react-native-mask-segment-c.../example/ios/MaskSegmentCanvasExample/Info.plist
a1518 eb246efa8a Add example app and fix Android asset loading on image switch.
Introduce the example integration demo, export resolveAssetPath, harden resolveImageUrl for Android bundled assets, and update gitignore to exclude example build outputs.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 20:24:43 -07:00

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleDisplayName</key>
<string>MaskSegmentCanvas Example</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(MARKETING_VERSION)</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(CURRENT_PROJECT_VERSION)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>NSAppTransportSecurity</key>
<dict>
<!-- Do not change NSAllowsArbitraryLoads to true, or you will risk app rejection! -->
<key>NSAllowsArbitraryLoads</key>
<false/>
<key>NSAllowsLocalNetworking</key>
<true/>
</dict>
<key>NSLocationWhenInUseUsageDescription</key>
<string></string>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>arm64</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UIViewControllerBasedStatusBarAppearance</key>
<false/>
</dict>
</plist>