErrorMessage] = useState('');
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const [sessionDraft] = useState<MaskSegmentSession | null>(null);
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const isInteractive = INTERACTIVE_STATES.includes(
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watchState as MaskSegmentWatchState,
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);
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const isOutlineReady = watchState === 'mask_paths_ready';
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const isCanvasLoading =
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imagePaths != null &&
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watchState !== '' &&
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!INTERACTIVE_STATES.includes(watchState as MaskSegmentWatchState) &&
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watchState !== 'error';
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useEffect(() => {
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let cancelled = false;
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(async () => {
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try {
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const origin = 'file:///path/to/origin.png';
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const mask = 'file:///path/to/mask.png';
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await prewarmPngBgrCacheAsync([origin, mask]);
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if (!cancelled) {
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setImagePaths({ origin, mask });
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}
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} catch (e) {
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if (!cancelled) {
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setPathsError(e instanceof Error ? e.message : String(e));
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}
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}
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})();
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return () => { cancelled = true; };
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}, []);
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const handleSave = async () => {
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if (!isInteractive) return;
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const result = await canvasRef.current?.save({ destDir: undefined });
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console.log('saved', result?.filePath, result?.paintedCount);
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};
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if (pathsError) {
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return <Text>{pathsError}</Text>;
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}
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if (!imagePaths) {
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return (
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<View>
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<ActivityIndicator />
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<Text>Waiting for origin and mask images...</Text>
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</View>
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);
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}
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return (
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<View style={{ flex: 1 }}>
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{isCanvasLoading ? <Text>Loading: {watchState}</Text> : null}
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{watchState === 'interactive' ? (
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<Text>Paintable (outlines loading...)</Text>
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) : null}
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{isOutlineReady ? <Text>Ready</Text> : null}
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{errorMessage ? <Text>{errorMessage}</Text> : null}
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<MaskSegmentCanvas
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ref={canvasRef}
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style={{ flex: 1 }}
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originUrl={imagePaths.origin}
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maskUrl={imagePaths.mask}
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semanticColors={MASK_SEMANTIC_COLORS}
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regionOutlineColor="rgba(20, 120, 235, 0.58)"
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maskConfig={{ blackThreshold: 30, maxRegionColors: 6 }}
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pipelineConfig={{ maxImageLongSide: 720 }}
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paintConfig={{ colorBaseOpacity: 0.88 }}
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interactionConfig={{
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initRegionFlashMs: 1000,
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enableInitRegionFlash: true,
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}}
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initialSession={sessionDraft ?? undefined}
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showDebugPickers={false}
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showToolbar={false}
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showColorBar
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showStatusRow={false}
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showOverlayButtons
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disabled={!isInteractive}
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onWatch={(state, durationMs, detail) => {
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setWatchState(state);
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console.log('[onWatch]', state, durationMs, detail);
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}}
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onPaintCallback={payload => {
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if (payload.kind === 'brush_required') {
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toast(payload.hint);
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return;
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}
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console.log('painted', payload.regionId, payload.regionName, payload.color, payload.configJson);
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}}
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onError={message => {
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setErrorMessage(message);
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setWatchState('error');
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}}
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/>
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</View>
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);
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}
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```
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---
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## 📊 状态变量
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| 状态 | 类型 | 用途 |
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| --- | --- | --- |
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| `imagePaths` | `{ origin, mask } \| null` | 宿主解析后的本地/远程图片路径 |
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| `pathsError` | `string` | 路径解析或 PNG 预热失败时的错误信息 |
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| `watchState` | `MaskSegmentWatchState \| ''` | `onWatch` 上报的初始化阶段 |
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| `isInteractive` | 派生值 | `interactive` 或 `mask_paths_ready` 时为 `true` — 允许操作 |
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| `isOutlineReady` | 派生值 | `mask_paths_ready` 时为 `true` — 轮播虚线轮廓已就绪 |
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| `isCanvasLoading` | 派生值 | Canvas 初始化阻塞中(不包括等待 PNG 路径) |
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| `errorMessage` | `string` | `onError` 写入的分割/加载失败信息 |
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| `sessionDraft` | `MaskSegmentSession \| null` | 从 MMKV 或类似存储恢复的草稿 |
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---
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## ⚙️ 选择配置值
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| 配置 | 使用顶层 prop 的场景 | 使用嵌套 Config 的场景 |
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| --- | --- | --- |
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| 语义颜色 | `semanticColors={...}` 多数情况使用 | `maskConfig.semanticColors` 与其他遮罩参数配合使用时 |
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| 轮廓颜色 | `regionOutlineColor="..."` 多数情况使用 | `paintConfig.regionOverlayFill` 同时自定义画笔调色板时 |
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| 黑色阈值、最大区域数 | — | `maskConfig` |
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| 图像处理尺寸 | — | `pipelineConfig` |
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| 闪烁间隔、点击容差 | — | `interactionConfig` |
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顶层 props 和嵌套 Configs **可以共存**;顶层 `semanticColors` / `regionOutlineColor` 优先级更高。
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---
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## 🔄 watchState 与 UI 引导
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```ts
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// 阻塞加载(区域和上色层就绪之前)
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const isLoading = ![
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'interactive',
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'mask_paths_ready',
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'error',
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'',
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].includes(watchState);
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// 允许点击区域、选择颜色、上色(无需等待轮廓路径)
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const canOperate =
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watchState === 'interactive' || watchState === 'mask_paths_ready';
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// 轮播虚线轮廓已完全就绪(可选 — 可关闭"轮廓准备中"提示)
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const isOutlineReady = watchState === 'mask_paths_ready';
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// 显示错误界面
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const hasError = watchState === 'error';
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```
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`interactive` 状态下,`detail.maskPathsReady` 通常为 `false`;`mask_paths_ready` 状态下为 `true`。间隔约 100ms(异步 Skia 路径构建),不阻塞点击上色。
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`originUrl` / `maskUrl` 支持:
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- 本地路径:`file:///...` 或绝对路径
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- 远程 URL:`http(s)://...`(组件内部处理下载和解码)
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> 旧版 props `originImgPath` / `maskImgPath` 已弃用;请使用 `originUrl` / `maskUrl`。
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